101 ways to be Evil in BG (SPOILERS)

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Who is the most evil of them all?

Xzar
12
20%
Montaron
8
13%
Kagain
1
2%
Edwin
25
41%
Shar-Teel
3
5%
Viconia
5
8%
Eldoth
1
2%
Tiax
6
10%
 
Total votes: 61

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TheAmazingOopah
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Post by TheAmazingOopah »

Naffnuff wrote:Er, wouldn't that sort of make you good? :p

Unfortunately... yes. But you have to look at it like this: doing the good deed is not the main issue here. Ticking Kagain off is the main issue. Yes, you are helping the unfortunate. And also, you lose five thousand pieces of gold. But just think of that old, poor dwarf who first falls on his knees crying through his beard to see all that money go, and then second goes in a crazy berserker frenzy, butchering that harmless harp stringing companion standing next to him, just because you threw thousands of gold coins out of the window... that should be pretty evil.
And you can always make up for it by hacking down Keldath's Sirines. I want music to sooth my tense and troubled soul after a long and hard day down in the dungeons, and I don't really find their lazy interpreation of music to be soothing.

Naffnuff wrote:73. Impose a reign of terror on your party. For example, talking back when ordered to do something results in being allowed no armour for the rest of the day (Jaheira, Minsc and Edwin are in trouble). Cowardice in battle means having to run a gauntlet in Golem Cave (Garrick watch out!). Miscast magic and be turned into stone for 24 hours. And naturally, anyone letting himself be charmed, by Sirens or otherwise, will be put to death like a sick animal without any possibility of ressurection. :eek:

Oh yes, that would be grand. :D That will teach those mama lovin', yellow bellied "adventures" that travelling isn't for the weak! Har har!
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Post by Naffnuff »

TheAmazingOopah wrote:Unfortunately... yes. But you have to look at it from the bright side: doing the good deed is not the main issue here, ticking Kagain off is the main issue here. Yes, you're helping the unfortunate (*puke*), AND, you lose... five thousand dollars in cash monaaay!!!!, BUT, just think of that old, poor dwarf who first falls on his knees crying through his beard to see all that money go, and then second goes in a crazy berserker frenzy, butchering that harmless harp stringing companion who stands nearest to him (Garrick! :) ) - that should be pretty evil. Going through all that effort just to piss someone off, that almost sounds like something Eric Cartman would do. Almost, I say, since Eric Cartman would never, ever give away 5,000 pieces of gold. ;)


Are you a lawyer, by any chance? ;)

72. Be rude to old people.

71. Go to great lengths to besmirch Gorion's memory at every given opportunity, which, incidentally, is quite often.:mischief:

70. Be sure never to let your party rest, ever.

69. Turn Jaheira into a nervous wreck by chucking and then re-admitting her and Khalid about twenty times a day.

68. Let Minsc go berserk in Gullykin.:devil:

67. Decide not to save the Sword Coast from war, tyranny and bad iron. Instead, go on permanent vacation in Ulgoth's Beard.
[SIZE="1"]"Fame is a form--perhaps the worst form--of incomprehension." J. L. Borges[/size]
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TheAmazingOopah
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Post by TheAmazingOopah »

Naffnuff wrote:Are you a lawyer, by any chance? ;)

No, I'm a dentist actually. Why do you ask?:devil:

Just kidding ;)

66. Kill every animal in the city. When no one is willing to pay you for that job, charm all the children and lure them away from the town with your bard, just like the rat catcher from that tale does.

65. When you have brought Melicamp the Chicken to the High Hedge and have found a skull for Talanthyr, make Thalanthyr use the Dechikenator spell. If Thalantyr succeeds, reload until he gets it wrong. :D
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Shadowylf
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Post by Shadowylf »

64. Summon a cow, polymorph it into a child, and chop it up. Technically, that's child abuse, but you also get the beef, which you can sell to some corrupt merchant who sells poisons (can't remember his name).

63. Create a decoy of yourself and head into a bar. Shout to the wench that you want some ale (doesn't matter what you order), then have your decoy shout a different order. When she goes over to ask what your decoy wanted, repeat your order. Then repeat it over and over. When she gets into a fit, call the guards and tell them that she has refused to comply with your orders.
If she somehow gets away, summon a few beasties to eat her.

62. Slap Noober. Then tie a rope around his ankle and drag him to the Friendly Arm in and desert him there. Slaughter anyone who happens to see you.
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Post by TheAmazingOopah »

@Shadowylf, the idea is to come up with suggestions that you can actually do in the game, like doing the evil things that the game actually hands to you (for example, killing the archeologist on the digging site quest) or things you come up with yourself (letting your party members never sleep). Though your suggestions were very funny :D , they are not actuallly do-able in the game. A little bit of imagination is okay from time to time, but please try to keep the ideas as possible as possible, if you know what I mean. ;)
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Post by Naffnuff »

AvatarOfLight wrote:95. Take your uberparty (yes the one that finished totsc). Slay every man, woman and child in the Feldpost's inn. Barricade the entrance with monster summons and see how long you can hold out against the flaming fist swarm. Don't forget to fall back to the first floor when things get out of hand.

It's what I do when I'm very bored or feeling sadistic. Play your cards right and the entire building will be filled with corpses :laugh:


How about barricading the entrance with charmed commoners?:devil:
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wise grimwald
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Post by wise grimwald »

I haven't tried it, but rescuing Brage, getting the reward, then killing him and taking his body to the captain of the guard for another reward seems pretty evil to me, particularly as he will be unarmed.
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Post by TheAmazingOopah »

wise grimwald wrote:I haven't tried it, but rescuing Brage, getting the reward, then killing him and taking his body to the captain of the guard for another reward seems pretty evil to me, particularly as he will be unarmed.

