Useful Enchants?
- Aylied_King
- Posts: 66
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This thread has helped me allot.....i never ever have CE enchantments on any of my items because they end up costing allot of money which btw i don't have . In my travels i have acquired the Fists of Randgulf, saviors hide, Boots of blinding speed, daedric crescent,by the way really powerful. Not much, but its what i got, how much would a item cost for fortify acrobatics 100 points on self CE????, how much slow fall would be needed to keep me alive If you want a good enchantment... do like light 50 points so u never have to use a torch
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- Aylied_King
- Posts: 66
- Joined: Thu Jul 19, 2007 8:59 am
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ooo Today yesterday i ran across Lords mail, not a constant effect item but it is good for my inventory.....also i did a 45 light enchantment CE you right it thats all ill ever need.... i find chameleon in Oblivion a whole lot easier to get then in Morrowind but if you want a easy game go get 120% chameleon, 100% i believe your still visible
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- FiresFriend64
- Posts: 23
- Joined: Mon Dec 18, 2006 10:21 pm
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In my opinion, night eye is better then light because think of it, a massive shield glowing brighter then a torch... doesn't seem like your enemys will have a hard time finding you. Also, wouldn't the light help them aswell? Night eye would only help you.
For most decent CE's your looking at 35-40k. But if you want to jump half way across Morrowind, look for a man falling from the sky and loot his liquified corpse. He'll have some scrolls that will let you jump from Balmora to Ebonheart. The only way to fly
For most decent CE's your looking at 35-40k. But if you want to jump half way across Morrowind, look for a man falling from the sky and loot his liquified corpse. He'll have some scrolls that will let you jump from Balmora to Ebonheart. The only way to fly
I noticed with Light, people hate you. i went to sell some stuff to someone who had 100 disposition and it was like a 75. i guess people were blinded and it upset them.
i don't know what everyone else here has said, but I would consider making something with a constant effect of Feather or Fortify Strength. and it doesn't always hurt to have a constant shield.
i don't know what everyone else here has said, but I would consider making something with a constant effect of Feather or Fortify Strength. and it doesn't always hurt to have a constant shield.
- Aylied_King
- Posts: 66
- Joined: Thu Jul 19, 2007 8:59 am
- Location: London, Ontario
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I have a little trick that might work... it will cost a fair bit of money, i think. If you make a CE Golden Saint, and you have a large supply of grand soul gems. put on the ring or amulet, put it on soul trap the golden saint, kill it and repeat and eventually you will have alot of CE soul gems...If it works i havent tried it yet so it might not and besides i dont have enough money to keep me going...Someone give it a try and tell me how it works ao i could save and do it
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- screamingXpoeti
- Posts: 14
- Joined: Mon Aug 20, 2007 7:49 pm
- screamingXpoeti
- Posts: 14
- Joined: Mon Aug 20, 2007 7:49 pm
I tried that, it crashed the game, could have been just my set-up, but haven't tried it again since.screamingXpoeti wrote:i also tryed to make a sword one with summon flame astro. on hit, im terrible at enchanting and it failed but wouldnt that be awesome! :mischief:
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- Magelord648
- Posts: 1668
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- Location: England
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It works but every new hit a new one is summoned. So it's useless unless you change to a different weapon or just step back. That was on the Xbox but unless it was patched on the computer it's possible. (If I remember correctly it was pretty unstable.)
On a side note.
screamingXpoeti, could you please use capital letters when necessary?
On a side note.
screamingXpoeti, could you please use capital letters when necessary?
[url="http://www.gamebanshee.com/forums/the-elder-scrolls-iii-morrowind-29/tel-uvirith-86692.html"]Uvirith Awakes[/url] - Please leave comments, all help is appreciated.
- screamingXpoeti
- Posts: 14
- Joined: Mon Aug 20, 2007 7:49 pm
When I make enchantments to my gear, I dont like to make spells that "ruin the game". Such as 100%chameleon etc. So no munchkin stuff...
For working and balanced enchantments I suggest (at least for a low lvl character) Armors that have only supporting / curing spells on them. Such as Cure poison, Cure Common/blight disease, Shield(fire,frost,shock etc..).
These work fine with a warrior/melee type of character.
Healing enchantment with long duration is nice against an fast attacking, lower damage opponent (short blade users etc.).
For a magic user I'd suggest enchantments that make escaping easier.
Jump, fortify speed, Invisibility, levitate etc.
- You can ofcourse cast these yourself with magic user but the advance in gear enchanment spell is that the time spell is cast time is minimal. meaning that the effect is instant ( no spell rituals ).
These enchantments are for low lvl characters, and for players who want to play a balanced game.
For working and balanced enchantments I suggest (at least for a low lvl character) Armors that have only supporting / curing spells on them. Such as Cure poison, Cure Common/blight disease, Shield(fire,frost,shock etc..).
These work fine with a warrior/melee type of character.
Healing enchantment with long duration is nice against an fast attacking, lower damage opponent (short blade users etc.).
For a magic user I'd suggest enchantments that make escaping easier.
Jump, fortify speed, Invisibility, levitate etc.
- You can ofcourse cast these yourself with magic user but the advance in gear enchanment spell is that the time spell is cast time is minimal. meaning that the effect is instant ( no spell rituals ).
These enchantments are for low lvl characters, and for players who want to play a balanced game.