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New Guy, Lots of Questions

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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fable
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Post by fable »

sonny wrote: :( When I went to run the G3 BG2 Fix pack, a message came up in the accept/decline window that read as follows:

"Please check the readme before installing the component entitled Beta Core Fixes"

I printed the readme from their website and have read it twice, and still don't have any idea what I should do. The only thing I understand is that it has not been "field tested", what ever that means.

Should I load this Beta Core Fixes if I'm allowed a choice or pass on it.
It means that it will load but not install the beta core fixes. After loading them, it will ask you which if any beta core fix it should install, in order. You lose nothing by typing "Y" to load them.
I'm really sorry guys, after I get his thing running, maybe I won't have to brother you as much. Been fooling with this thing all day, between reading and printing and holding my breath when I load something.
Don't worry about it. Some of these matters aren't very clear. We're here to help. :)
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sonny
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Post by sonny »

fable wrote:It means that it will load but not install the beta core fixes. After loading them, it will ask you which if any beta core fix it should install, in order. You lose nothing by typing "Y" to load them.



Don't worry about it. Some of these matters aren't very clear. We're here to help. :)
Thank you so very much. Was worried that I might mess something up and would have to start over.

Just don't want to be a pain in the butt and have folks stop answering my post.

Have a great day.
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VonDondu
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Post by VonDondu »

Here is how I would start the game:

1) Install Shadows of Amn (full install). Don't install anything else yet.

2) Start a single player game and watch the introduction. Don't worry too much about your character's class or stats; you will probably want to start a new game with a new character after what I'm about to tell you. After the first scene with Imoen, save the game.

3) Go to the Options screen and check the version number at the top of the page. If you don't see "23037" somewhere in the version number, then download and install the official Shadows of Amn patch (Version 23037).

4) Optional: Play through the tutorial until you get bored. You'll recognize some old faces.

5) Put the two tiny little files "AR0406.bcs" and "AR0702.bcs" from the Bonus CD in your "OVERRIDE" directory. This will give you access to two additional stores in Shadows of Amn. To most people, that is the primary benefit of the Bonus CD.

6) Download and install the G3 BG2 Fixpack. Install only the core fixes and the game text update. Personally, I think that the old Baldurdash Fixpack and the Game Text Update are sufficient for most players. The newer "beta" fixes in the G3 BG2 Fixpack cover some really obscure things that nobody even noticed six years ago, and I wouldn't take any risks on experimental patches. The "Optional But Cool" stuff doesn't merely fix bugs; it adds modifies the game. So in my opinion, it belongs in a TweakPack, not a FixPack. I'm certainly not opposed to mods (in fact, I like a lot of them), but you said you wanted to play a "vanilla" game. Which leads me to...

7) Don't install Throne of Bhaal until after you have played Shadows of Amn at least once. Which leads me to...

8) Plan to play Shadows of Amn several times. It's worth it. You really need a lot of experience with advanced combat strategies before you'll be ready for Throne of Bhaal, and you might as well play the original Shadows of Amn at least once before trying out the new spells, abilities, etc. that Throne of Bhaal adds to Shadows of Amn (as well as Watcher's Keep). You will know when you're ready for Throne of Bhaal. And in my opinion, it's nice to save Watcher's Keep for Throne of Bhaal instead of going there while you're playing Shadows of Amn.

9) Once you see what the "vanilla" game is like, you can spice it up with mods.


Here are my recommendations for starting a new party:

1) Don't bother importing your old character from BG1 into BG2. You said his stats (and his Lawful Good alignment) rendered him unable to dual to a Thief like you originally wanted to do. Unless you know how to use a character editor, I suggest that you start a new character with suitable stats. Reroll for two hours if you feel like it. :) By the way, the NPCs will not be carried over from BG1 to BG2, so if you dual-classed them or gave them stat increases with tomes, those changes will not carry over into BG2.

2) Dual-classed characters are very effective in Shadows of Amn (better than multi-class characters in the long run). A Berserker dualled to a Thief is a great character. Make him any alignment but Lawful Good and make sure his Strength and Dexterity are 18. There are differences of opinion, but 9th level (my own preference) and 7th level are the best levels to dual your character in Shadows of Amn.

3) Most of the joinable NPCs from BG1 make a cameo appearance in BG2, but only five of them can join your party in BG2. Don't be afraid to try new ones. You'll find that the NPCs in BG2 are much more talkative than the ones in BG1, and that's one of the things that we enjoy the most.

