1) what is the benefit of going beyond mastery level for using a weapon? to me it's not worth it. so you get a +1 more to damage at grand mastery level and a -1 speed factor. not worth it really IMO.
2)each specialization and mastery level all say they give an additional 1/2 attack every round. do these stack? meaning if i have mastery level (3 points) will i get an additional attack or is it still just 1 additional attack every other round?
3) i can't find my book so could someone please list the % bonuses for strength?
4) thanks for your help
thanks for your time. i never seem to have enough of my own.
You might as well put 5* into your weapon of choice. Even if your a multiclass with slow * progression, if you know what your going to be using you have enough * for grand mastery in the weapon of choice as well as the corresponding weapon style.
16 +1 to hit
17 +1 to hit +1 damage
18 +1/+2
18 01-50 +1/+3
51-75 +2/+3
76-90 +2/+4
91-99 +2/+5
100 (00) +3/+6
19 +3/+7
20 +3/+8
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
I'm pretty sure on 24 and 25, while I've no real idea about 23 since it's a virtually impossible stat to get. If I'm mistaken it's only +/- 1 anywhere and should give you a nice oversight of it anyway.
Broadening the topic somewhat. Does anyone have the wisdom bonus table? If so, is it applied correctly in SoA/ToB?
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]