Hehe, yeah, that's evil, with the unarmed part being a convenient one! But won't that get you in trouble with the Helm priest?

62. Rescue Brage and bring him to the Helm temple to save the day. Then kill him while he's unarmed and bring the body to Prism. (as suggested by the wise Grimwald)

61. Another way of handling the Brage quest the evil way: just kill him when you encounter him and take his body to Nashkel. When considering whether to give the body to Prism or Helm guy, just go "Meh, rewards are overrated" and throw the body on the floor of the Temple of Helm next to the priest. It will lie there for eternity next to his crying best friend! Less profit, more sadistic fun :D
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wise grimwald
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Post by wise grimwald »

When you have brought Melicamp the Chicken to the High Hedge and have been sent to find a skull for Talanthyr, kill Thalanthyr, though make sure that you have bought everything you want from him first. You could then kill the chicken or not, whichever you think is the more evil.
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Post by Naffnuff »

TheAmazingOopah wrote:Hehe, yeah, that's evil, with the unarmed part being a convenient one! But won't that get you in trouble with the Helm priest?


60. Then kill the Helm priest! No, kill all priests! In fact, kill everyone! Arghh!:angry:
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Post by wise grimwald »

Naffnuff wrote:60. Then kill the Helm priest! No, kill all priests! In fact, kill everyone! Arghh!:angry:


Actually tried it last night. It's not really worth the effort. Yes the Helm priest does get annoyed and you have to kill him or else run away. He's easy enough to kill and you do get plate armour plus a decent mace, but the loss of 6 rep points makes it rather pointless. Unless mad, even an evil character wouldn't do it with so little to gain.
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Post by Lady Dragonfly »

wise grimwald wrote:Actually tried it last night. It's not really worth the effort. Yes the Helm priest does get annoyed and you have to kill him or else run away. He's easy enough to kill and you do get plate armour plus a decent mace, but the loss of 6 rep points makes it rather pointless. Unless mad, even an evil character wouldn't do it with so little to gain.


A chaotic evil most definitely would.
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Post by Silvaeris »

59. Use tons of summon creature wand charges to conjure up a hobgoblin army which will turn one of the greatest Faerun do-gooders named Drizzt Do'Urden into swiss cheese, just for the purpose of laying hands on his shiny gear :cool: (who hasn't done that? at least ONCE???!!!).
58. Listening to Xan's rambling advice, cast sleep on him, run into deeper cloakwood with a char with boots of speed, and lure the whole population of this unpleasant place on his pesimistic sleeping soon-to-be carcass. Suits him right :mad:
57. Put helm of the opposite alingment on Edwin making him GOOD mwahahah ! Cruelty at it's best. If he doesn't realize the change, use remove curse to take the helmet off, listen to him ranting about how terrible that was and how you're dead for doing it, and then....do it AGAIN !!!!!! ;)
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Post by Pellinore »

56. Agree to help that Paladin chick against the gibberlings then when they attack just stand back and watch them kill her off and then take her stuff. If it looks like she is going to win, hit her with a sleep spell or sneak up and backstab her (thats what I did :mischief :) .
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Post by wise grimwald »

57. Put helm of the opposite alingment on Edwin making him GOOD mwahahah ! Cruelty at it's best. If he doesn't realize the change, use remove curse to take the helmet off, listen to him ranting about how terrible that was and how you're dead for doing it, and then....do it AGAIN !!!!!! ;) [/QUOTE]

I like it! Though of course a good person might do exactly the same thing except that they wouldn't take it off again.
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Post by Pellinore »

55. When you go to save Dynaheir with Minsc in party, say you won't save her and make sure Minsc is down in the pit with her. Minsc will sometimes turn red and attack you, so just charm Dynaheir when he does so. Minsc will kill Dynaheir, the person he was sworn to protect. :mischief:
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Post by monsterman14 »

54. Charm the mage from nashkel before he summons his phoenix guards, then talk to him and gain control of his guards!!!:speech: Then use them to kill everything in nashkel :D
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Post by Harvick »

Someone mentioned it already, but charming kids is fun. Have them attack each other and bet on the outcome ($1 to Michael Vick).

Keep opening chests and drawers and get caught so ye end up with a dozen or two Flaming Fist rent-a-cops (lots of pausing and unpausing). Drop a couple of fireballs into the crowd and break out the marshmellows. Savvy?

Kill squirrels (which is kinda good, because squirrels are evil anyway).

Attack that pansy Gorion at the beginning of the game. He's been trying to keep you from taking your rightful place as Lord of Murder. Good luck with that, by the way.

Kill Imoen on sight. I knows ye wants to romance her (which would be disgustingly evil since she's ye sis, ye nasty boy), but the game won't allow it. If ye can't have her, no one can.

Kill any who be sending ye on a fetch-this quest. What are ye, a mongrel?

Things I wish I could do:

Take over the Naskel Mines taint-the-ore business.

Take over the bandit's camp.

Kill Elminster. It's creepy how he disappears the moment I finish a conversation with the worm.

Release a Gate spell on the city of Baldur's Gate.

Kill the Duke, take over the city, attack Amn. Lose on purpose and move to Icewind Dale. I usually play a thief, so a new Shadow Thieves guild would do nicely there.

Charm women, have them attack their husbands (if no husband, then kids). If no kids, then, well, I'm home free!

Steal from the charity bowl at the various churches.

Put the Girdle of alignment change on Drizz't. Then run like Hell.
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wise grimwald
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Post by wise grimwald »

Pickpocket Prism so that he can't finish his masterpiece
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Post by Curry »

Kill yourself so that no one can prevent Sarevok from becoming the new Lord of Murder
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
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