Hi there
I'am getting slaughtered here as soon as the fighting starts. I am not that good at this game Please please does someone have a save file for this one?
Thanks in advance
The Eldathyn Temple
- dragon wench
- Posts: 19609
- Joined: Tue Apr 24, 2001 10:00 pm
- Location: The maelstrom where chaos merges with lucidity
- Contact:
Glad to see you managed to get your hands on a copy of this game; I remember your post in GB Classifieds
That area can be quite difficult if you are new to the game.
A couple of tips:
Go to the area marked as #6 on [url="http://www.gamebanshee.com/icewinddale/walkthrough/dragonseye4.php"]this map.[/url]
Spoiler Below - highlight to read
Also, just before you do the above, buff your party by having your Cleric cast spells and by downing potions.
What classes does your party consist of? We might be able to help with further tactics if we know more about your party composition
That area can be quite difficult if you are new to the game.
A couple of tips:
Go to the area marked as #6 on [url="http://www.gamebanshee.com/icewinddale/walkthrough/dragonseye4.php"]this map.[/url]
Spoiler Below - highlight to read
Spoiler
There are some captives in that room... Release them for some good XP, and they will also help you in the battle. They are good fighters, and they make the entire fight *much easier.
What classes does your party consist of? We might be able to help with further tactics if we know more about your party composition
Spoiler
testingtest12
Spoiler
testingtest12
Hi there
Oh I love this game, i am glad I got it also
I have no gold and one dead thief.
Specs
Fighter Lv 6 Exp 50845- Resist Fire and Cold
Proficiencies
Thac0 15
Lore 1
(Everything else is 0)
Saving Throws
Paralyze/Poison/death 10 (-1) Rod/Staff/Wand 13
Petrify/Polymorph 12
Breath Weapon 12 (-1)
Spells 14 - no spells in book or scroll
Weapon Pro
Axes+ Halberds + Maces + Large Swords +++
Armor Class Modifiers Crushing +2 Slashing -2
Ability Bonuses
To Hit +1
Open doors 50
Weight Allowance 170 (everything else 0) Hit points level 10
Resistences Fire 30/Cold 40
Fighter/Theif
Fighter Lv 5 Exp22912
Theif LV 6 22912
Proficiencies
Thac0 15
Attacks 1 1/2
Lore 18
Open locks 55 %
Move silently 40 %
Find Traps 50%
Pick pocket 45%
Backstab damage x3
AI script none
Saving Throws
Paralyze/Poison/death 7
Rod/staff/wand 8
Breath weapon 13
Spells 9 (no spells available)
Weapon Pro
Axes ++
Flails ++
Large Swords +
Armor Class Modifiers
Crushing +2
Slashing - 2
Ability Bonuses
Open doors 40
Weight Allowance 120
Hit Points/ Level 2
Resistances
Missile 10
Fighter Level 6 Exp 50668
Proficiencies
Thac0 15
Number of Attacks 2
Lore 16
AI Script none
Saving Throws
Paralyze/poison/death 11
Rod/staff/wand 13
Petrify/polymorph 12
Breath weapon 13
Spells 14 (no spells in scroll or book)
Weapon Pro
Axes +
Flails +
Maces ++ Large Swords ++
Armour Class Modifiers
Crushing +2
Slashing -2
Ability Bonuses
Opebn Doors 25
Weight Allowance 90
Resistences
Missile 10
Cleric
level 6 Exp 29524
Proficiencies
Thac0 18
Number of Attacks 1
Lore 0
Turn undead lv6
Saving Throws
Paralyze/poison/death 9
Rod/staff/wand 13
Petrify/polymorph 12
Breath weapon 15
Spells 14
Weapon Pro
Flails +
Hammers +
Maces +
Armor Class Modifiers
Crushing +2
Missile -1
Slashing -2
Ability Bonuses
Damage +1
Open Dorrs 45
Weight Allowance 150
Armor Class -2
Missile Adjustment +1
Reaction Adjustment +1
Bonus Priest Spells Level 1 +2
No resistences.