4) The number of spells in BG2 is mind-boggling, but you really need to learn how to use some of them. For example, many beginners don't understand the difference between Breach and Pierce Magic, but they serve entirely different purposes (although you might want to use them in combination with each other when it's appropriate).

5) No matter how challenging a situation might seem in the "vanilla" game, there is always a way to make things easier. For example, if you are constantly attacked by monsters that only come out at night and they're too tough for you to handle, then have your party sleep at night and travel during the daytime. Simple, but not always so obvious.
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Post by galraen »

It's not often I disagree with Vondondu, but there are a couple of things I disagree with in her last post.
7) Don't install Throne of Bhaal until after you have played Shadows of Amn at least once.
I definitely disagree with this, and can't see any reason for not installing ToB.
1) Don't bother importing your old character from BG1 into BG2
Even worse advice in my opinion. Not only will not using the original character break the continuity, he/she will also lose the benefits of the tomes read in BG1.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Post by QuenGalad »

Remember that Throne of Bhaal installed allows you to highlight all containers and such. That's a nice thing to have, especially in some areas, and works all the way from the begining of SoA.

And don't worry about bothering us. I for one love to see people trying something new not only when they're fifteen ;)
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Post by VonDondu »

I think it would be nice to experience Shadows of Amn as if it had just been released and no expansion pack was available. That's the way I first experienced SOA, and I'm glad I did. Among other things, it's a question of "perspective". For example, if you play SOA without TOB installed, then the game is over at the end Chapter 7. If you play SOA with TOB installed, then the game doesn't end at Chapter 7; you might even feel like you're just getting started. That makes a huge difference. If Sonny wants to get the most out of playing SOA, then I think that he should treat it as an entity unto itself the very first time he plays it on its own terms without "looking ahead".

Every bit of my advice should be considered as part of the whole. For example, I also said that Sonny should play BG2 more than once, and I said that he should install TOB when he was ready to play it. I also said I don't think he'll be ready to play it until he has played SOA more than once. Taken altogether, my advice is very coherent (although you might disagree with individual points).

The other reason for not installing TOB is that Sonny is a newbie when it comes to computers, so the less complication, the better. Installing TOB raises technical questions about the installation itself, as well as questions about gameplay, such as, "When should I go to Watcher's Keep?" It has an effect on how you should plan your character's development. For example, a multi-class character is more effective in TOB than a dual-classed character, but a dual-classed character is more effective in SOA. TOB also gives your characters more abilities than a newbie knows what to do with. In short, TOB raises a lot of questions that Sonny doesn't really need to be dealing with when he's starting at square one.

I think TOB is great, and I also think it's worth waiting for. When Sonny can't wait any longer to play it, that's when he should install it. In the meantime, I think he would benefit greatly from experiencing SOA in its "pure" form.

Let's look at it from the other side of the argument. What is the reason FOR installing TOB? If you're not going to go to Watcher's Keep until you play TOB, does it matter if you don't install TOB? If your characters are going to stay under the original SOA experience cap (and won't get 9th level Wizard spells or High Level Abilities), does it matter if you don't install TOB? If you don't want to play a Wild Mage the first time you play SOA, does it matter if you don't install TOB? If you install TOB without taking advantage of any of the extra features, then all you're doing is making your installation more cumbersome (and introducing the complications I mentioned above) without getting any benefits in return.

--Except for the highlighting key, which is indeed a nice feature. But you can get by without it. I know I did.


As for "continuity" between BG1 and BG2, I draw the line at bringing a problem I had with me in BG1 and "importing" it into BG2. Sonny wanted to play a Fighter dualled to a Thief in BG1, but he couldn't do that because his character was built the wrong way. If he imports the same character into BG2, then he will have the same problem. What is the point in preserving that problem on purpose?

Besides, the "continuity" between BG1 and BG2 is not all it's cracked up to be. I think Sonny will find BG2 quite a bit different from BG1 simply on its own merits. I know I did. The dialogue is written in a different style, the character portraits and avatars look different, and the entire atmosphere is different. Not to mention the gameplay itself. The best continuity you can hope for comes from your own imagination and your own memories of the previous game. If Sonny gives his character the same name and pretends it's the same character, then a minor difference in stats or alignment will hardly make any difference. Even the loss of some experience (reducing it from 161,000 to 89,000) won't make much difference in light of the fact that the gameplay is so different. Consider the fact that a 7th or 8th level character does not have the same "stature" in BG2 as he did in BG1. And getting back to the main point, if Sonny creates a new but similar character, he can dual the "same" character he played in BG1 to a Thief in BG2 just like he wanted to do before. I don't see what the problem is. ;)


I think it's nice to play BG1 again after you have finished TOB. From that perspective, you can see the story come full circle. As I said before, it's a matter of "perspective". Being able to experience events in BG1 with the knowledge of what took place in TOB certainly changed MY perspective. Maybe that would be a good time to take one character and play all the way through all three games. I've done it, and I enjoyed it very much.

