Please note that new user registrations disabled at this time.

Crazy High Stats

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Certainly will. Have started in SoA with a Dual Class Fighter/Mage Constitution 3.Will shortly be emerging from dungeon. Am I right in thinking that Tenser's Transformation is available at the circus? By the time I get there I think that I will have my fighters abilities back. Have just remembered that in BG1 the character turns black when Con is high as if dead, but he isn't. I am wondering if in Tutu and BG2 this actually causes him to be dead.
Anybody know?
User avatar
Crenshinibon
Posts: 2665
Joined: Wed Mar 22, 2006 5:35 pm
Contact:

Post by Crenshinibon »

The earliest a Tenser's Transformation scroll is available is in Unseeing Eye quest, when you enter the Forgotten Temple area.

What do you mean by that? If a character has a high constitution it appears as dead or? I'm not too sure what you meant. Could you reword that please?

Thanks in advance.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

When a character dies but is not chunked, the picture goes black. This happens with the loss of just one hitpoint in BG1 if you have a super-high constitution. However you can still walk around, fight etc and after healing everything is back to normal.
User avatar
Crenshinibon
Posts: 2665
Joined: Wed Mar 22, 2006 5:35 pm
Contact:

Post by Crenshinibon »

Ah, I see. Thanks for clarifying.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
User avatar
Klorox
Posts: 1133
Joined: Sat Aug 21, 2004 5:17 pm
Contact:

Post by Klorox »

I encountered a weird side effect, and I'm wondering if this is a bug or not.

Minsc died on me, and I raised him with Harper's Call (Jaheira is the only character who can get this spell). When he was raised, he temporarily had 25's in all of his stats.

I don't know how this can be exploited, but maybe it could be.

Is this a bug or has it happened to others?

His stats went back to normal after a few minutes.
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
User avatar
Crenshinibon
Posts: 2665
Joined: Wed Mar 22, 2006 5:35 pm
Contact:

Post by Crenshinibon »

I've never heard of that one, but I'll try it out as soon as I get the chance.

I made a few other characters and the dramatic health increase still works with Tenser's. I used Mala's Soulstone and Axe of the Unyielding for the Constitution bonuses.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
User avatar
Lark
Posts: 104
Joined: Tue May 16, 2006 6:01 am
Location: Germany
Contact:

Post by Lark »

Originally Posted by wise grimwald
I've also thought of having a low intelligence, 1 for instance if you have a half-orc, using the cursed gauntlets to raise it to three, and then getting Irenecus and Lum to lower it. Could be difficult having to play with such a low intelligence, and then again what's the point of having a half-orc with 25 intelligence?, However it could be fun trying to make it work.


For those interested it won't work. Forgot that those gauntlets give you feeblemind as well.
Not, if you drink a potion of clarity or use a charge of the greenstone amulet beforehand.

Lark
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Crenshinibon wrote:I don't think that's the case because Charisma still remains unfixed. It's just the nature of how Constitution is drained in this case. I'm assuming that if we had it drained in the same manner as Charisma, then it would work.

Could you do me a favor and try Tenser's Transformation with a low Constitution character? If your results match with mine, well, it would change the way of how I make melee sorcerers.
I tried it using Tutu. The problem is that I only had two "Find Familiar" Spells before I had to sleep. Every time I slept, I died. Have you found a way around that problem?
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Lark wrote:Not, if you drink a potion of clarity or use a charge of the greenstone amulet beforehand.

Lark
Thanks. I might try it again in that case. However I am in the middle of trying to wrap around dexterity. I have a fighter dualled to cleric at level 10. Cleric now level 5. I have a slight problem. I have a party consisting of Jaheira, Aerie, Viconia, Minsc and Jan. Ever so slightly out of balance methinks. However, I am enjoying the interplay between the three "Ladies" so much that I don't really want to drop any of them at this stage. If I do decide to drop one of them, who should be dropped, and by whom? Suggestions welcome.
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