Ranger LV 6 Exp 51944
Non detectible
Proficiencies
Thac0 15
Number of Attacks 1
Lore 6
Move silently 92%
Racial Enemy Giants
AI Script None
Saving throws
Paralyze/poison/death 11
Rod/Staff/Wand 13
Petrify/PolyMorph 12
Breath Weapon 13
Spells 14
Weapon Pro
Bows ++
Crossbow +
Axes + Large Swords ++
Armor Class Modifiers
Missile - 1
Piercing - 1
Slashing -2
Ability Bonuses
To hit +1
Damage +1
Open Doors 50
Weight Allowance 170
Hit points Level +3
Resistences
Magic 5
Cleric/Theif (dead)
Cleric Lv 4
Exp 8420
Thief LV 4 Exp 8420
Proficiencies
Thac0 18
Number of Attacks 1
Lore 22
Open Locks 50%
Move Silently 40%
Find traps 50%
Pick Pockets 50%
Backstab Damage x2
Turn Undead LV4
AI Script None
Saving Throws
Paralyze/poison/death 9
Rod/staff/wand 11
Petrify/polymorph 12
Breath weapon 15
Spells 12
Weapon Pro
Flails +
Hammers +
Maces +
Ability bonuses
To hit -1
Open Doors 6
Weight Allowance 30
Armor Class 4
Missile Adjustment +2
Reaction Adjustment +2
Bonus Priest Spells
Level 1 +2
Level 2 +1
No resistances.
Please help!!!!!!!
Thanks
Oh I love this game, i am glad I got it also
I have no gold and one dead thief.
Specs
Fighter Lv 6 Exp 50845- Resist Fire and Cold
Proficiencies
Thac0 15
Lore 1
(Everything else is 0)
Saving Throws
Paralyze/Poison/death 10 (-1) Rod/Staff/Wand 13
Petrify/Polymorph 12
Breath Weapon 12 (-1)
Spells 14 - no spells in book or scroll
Weapon Pro
Axes+ Halberds + Maces + Large Swords +++
Armor Class Modifiers Crushing +2 Slashing -2
Ability Bonuses
To Hit +1
Open doors 50
Weight Allowance 170 (everything else 0) Hit points level 10
Resistences Fire 30/Cold 40
Fighter/Theif
Fighter Lv 5 Exp22912
Theif LV 6 22912
Proficiencies
Thac0 15
Attacks 1 1/2
Lore 18
Open locks 55 %
Move silently 40 %
Find Traps 50%
Pick pocket 45%
Backstab damage x3
AI script none
Saving Throws
Paralyze/Poison/death 7
Rod/staff/wand 8
Breath weapon 13
Spells 9 (no spells available)
Weapon Pro
Axes ++
Flails ++
Large Swords +
Armor Class Modifiers
Crushing +2
Slashing - 2
Ability Bonuses
Open doors 40
Weight Allowance 120
Hit Points/ Level 2
Resistances
Missile 10
Fighter Level 6 Exp 50668
Proficiencies
Thac0 15
Number of Attacks 2
Lore 16
AI Script none
Saving Throws
Paralyze/poison/death 11
Rod/staff/wand 13
Petrify/polymorph 12
Breath weapon 13
Spells 14 (no spells in scroll or book)
Weapon Pro
Axes +
Flails +
Maces ++ Large Swords ++
Armour Class Modifiers
Crushing +2
Slashing -2
Ability Bonuses
Opebn Doors 25
Weight Allowance 90
Resistences
Missile 10
Cleric
level 6 Exp 29524
Proficiencies
Thac0 18
Number of Attacks 1
Lore 0
Turn undead lv6
Saving Throws
Paralyze/poison/death 9
Rod/staff/wand 13
Petrify/polymorph 12
Breath weapon 15
Spells 14
Weapon Pro
Flails +
Hammers +
Maces +
Armor Class Modifiers
Crushing +2
Missile -1
Slashing -2
Ability Bonuses
Damage +1
Open Dorrs 45
Weight Allowance 150
Armor Class -2
Missile Adjustment +1
Reaction Adjustment +1
Bonus Priest Spells Level 1 +2
No resistences.