I would also like to emphasize the fact that BG2 has excellent "replayability". It's fun to try different parties and different strategies in BG1, but it is exponentially more fun to do that in BG2. I feel sorry for people who keep restarting BG2 but never finish because they so worried about getting it "exactly right". They obsess about things like the perfect stats or the perfect equipment or the perfect character build. If I tried to do that, I'd never be able to make up my mind, because there are so many worthwhile choices. That's the great thing about BG2. So many things work well, it's worth replaying the game and trying several of them.
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Post by galraen »

VonDondu wrote:As for "continuity" between BG1 and BG2, I draw the line at bringing a problem I had with me in BG1 and "importing" it into BG2.
I guess it depends on whether you're a Role Player or a Power player. As someone who prefers roleplaying over powerplaying I guess I prefer the 'Wart's and all' approach.

HLA's are another reason to install ToB. One invariably reaches the level where one is entitled to HLA's well before the end of SoA, why not have them? Also of course, without ToB one also ends up banging into the ridiculously low level cap far too soon.

As for the supposed technical difficulties of installing ToB, what difficulties? Installing ToB is no different than installing SoA itself.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Post by anarchistica »

You should install ToB, it makes it so much easier to find items (simply press TAB and they light up). Without it, some items are nearly impossible to find, especially the Hammer of Thunderbolts.

I would also definitely import you character from BG1 and simply edit it with ShadowKeeper. I played BG1 without XP cap, then BG2: SoA without XP cap and i never even reached the ToB XP cap of 8 million, not even with my main character. And i reloaded to get 1 million XP from that one thing in Watcher's Keep ( ;) ).

Some of the ToB fights were pretty hard for me. I'm not a great player but i had a Kensai (13)/Thief using the Big Metal Unit (AC -24) with max natural Strength (23) and a party including Keldorn, Anomen, Jaheira, Haer'Dalis and Jan (with restored special skull-bolts). I even had to be lame to kill Demogorgon. I'd seriously recommend a new player take full advantage of removed XP caps, High Level Abilities and such. It's not the easiest game in the world.
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Post by Dummy »

anarchistica wrote: It's not the easiest game in the world.

I think this totally depends on the difficult level you play, i never had problems with the game on easy or normal, and i think the vanilla game is steal easy beatable with PnP rules.

i would recomend to install TOB too if you are going to do as much side quests as possible, of course this will make big I a bit easier since your mage will surpass level 17 and get those 9th grade spells.

without any mods TOB is not that hard either, but its definitely harder than SOA.

In the end it depends on your decision

Do you want to play on with your character, who is not able to dual into a thief.
Do you want to play the "pure" SOA, without the little tweaks TOB grants, but with the knowledge it will end after Irenicus

VonDondu got good points too and its personal taste :)
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Post by sonny »

Thanks everyone. You guys know I really appreciated your advice. You guys/girls from BG1 forum (VonDondu, fable, galraen etc) that I used to bug so much, always gave me good advice, and the guys here at this forum have been great to.

I would like to try to get this settled before a mod closes the thread, so I'm going to tell you where I'm at and see if I can come to a consensus as to what I should do. I know in the end , its going to be my choice. Some of your advice came in after I took the steps I 've done so far.

Yesterday I loaded SoA, ToB, the 26498 patch and the BG2 Fixpack. With the Fixpack, I installed everything. I had planned on loading the BG2 Tweak Pack today, but as of this posting I have not loaded it yet.

As far as the Tweak Pack, I read the Readme file very carefully and had decided only to load things that I felt did not change the game to much.

For example I was not going to load the Spell Progression Tables, I was not going to load the Consistent Stats, I was not going to load the Avatar Change and there are others. In fact the ones listed below where the only ones that I was sure I was going to load.

I was going to load the Unlimited Stacks, The Icewind Dale Casting Graphics (they did look cool) Force All Dialogue To Pause, Icon Improvements, Bonus Merchants, Shut Up "You Must Gather Your Party", and I think that was all.

So do I uninstall all this and just load SoA and it's patch. Or can I leave things the way they are, only play SoA and play it at least twice before I play ToB, or is that just undo able or to hard to keep up with.

