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No Reward - Spoiler

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davfrahen
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No Reward - Spoiler

Post by davfrahen »

I kill Draconis with no problem. Then, when the dragon appears, I lead him over the spiked traps and he`s killed immediately.
Trouble is, I get no reward. I can pick up his belongings, but there`s no reward points wise.
So I try again. I figure that maybe if I hit him a few times before leading him to the traps, it might make a difference. But it doesn`t. Still no reward.
I`m new to these high level thief abilities - is this normal?
How many points should you get for Draconis?
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Thrifalas
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Post by Thrifalas »

Points? Experience points?

I don't remember exactly but would guess around 45-65k.

And no, it's not normal, I've never heard of anything like this. I know that certain other ways doesn't give exp and/or items, but traps should.
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davfrahen
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Post by davfrahen »

I killed him three times using traps only and got no xp.
Then I just used GWW to kill him and got 61000xp.
If this is normal, then I`m having my original doubts about thieves.
Am I not supposed to get xp for killing solely with traps?
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Crenshinibon
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Post by Crenshinibon »

This is a bug. Usually, you DO gain experience when killing enemies with traps. It's possible that one of the mods you have does that for dragon fights, as punishment for using cheese.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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davfrahen
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Post by davfrahen »

I have no mods that would do that - just Weimers. I killed other Dragons with it and got the XP.
What`s a definition of cheese? Spike Traps are earned by experience.
Perhaps to be cheeseless, we should only use non magical weapons.
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Crenshinibon
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Post by Crenshinibon »

I am unfamiliar with mods so I wouldn't know. It's probably a bug.

Cheese is a cheap tactic or combination employed against an enemy, such as setting spike traps under a dragon's nose before making it hostile.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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davfrahen
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Post by davfrahen »

What do you consider isn`t cheesy against a dragon? Or what is your definition of cheesy? Where do you draw the line?
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Crenshinibon
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Post by Crenshinibon »

I defined my definition in the previous post. You can view other people's opinions of cheese by searching for a thread that discusses it as we're veering from the original topic of this thread.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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davfrahen
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Post by davfrahen »

"Cheese is a cheap tactic or combination employed against an enemy"

Using gas or talking and attacking would be cheesy but spike traps are a legitimate tool of the thief.
I don`t set the traps under a dragons nose - how could I? I set them at a distance and lure the dragon to that spot.
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Dummy
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Post by Dummy »

what is cheese, cheese is for everybody different,

for one nothing is cheese, there is just bug using and cheating

others say, certain combos are cheese, eg shapeshift to gww then dispell so you can use your weapons again

others say certain strats in certain fights are, eg spamming spiketraps vs hard enemys

there are hundreds of possible opinions to get what is cheese and what isnt

but usually it means a "thing" that makes the game easier than usually intendet

where the intendion stops is for everybody himself to decide

but back to the topic, i for my part beleve that its a bug too, try it out at the dragons at watchers keep to check out if its only *this* dragon or if this issue exists for "all" the dragonkin
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Celacena
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Post by Celacena »

personally, providing spike traps are set where the victim can't see you do it isn't 'cheese', but doing it right under an enemy's nose just because they are not yet hostile is clearly something that in a PnP game, the DM would have the enemy question and if the enemy was smart enough to recognise what was being done, take appropriate action. i think an invisible thief doing it should not be counted as 'cheese' because the enemy is fooled by the invisibility - fair enough.

there are many enemies that can see "invisible" characters, even ones with non-detection, so sometimes exploits are fair return for that.
"All the world's a stage and all the men and women merely players"
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davfrahen
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Post by davfrahen »

"but back to the topic, i for my part beleve that its a bug too, try it out at the dragons at watchers keep to check out if its only *this* dragon or if this issue exists for "all" the dragonkin"

One of the walkthroughs says that it`s a random thing to compensate for the use of such a powerful ploy.
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