Please note that new user registrations disabled at this time.

Inserting weapons.

This forum is to be used for all discussions pertaining to Troika Games' Vampire: The Masquerade - Bloodlines.
Post Reply
User avatar
Davidos
Posts: 3
Joined: Sat Mar 22, 2008 10:37 am
Contact:

Inserting weapons.

Post by Davidos »

It's me, your random annoying guy.

I'm trying to insert a random gun to the game.
QUestion is, it ain't working.

So yeah I switched the Anaconda, seeing it's a weapon rarely used by NPC's, with an edited model for the glock, with textures.
Problem is, the weapon comes up as a normal glock with it's normal material textures, and the animations don't work at all, atleast, the gun floats and stuff like that.

Question though, I know the floating anims is cause I need to edit the Hand's Anims to fit it to the glock's.... How does one do this?

AM I making sense? My head is kinda spinny.


Edit:

So I gave up and went to fit the model to the glock. Fits perfectly...
just the fact that all the cops have it, and thus seeing it's increased stats are able to pick my head off from 5 miles or so.
Not that I wanted to use it as a cheat weapon, just a weapon extraordinaire.
... soooo... frankly, it's either changing the gun to lower damage and such, put it on the anaconda with a work around, or just boot the whole idea out... unless there's a 4th option... anyone got an idea?
Post Reply