I know I have to make this decision, but your advise is invaluable to me and I just want the game to go as bug free and possible and the game play to go as close as possible to the way it was intended to go.

As for importing my BG1 character, I'm still mauling that one over. I would like to dual class my character to FT and the character I finished BG1 with only had a Dex of 15. And I'm not savvy enough to use a editor.

Ok, there it is guys, the whole thing in a nut shell. I would like your input to help me make the decision now that you know what I've already done. if it means I should uninstall and start over. So be it. If I can continue on without a lot of problems, then thats ok to. I have not started a game yet. And what about the Tweak Pack?

Thanks very much
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Post by galraen »

I'd suggest just leaving things as they are (after installing the tweak pack if that's your desire) and play the game Sonny.

Using Shadow Keeper really isn't comlicated for what you want to do. You can download it here Shadow Keeper, just follow the instructions. All you need to change is your PC's Intelligence to 15 and Dexterity to 17. Don't do this until you've imported your character and saved the game in SoA.

The thing is though, when you created the character you wanted him to be a fighter, plain and simple as I recall. It wasn't until someone suggested dual classing him that the idea of being a fighter dualled to thief reared it's head.

With an intelligence of 17 (or higher) you could dual to (fighter)/Mage. A mage is more involved than a fighter, but after using Dynaheir in BG1, you should have a handle on it.

Whatever you do, have fun, and don't hesitate to yell for assistance if it's needed.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Post by anarchistica »

Leave your installation as it is, it's fine.
sonny wrote:As for importing my BG1 character, I'm still mauling that one over. I would like to dual class my character to FT and the character I finished BG1 with only had a Dex of 15. And I'm not savvy enough to use a editor.
Use CLUAConsole. To enable CLUAConsole, open Baldur.ini in Notepad or another text editor. Under program options, add the line Debug Mode=1. You can now press CTRL+Space in the game itself to open the console. Every command line starts with CLUAConsole:

Now you can import 2 Tomes of Agility. Press CTRL+Space and type: CLUAConsole:CreateItem: ("tome05") <-- remove the space between the : and (, the forum creates a smiley if i don't add it. Hit enter. Note that your cursor disappears. Now click on what you just typed (or just somewhere on that line). Your cursor re-appears and you can hit enter to get another copy of the tome. Now get 2 copies of the Scroll of Identify. Type CLUAConsole:CreateItem: ("scrl75") <-- remove the space between the : and (, hit enter, click on the line, hit enter again. Close the console by pressing CTRL+Space. Give the scrolls and tomes to Imoen, who as a Mage can use the scrolls to Identify the tomes. Once identified, your character can use them.

CLUAConsole is handy for many things, it helps when the game screws up and you get stuck too, or if you accidently lose an item.
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Post by sonny »

galraen wrote:I'd suggest just leaving things as they are (after installing the tweak pack if that's your desire) and play the game Sonny.

Using Shadow Keeper really isn't comlicated for what you want to do. You can download it here Shadow Keeper, just follow the instructions. All you need to change is your PC's Intelligence to 15 and Dexterity to 17. Don't do this until you've imported your character and saved the game in SoA.

The thing is though, when you created the character you wanted him to be a fighter, plain and simple as I recall. It wasn't until someone suggested dual classing him that the idea of being a fighter dualled to thief reared it's head.

With an intelligence of 17 (or higher) you could dual to (fighter)/Mage. A mage is more involved than a fighter, but after using Dynaheir in BG1, you should have a handle on it.

Whatever you do, have fun, and don't hesitate to yell for assistance if it's needed.
Dual class to a Mage instead of a Fighter. Now that's something to think about.

My NPC Fighter at the end of the game had; Strength 18, Dex. 15, Con. 18, Intel. 17, Wisdom 14 and Char. 19.

That's all I want to do my friend. Play the game and have fun. Just trying to avoid as many bugs as possible in the process. I had some much fun playing BG1, that I was tempted to play it again before starting BG2. But I knew my curiosity would be my downfall.

Thanks for your help. Keep your eye on me. :D
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Post by mcgregor »

my advice would be to play it as you have it installed now - i'm sure you're eager enough to do so. the g3 fixpack fixes all the bugs and more, in my opinion, and i would recommend against the tweakpack on your first time through, it changes some of the rules of the game.

dont let decisions about what/when/if to duel ruin your game - though not as powerful as a f/t or f/m, a plain fighter is still easily strong enough to beat the game - i used one on my first play of the game, and enjoyed it thoroughly
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Post by galraen »

sonny wrote:My NPC Fighter at the end of the game had; Strength 18, Dex. 15, Con. 18, Intel. 17, Wisdom 14 and Char. 19.
Now that's one good looking character, he would make a darned good straight fighter, or a fighter/mage (would have made a great Paladin too, but that's by the by).