Ranger LV 6 Exp 51944
Non detectible
Proficiencies
Thac0 15
Number of Attacks 1
Lore 6
Move silently 92%
Racial Enemy Giants
AI Script None
Saving throws
Paralyze/poison/death 11
Rod/Staff/Wand 13
Petrify/PolyMorph 12
Breath Weapon 13
Spells 14
Weapon Pro
Bows ++
Crossbow +
Axes + Large Swords ++
Armor Class Modifiers
Missile - 1
Piercing - 1
Slashing -2
Ability Bonuses
To hit +1
Damage +1
Open Doors 50
Weight Allowance 170
Hit points Level +3
Resistences
Magic 5
Cleric/Theif (dead)
Cleric Lv 4
Exp 8420
Thief LV 4 Exp 8420
Proficiencies
Thac0 18
Number of Attacks 1
Lore 22
Open Locks 50%
Move Silently 40%
Find traps 50%
Pick Pockets 50%
Backstab Damage x2
Turn Undead LV4
AI Script None
Saving Throws
Paralyze/poison/death 9
Rod/staff/wand 11
Petrify/polymorph 12
Breath weapon 15
Spells 12
Weapon Pro
Flails +
Hammers +
Maces +
Ability bonuses
To hit -1
Open Doors 6
Weight Allowance 30
Armor Class 4
Missile Adjustment +2
Reaction Adjustment +2
Bonus Priest Spells
Level 1 +2
Level 2 +1
No resistances.
Please help!!!!!!!
Thanks
Well I'm not sure what your current party is. You have posted 7 characters, which is more than allowed in a party. Namely:
Fighter
Fighter/Thief
Fighter
Cleric
Ranger
Cleric/Thief (dead)
Thief
My first impression is that your party is very fighter and thief heavy. You have 3 dedicated fighters (2 fighters and 1 Ranger) and 3 (partial) thiefs. Especially the thiefs are not necessary in that quantatie. If you want more pointers on your party perhaps you should start a thread over it.
If you are in the situation that you don't have the money to raise one of your characters (I assume you don't have any loot to sell back in Kalduhar), I think you should reload. Unlike some other rpgs IWD doesn't have optiononel area's where you can get some extra cash.
What I do wonder is how did you get in this situation? If I recall corectly I wasn't in that situation at that time. Perhaps we can give you some pointers in that direction.
Fighter
Fighter/Thief
Fighter
Cleric
Ranger
Cleric/Thief (dead)
Thief
My first impression is that your party is very fighter and thief heavy. You have 3 dedicated fighters (2 fighters and 1 Ranger) and 3 (partial) thiefs. Especially the thiefs are not necessary in that quantatie. If you want more pointers on your party perhaps you should start a thread over it.
If you are in the situation that you don't have the money to raise one of your characters (I assume you don't have any loot to sell back in Kalduhar), I think you should reload. Unlike some other rpgs IWD doesn't have optiononel area's where you can get some extra cash.
What I do wonder is how did you get in this situation? If I recall corectly I wasn't in that situation at that time. Perhaps we can give you some pointers in that direction.
- dragon wench
- Posts: 19609
- Joined: Tue Apr 24, 2001 10:00 pm
- Location: The maelstrom where chaos merges with lucidity
- Contact:
My current save game is very *far* ahead of that area, so I can't help you there. But.. there might be another solution to your problems.
There is a save game editor called [url="http://www.mud-master.com/dalekeeper/index.html"]Dale Keeper[/url] which allows you to do everything from adding items to your inventory to levelling a character. Conceivably, you might be able to "cheat in" some gold which would enable you to have your character resurrected. Alternately, you may be able to cheat in a resurrection scroll.
You could also, once you were familiar with the editor, change classes, abilities etc.
I strongly suggest, either through a new game or playing with the editor, that you vary your party a bit. As Grombag states, you are really heavy on fighters. A bit of magic can make many battles a lot easier. Equally, a second healer of some description wouldn't hurt either.
There is a save game editor called [url="http://www.mud-master.com/dalekeeper/index.html"]Dale Keeper[/url] which allows you to do everything from adding items to your inventory to levelling a character. Conceivably, you might be able to "cheat in" some gold which would enable you to have your character resurrected. Alternately, you may be able to cheat in a resurrection scroll.
You could also, once you were familiar with the editor, change classes, abilities etc.
I strongly suggest, either through a new game or playing with the editor, that you vary your party a bit. As Grombag states, you are really heavy on fighters. A bit of magic can make many battles a lot easier. Equally, a second healer of some description wouldn't hurt either.
Spoiler
testingtest12
Spoiler
testingtest12