I have created a fighter/cleric with a dexterity of 3. Irenecus has reduced this to 2. I therefore need to reduce the base dexterity by three more points to get it to 25. If I remember rightly I can reduce it again in Hell but I have forgotten how much it is reduced by. It is possible to reduce it somewhat using Lum's machine, but it is impossible to control which attributes are reduced, so I am wondering if anyone knows any other places where I can reduce my base dexterity, and by how much it gets reduced in Hell.
User avatar
Lark
Posts: 104
Joined: Tue May 16, 2006 6:01 am
Location: Germany
Contact:

Post by Lark »

In hell you can lose one point of dexterity.
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

Thanks. That means that unless anyone comes up with another idea, I have to lose two using Lum's machine.
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

it is indeed possible to get a very powerful character by using wraparound of stats.
In BG1 I created a fighter maxing out all stats except charisma and dex.
Those were minimised. I then had 5 points left. As it is easiest to dispose of those in charisma, that is where I put them.
I got hold of the gauntlets of dexterity at the first opportunity, giving the tomes of quickness of action and of leadership to Imoen and using the rest on my character.
So far Str 19 Dex 3 Con 19 Int 19 Wis 21 Cha 3.
Went to Watcher's keep early on, just after getting the staff from a lich and ended up with
Str 20 Dex 25 Con 20, Int 20 Wis 22 Cha 25.
It was very difficult to do as Lum's machine kept killing me. However I ended up with a Very Powerful Character. He was made more powerful than I expected because the machine kept on giving me experience by the bucketload.
The main problem is that I ended up being far too powerful. So my advice to anyone contemplating repeating my ploy is don't.
It is too difficult beforehand and too easy afterwards.
User avatar
Crenshinibon
Posts: 2665
Joined: Wed Mar 22, 2006 5:35 pm
Contact:

Post by Crenshinibon »

Did you ever try to the bug with Tenser's?
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

I tried it in Tutu and found that when I slept I died. I haven't tried it in SoA yet though. Possibly the difference is how many hitpoints you have when you sleep, or it could be that the game engines are slightly different.
User avatar
Crenshinibon
Posts: 2665
Joined: Wed Mar 22, 2006 5:35 pm
Contact:

Post by Crenshinibon »

I just drained my constitution by constantly summoning and slaying my familiar and because the damage taken would often kill me, I had to raise my hitpoints using Tenser's Transformation. While you CAN have your CON lower than zero (and uphold it using items that add to it), I strongly suggest that you have at least one point without the items for safety purposes.

I think what happens is the game subtracts the hitpoints granted to you by your familiar and the extra CON point, but still keeps the record, not erasing it completely, so in normal state you have reduced hitpoints but when you cast Tenser's, the amount you get is your normal hitpoints plus your cumulative "familiar points" and your "con points". I'm almost positive that this will work for you as well, the test is just for reassurance.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
User avatar
Klorox
Posts: 1133
Joined: Sat Aug 21, 2004 5:17 pm
Contact:

Post by Klorox »

How do you get Lum's Machine to lower your stats?
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

By getting the levers wrong. If you do that, all sorts of things happen in a random manner, gaining exp, losing exp, gaining potions, losing points off attributes, imprisonment, etc. etc. All I had to do what I wanted was reload a few times. I died due to both imprisonment and losing levels before striking it lucky. I also gained a couple of levels due to gaining experience.
User avatar
Saros
Posts: 301
Joined: Sun Apr 29, 2007 12:20 pm
Contact:

Post by Saros »

Why are you making this so hard? I think that you can make a great character by simply creating it, then importing it in a game in front of the Lum's machine being unused and do so until his stats are at max. After that, apply the same tactic and raise his MR, elec, fire and cold res to 127%, his AC permanently -26, saving throws all -20, and of course the immunity to +1 and less weapons, all this given to you by Hell Trials. Of course, I'd suggest after that deploying ALL of the toughest mods available at once, because it will be no fun playing with your newly-created demigod in the unmodded game.
User avatar
wise grimwald
Posts: 861
Joined: Wed Aug 16, 2006 5:56 am
Contact:

Post by wise grimwald »

I wanted to find out what would be the toughest charcter I could get simply by playing the game through. Now I know, I will probably just play the game with the first stats that I roll. (Redistributed) I think that will be more fun.
Post Reply