In many peoples view a Kensai dual classed to a mage is the most powerful character in the game, but takes a fair amount of micro-management. Bear in mind that when you dual class you can't use any of the abilities of the first class until the second class has risen to one level higher than the original; e.g. If you dualled at 9th level to a mage you wouldn't be able to use a sword or any fighter abilities (kai for Kensai as an example) until you became a 10th level mage.

Personally, when I dual class a fighter to mage I do it at 9th level, but that would mean that you wouldn't get to try out you newly acquired fighter kit abilities for some time. Some people like to wait until 13th level fighter before DCing, my problem with that is that it takes even longer (14th level mage) before you can start using your fighter abilities again.

One option which might be attractive, is to simply play as a fighter (with kit) until you get the feel of the game, then if you decide you'd rather have changed at the start, you can always start again. Your original character will always be available to import at any point in the future.

PS When you do start, you'll notice immediately that Imoen isn't quite as you remember her, if that bugs you too much, just ask us how to fix it and we'll talk you through it.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Post by CFM »

Hi Sonny! I've followed your BG1 posts since your Day One, so it wouldn't be a stretch to say you and I have similar tastes with what we're looking to get from the BG experience. So here are my thoughts...

Installations:

What you have already installed (SoA, ToB, 26498 patch, Fixpack) is perfect. You mentioned wanting to play the "vanilla" game. If you want to play the game the way the developers meant it to be played, then you are all set.

If you install anything else, then I'm not sure you can say you're playing the "vanilla" game anymore.

Dual-classing:

BG2's gameplay is rather different from BG1. With that said, picking a dual class *now* could lead to regrets *later*, before you've been through some of the game and formulated an idea of what playing style you prefer. This game has many styles, as can be gleaned from the many interesting threads in this forum. Why rush to a decision now, on something that's typically performed well into the game anyway?

So, I would keep your fighter as is. Experience some of the game first, and if dualling your main dude to a mage or thief is the way *you* want to go, then we can assist in raising your main dude's Intelligence or Dexterity to 17 to make this possible. Using the downloadable program called ShadowKeeper, tweaking an ability score is easy, safe, and would barely take a few minutes, I promise.

And wizardry and thieving (and everything else) will be available to you via joinable NPC's, just as it was in BG1. There's a reasonable chance you'll like your arse-kicker just the way he is.

Importing:

Some of the advantages (and counter-arguments to the advantages) to importing include:

- The option to pick a fighter kit during the initial import process.
(Of course, you can do this if you create a new dude too.)

- Starting with 161K XP, versus 89K.
(Useful in the beginning, but inconsequential when your XP is in the millions.)

- Same ability scores as the dude that you know 'n love from BG1.
(This can be good bad or indifferent, depending on 1. how much this helps you to pretend that this is the same dude you started out with in Candlekeep, and 2. what kind of character you want in BG2. Either way, a quick and minor tweak can be performed later via ShadowKeeper, if you choose later to dual-class.)

Without importing, you'll have to create a new dude, get his stats as close as possible to the old dude, and pretend the new dude is the old dude. If helping maintain the illusion that this is the same dude from Candlekeep is important to you, of course.

Let us know if you have problems importing, if that's what you decide to do.
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Post by Dummy »

i think the best thing you can do right now is playing a straight fighter, the game is not so hard to beat so you do not really need a power house, which you would create with a dual classed PC, whether its Assasin/Mage, Kensai/Thief, Kensai/Mage what ever.

just play the game and learn how it workes, some fights are tricky so you'd better fought this enemy befor you get an character which is hard to play ;)

and a fighter is the easiest character to play ;)
you will have quite a job to do when your party members are getting more and more skills/abilitys/spells

so my advice would be, start to play the game now dont uninstall anything and start to have fun.

gosh i did not screw my mind like that befor starting a game ;)
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Post by VonDondu »

Sonny, there's no strictly necessary reason to uninstall TOB, the FixPack, etc. But you could install SOA in another directory on your computer if you wanted to. I have multiple installations on my own computer, including an unmodded game of SOA, an unmodded game of TOB, and several modded games of TOB. I use a different shortcut for each one. Once you have everything installed, the only issue that arises is when an editor, resource viewer, or mod needs to know where to find the installation you want to modify or examine, but there isn't any problem if you tell them where to look.

