Special rules : exclusively barehanded melee, no weapons, no armor, no spellcasting except for protective spells coming from wearing items and few protective scrolls usable by everybody.
Well, I'm trying to build a nice pure melee character, unarmed and without armor (without using spells as well), able to survive on HoF from scratch. So far, a monk (Ancient Order)/rogue seems the best choice.
Xenia, F, wood elf, nun(Ancient Order)/rogue, initial stats : 20/20/8/8/10/8.
She has now level 7/7 using mainly sneak attacks and hit'n'run tactics.
Remark: wood elves have +2 in Str and Dex and -2 in Con,Int and Cha
------------------------------------------------------------------------------------------------
Finally, I was not entirely satisfied with my char and restarted with a newly created one:
Xenia, F, strongheart halfling, nun/rogue, initial stats: 15/20/10/13/10/8. Current status : level 14/3, stats : 19/20/10/13/10/8, abilities and feats : Arterial Strike, Expertise, Hamstring, Power Attack, Alchemy=8 and Poisoned Weapon (usable with Claws coming from Vghotan's necklace) among others.
So I put Int=13 in order to get Expertise which might be useful in the future. I also reached 8 levels in Alchemy and got Poisoned Weapon feat. The third thing is inequal dual-class progression. After getting 3 levels as rogue, I'm planning to progress as monk up to level 21 then again as rogue up to level 10 (extending level caps).
Tc, Yigor