Solusek wrote:@ Thrifalas:
I, on the other hand, can't think of any difficult human opponent, except Improved Balthazar perhaps. Human enemies are mostly hopeless weaklings. Heck, many of them even wield +1 or lower weapons, so my mainchar is completely immune to their dmg.
And why should bastard swords be a horrible weapon class?
That's just an opinion of yours, cause you might not like style or whatever.
I still think it's one of the best weapons, and likely THE best weapon for a F/M, as the "taking dmg" aspect is completely negated, making pin/stun/hold effects nothing more than a funny gimmick.
1. By "humans," I mean the opposite of vampires, planetars and other planeswalking beings. Primes, the ones Foebane doesn't gain extra damage against.
All top end bosses should be considered of the primal plane, afaik. That includes Amelissan and all of the five except Big A in his last form. Demogorgon should be the only exception, but he's a big pushover.

Same goes for the though modded fights - Ascension, Eclipse, Red Badge, Kuro, etc. Name one challenging enemy except Demo and Undead Sola and I'll might reconsider.
2. Bastard swords as a class doesn't have impressive damage, speed or usability. Besides, it's ONLY usable by the fighter class. Crom Faeyr is a good weapon because it's the perfect offhand for a fighter/cleric, Angur is a good weapon because it allows backstabs, thus good for the thief class, etc.
Even if Foebane technically is better than a lot of weapons, it's rendered useless due to the Fighter-only-status. It would've been much more useful as a Warhammer or Longsword.
3. A Fighter/Mage should be so unbelievable protected that no life leech is necessary. Fighter/Mages should focus their weapon skill purely offensive, aka Unyielding/Ravager, as prot spells takes care of the defensive. I'd say the straight opposite to you - I consider foebane the possibly worst weapon for a Fighter/Mage. If anything, it should be used by a tank who cannot completely shield himself from incoming damage.