The Consistent Stats component raises an interesting issue--namely, some things from BG1 are different in BG2. Minsc, Jaheira, Viconia, and Edwin have slightly different stats, and Imoen is dual-classed. Their portraits and soundsets are also different, and it might be a bit of a shock when you first see them (although Viconia and Jaheira have definitely improved). And there are also a lot of other changes between the two games, such as thieving point distribution, proficiencies, kits, changes to some spells such as Chromatic Orb, and hundreds of other things. As I said before, the "continuity" between BG1 and BG2 is not all it's cracked up to be.

Therefore, I don't think you need to worry about trying to make BG1 and BG2 "consistent". If you want to do that, how far are you willing to go? You could change stats, portraits, soundsets, spell animations, etc. if you really wanted to go to all that trouble, but some things can never be made the same, and I don't think it's worth doing. Besides, most of the changes should be considered improvements. The game designers went to a lot of trouble to "perfect" and balance the game. If I were you, I would leave Shadows of Amn the way it is, at least for now. You'll get used to it. :)

I don't mean to be argumentative, but I really don't see the point in importing a character for "consistency" if you're immediately going to resort to an editor or cheat codes to make him the way you want him to be. What do you gain from that? And why go to all that extra trouble? If it's a question of experience points, there's a simple cheat code that can give your character any amount of experience you want him to have. But then you have to deal with the question, should you change the NPCs' experience, too? Minsc, Jaheira, and Imoen don't have the same amount of experience they ended up with when you played BG1. And I already mentioned some of their other differences. Do you want to change them, too? I don't think you should bother changing any of them, at least not in your very first game.

I do like to edit the NPCs sometimes (for example, I change their classes so that I can keep them in my party but still have the characters I want), and I do like some of the changes that are made by the BG2 Tweakpack as well as other mods. In particular, I like the bottomless containers and unlimited stacks of ammo, potions, scrolls, gems, etc. But I don't think the rule changes and new kits and things like that are appropriate for your very first game.

As for the experience cap in Shadows of Amn, I don't understand what other people mean when they say that it is "ridiculously low". If you install and play TOB, then of course you need the higher experience cap. But unless I do a lot of "experience farming" or play with quest mods installed or import a character who has much higher experience than 89,000 points, a full party of six does not reach maximum experience in SOA when I play. I think that TOB has made people take a lot of things for granted. :)

Besides, does anyone think that Sonny will complete every single quest in the game on his first try without using a walkthrough? I missed a bunch of stuff the first couple times I played SOA. And that was certainly one of the things that kept my party members' experience below the level cap. I don't think the game designers intended for everyone to achieve 100% completion. It's just one of those things that a lot of players insist upon. :)

When it comes to "micromanagement", Fighter/Mages are one of the most demanding character builds, and Fighter/Thieves are one of the least demanding builds. That might be a consideration. Personally, I like to get the most out of all of my party members instead of spending most of my concentration on only one of them.

EDIT: Oh, and wait till you see the new Ring of Wizardry. I bet it's not what you expect. :)
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galraen
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Post by galraen »

VonDondu wrote: I don't mean to be argumentative, but I really don't see the point in importing a character for "consistency" if you're immediately going to resort to an editor or cheat codes to make him the way you want him to be.
I guess it just depends on how you view the series. You seem to see them as three separate games, whereas I view them as a continuing adventure; following the central character from start in Candlekeep to the ultimate finale in ToB. When I bought SoA & ToB I also thought I'd be following the career of the same party of characters as well, which was why I was so angry when I started SoA and found none of my party anywhere in sight, or even joinable. But that's another story. As for what was done with Imoen, I never have understood the justification for that, not when they could have easily imported her from the final gamesave in BG1. Not balancing IMO, simply very bad game design.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Dummy
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Post by Dummy »

VonDondu wrote:Therefore, I don't think you need to worry about trying to make BG1 and BG2 "consistent". If you want to do that, how far are you willing to go? You could change stats, portraits, soundsets, spell animations, etc. if you really wanted to go to all that trouble, but some things can never be made the same, and I don't think it's worth doing.
The easiest soluten to this is TUTU, btw i played SOA and TOB befor i played BG
and i just rushed thourgh the game, and was not able to get a nice game expirience, because i was expecting BGII as BGI and i already played TUTU, but i think the game plot is written in a total different direction and cant be compared
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