Does anyone have any tips on the final battle?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate and Baldur's Gate: Tales of the Sword Coast expansion pack.
Post Reply
User avatar
Hejmen
Posts: 23
Joined: Wed Mar 22, 2006 9:51 pm
Contact:

Does anyone have any tips on the final battle?

Post by Hejmen »

I'm stuck at the end, and I can't figure out how to kill Sarevok, does anyone have any tips? I keep trying and trying and getting killed by his side kicks.
User avatar
kmonster
Posts: 1568
Joined: Fri Sep 16, 2005 9:42 am
Contact:

Post by kmonster »

Try to trigger and fight them one after another.
If you have a cleric summon a million skeletons before battle.
A wand of monster summoning or some potions don't hurt either.
A search of the forum should yield many, many more other advice.
User avatar
Hejmen
Posts: 23
Joined: Wed Mar 22, 2006 9:51 pm
Contact:

Post by Hejmen »

Thanks

Ok, thanks a lot :-)
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

The above advice is very good. There are lots of ways of doing it depending on party composition. However I have found that to make it easier. 1 Fight the battle horrors at the right hand side one at a time so that you don't have to worry about them when you are fighting the tougher guys. 2 Dispell invisibility so that you can see Tazok. Then get him to come after you by himself by shooting at him from the right hand side. 3 Get Semaj to come after you. Don't stay bunched up for that one. Keep your distance. Arrows of dispelling are good. If you take them on one at a time before triggering conversation with Savarok, you can leave the building, sleep, buy more equipment etc if necessary. If I am looking for ease, I finish Saverok off by backstabbing with a solo thief wearing boots of speed, keeping the party well out of the way. You can use statues etc. for getting out of sight so that you can hide. He is actually the easiest of the foes in my opinion. I have killed him by backstabbing with fists! For an unusual ending read my thread on the non-violent thief! They all killed each other!
User avatar
Celacena
Posts: 904
Joined: Fri Jan 14, 2005 8:38 am
Location: within a corporeal shell
Contact:

Post by Celacena »

I agree with the poster who says 'divide and rule' - the enemy are not particularly terrifying individually, it is when there is just so much going on that you will find it difficult to manage the battle - I also agree that a skeleton army and other summoned creatures is a real help - I often used skeleton armies to commit the enemy so that ranged characters, spellcasters included, can pick them off. if your enemy are fighting 18 skeletons, that takes time and until they are piles of bones, they are helpless to target the party.

Until I tried the piecemeal approach I did find the end-battle difficult - I also seem to recall that some area-effect spells don't work on the undead or turn them hostile - so stinking cloud/sleep etc can be added into the fray.
"All the world's a stage and all the men and women merely players"
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

And as a final note:
Remember those potions you (well I atleast) keep stacking without ever using?
Use them now!

And that gold you have stashed in your backpack? Its better spend on scrolls/wands (sell-rebuy to recharge them) magic arrows and everything else you might need.
[color="DarkRed"]I do not have the touch, nor do I have the power.[/color]
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Semaj can be taken out of the game very easily by SPOILER [color="Black"]casting a scroll of magic protection on him.[/color]
User avatar
KRYTON
Posts: 41
Joined: Mon Mar 26, 2007 6:49 am
Contact:

Post by KRYTON »

I just finished today. I admit to a little cheating. I set the difficulty to its lowest level. I had Imoen drink a potion of invisibilty, just to be sure, and she walked up behind Sarevok and backstabbed him for quadruple damage , 40 hp. She unfortunately gave her life, she didn't stand a chance toe to toe against him. I had Xan summon some monsters and Branwen summoned some undead. While Sarevok was busy with them my PC, a Paladin, and Khalid pelted him with arrows and bolts and Xan scorched him with the wand of fire and Branwen brought down holy might on him with the wand of the same name. He and his minions didn't get a chance to get close to us. He wnet down fairly quickly.
Now on to BG2!
To Boldly Go...
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Congratulations on finishing. I would however try it on normal rules next time. You might end up having to reload a few times until you get the hang of it, but when you do, it is so much more satisfying.
User avatar
Curry
Posts: 714
Joined: Mon Aug 04, 2003 3:04 pm
Location: Cold North
Contact:

Post by Curry »

Either cast lots of Cloudkills or just direcharm / dominate Angelo and Tazok and CRUSH Sarevok with BRUTE FORCE :P
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
User avatar
Coot
Posts: 2130
Joined: Sat Aug 18, 2001 10:00 pm
Location: The Netherlands
Contact:

Post by Coot »

Sarevok himself is more vulnerable to ranged weapons than to melee weapons and magic.
She says: Lou, it's the Beginning of a Great Adventure
User avatar
TheAmazingOopah
Posts: 591
Joined: Wed Jan 19, 2005 7:26 am
Location: The Lower Lands
Contact:

Post by TheAmazingOopah »

KRYTON wrote:Now on to BG2!

Congratulations!

I just want to give you a bit of advice when playing BG2 for the first time. Do not read anything about the game in walkthroughs and such, and do not read any of the BG2 threads on these boards that don't concern you (especially if they have a SPOILER tag). When you are playing that game, go how you think you must go and how your character would go (on that particular moment). This may seemlike an obvious bit of advice, but it's still worth saying out loud. When I first played BG2, I had also read someone saying that. Basicly I followed that advice, but I still caught myself checking the walkthrough from time to time to see if I hadn't missed anything in the game, or took a look in a thread about a certain subject that I was just taking care of. I wish I hadn't. It wasn't really, really bad, but it still spoiled a little bit of the fun, while I just wanted to get as much as possible out of the game.
I think that especially on the first time through, you get the most out of the game when you just go with the flow, instead with the walkthroughs. It will give you a nice chunk of excellent roleplaying, and you will have so many more surprises to lighten up your heart. If you want to really "get everything out of the game", as in items and quests and such, you can always do that on the second time through, when you learned all the big plot twists. So except of course when you are really stuck and get further anymore, or have any technical problems, stay clear of the walkthroughs and the forums. Doesn't matter if you are already in the game, and have used walkthroughs and such, just not use them anymore. Just play and do what you think is best. You'll thank me for it later. ;)
[color="DarkOrange"]Decide what you want, decide what you are willing to exchange for it. Establish your priorities and go to work.[/color] - H.L. Hunt
User avatar
KRYTON
Posts: 41
Joined: Mon Mar 26, 2007 6:49 am
Contact:

Post by KRYTON »

I'm playing BGII now and the only time I go to the walkthrough is when I'm really stuck. I like the maps in the walkthrough section but for the cities you don't need them because the major points are labeled. So far I am having a good time. I like the interaction with the characters within the party. But what I don't like is the limited charges on the wands and rods you find. In BGI I could toast or freeze enemies many mant times before they went dry. Now, it takes only using it once for it to be used up.
Oh well.

Butt kicking, for justice! :)
To Boldly Go...
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

A bit of a spoiler, though not much.Highlight to read. [color="Black"]Try selling the wands and buying them back.[/color]
User avatar
JackOfClubs
Posts: 823
Joined: Thu Apr 25, 2002 1:51 pm
Location: California, USA
Contact:

Post by JackOfClubs »

KRYTON wrote:But what I don't like is the limited charges on the wands and rods you find. In BGI I could toast or freeze enemies many mant times before they went dry. Now, it takes only using it once for it to be used up.


This is a bit off topic, but I just wanted to point out that those wands you get in the initial dungeon in BG2 are not normal wands. They only have 1 charge whereas normally they will have 50 or so. See wise grimwald's spoiler (above) for how to change the "Key" wands into normal wands.


Back on topic: In contrast to some of the other advice, I find that it is easier to focus all efforts on Sarvok and ignore his henchmen. Once he goes down, the game is over so you don't need to kill the others.

Typically, I will have Imoen disarm all of the traps on the left side of the room then sneak up so that she can see Sarevok, then step back quickly so that he disappears. Have a mage cast several Monster Summonings (from the wand if possible) into the fog so that they will tend to surround him. Then have everyone else pelt him with the most damaging arrows available. Keep summoning monsters when the old ones die (which will be pretty quick) so that he focuses on them instead of you. As a bonus, Semaj will tend to cast fireballs at the monsters and Angelo will shoot Arrows of Detonation both of which have a chance of doing damage to Sarevok. He has high magic resistance so mostly he shrugs it off, but every once in awhile he will take some friendly fire which can't hurt your cause.
Resistance to Tyrants is Service to God.
Post Reply