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Posted: Wed Feb 16, 2005 4:58 pm
by Galuf the Dwarf
Okay, back to business. First things first, I've got one big correction to make.
Concerning Mac: Sundering of equipment does not require a feat in 3.5 Edition. 'Improved Sunder' requires Power Attack as well as 13 Strength. Sundering w/out Improved Sunder causes an attack of opportunity (could that swipe that Khaggoth made be considered such?), and the feat also gives a +4 attack bonus to sundering attempts, which overall I don't exactly see happening.
Posted: Thu Feb 17, 2005 8:31 am
by Rob-hin
Like you mentioned yourself, this discussion is best continued in the DCI forum.

Posted: Thu Feb 17, 2005 10:28 am
by Galuf the Dwarf
[QUOTE=Rob-hin]Like you mentioned yourself, this discussion is best continued in the DCI forum.

[/QUOTE]
Speaking of which, you think you could possibly cut-and-paste some posts from the book suggestions thread into here, or is it not worth the while?
Posted: Fri Feb 18, 2005 12:40 pm
by Galuf the Dwarf
All hail the Lady's Dwarf!
And now, ladies and gentlemen, I give you the Dwarf you've been waiting for... the one and only, Durngrim!
Durngrim the Daring
Chaotic Good Male Shield Dwarf (Old Age) Fighter 20
Hit Dice: 20d10+80 (210 hp)
Initiative: +4
Speed: 20 feet (4 squares)
Armor Class: 16 (+6 Chain shirt), Touch 10, Flat-footed 16
Base Attack/Grapple: +20/+23
Attack: +4 Keen Dwarven Waraxe +29/+24/+19/+14 melee (1d10+9/19-20x3)
Abilities:
16 Strength
10 Dexterity
18 Constitution
14 Intelligence
14 Wisdom
25 Charisma
Saving throws: Fortitude +18, Reflex +6, Will +8
Skills and Feats: Bluff +12, Climb +11, Diplomacy +12, Intimidate +12, Perform (Sexual Prowess) +33, Profession (Womanizer) +33; Blind-Fight, Cleave, Combat Expertise, Endurance, Great Cleave, Great Fortitude, Greater Weapon Focus (Dwarven Waraxe), Greater Weapon Specialization (Dwarven Waraxe), Improved Disarm, Improved Feint, Improved Initiative, Improved Sunder, Power Attack, Skill Focus (Perform [Sexual Prowess]), Skill Focus (Profession [Womanizer]), Weapon Focus (Dwarven Waraxe), Weapon Specialization (Dwarven Waraxe).
Special Attacks: Rapture Woman (Any female who can breed w/ a humanoid must succeed on a DC 27 Will save or become enraptured by Dungrim's charm. When enraptured, they will feel romantically drawn to Durngrim like a moth would be to a candle.)
Special Qualities: Damage Reduction 1/- (provided by Adamantine Chain shirt), Shield Dwarf traits
Equipment: +4 Keen Dwarven Waraxe, +2 Adamantine Chain shirt; Durngrim has established his own clanhold, and has a history of profound adventures, so he has access to quite a number of items unavailable to the upstart adventurer. The items listed are mainly what he may have on him at any given time.
Challenge Rating: 25
Posted: Fri Feb 18, 2005 12:52 pm
by Fiberfar
Nice work......
poor Teagan if she ever meets Durngrim

Posted: Fri Feb 18, 2005 12:59 pm
by Galuf the Dwarf
[QUOTE=Fiberfar]Nice work......
poor Teagan if she ever meets Durngrim

[/QUOTE]
I was almost thinking of leaving ol' Pimpdwarf for April Fool's Day, but decided to leave the Lich and Blinky for then.
Next up is Beatrice.
Posted: Fri Feb 18, 2005 4:40 pm
by Fiberfar
I am not sure, but shouldn't Durngrim have an AB of 30 and not 29?
also, a dwarven waraxe does 1d10/x3 (at least it does so in 3.5ed)
Posted: Fri Feb 18, 2005 8:44 pm
by Galuf the Dwarf
[QUOTE=Fiberfar]I am not sure, but shouldn't Durngrim have an AB of 30 and not 29?
also, a dwarven waraxe does 1d10/x3 (at least it does so in 3.5ed)[/QUOTE]
1) 29 = 20 Base +3 Strength +4 DWAxe +1 WF (DWAxe) +1 GWF (DWAxe). Weapon Specialization & GWS only add to damage rolls, not attack.
2) Don't know where that came from.
I'm so glad to have my own copy of the 3.5 PHB now.
Edit: Well, just fixed 'Grim's weapon damage. Thanks, Fiberfar.
Posted: Sat Feb 19, 2005 4:54 pm
by Grimar
[QUOTE=Galuf the Dwarf]1) 29 = 20 Base +3 Strength +4 DWAxe +1 WF (DWAxe) +1 GWF (DWAxe).[/QUOTE]
GWF gives a plus 2 bonus to hit, and it's stacks with WF... Therefore 20+3+4+1+2=30...
Posted: Sat Feb 19, 2005 10:41 pm
by Galuf the Dwarf
[QUOTE=Grimar]GWF gives a plus 2 bonus to hit, and it's stacks with WF... Therefore 20+3+4+1+2=30...[/QUOTE]
Au contrair, Grimar.
[QUOTE=The 3.5 Edition Player's Handbook]Greater Weapon Focus -
Choose one type of weapon, such as greataxe, for which you have already selected Weapon Focus. [...] You are especially good at using this weapon.
Prerequisites: Proficiency with selected weapon, Weapon Focus with selected weapon, [F]ighter level 8.
Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the one from Weapon Focus. [/QUOTE]
Disclaimer: This is not intended to humiliate or flame Grimar. It's only meant to show the probable truth of the matter.
Posted: Sun Feb 20, 2005 3:00 pm
by Grimar
ok. it wasn't me that posted the previous post, but a friend..
Posted: Sun Feb 20, 2005 9:25 pm
by The Great Hairy
Hmmm, I'm not sure if Durngrim's stats are high enough - I mean, he's a 20th level PC. As such, he should be able to afford a couple of +5 Stat books or the like. And I would expect him to wear at all times some magical item which boosts CHA - just so he can <ahem> "get his groove on" whenever a cute girlie turns up!
Have a look at the NPC treasure amounts in the DMG - they do get a reasonable amount of cash at 20th, and that would give you a better idea of what Durngrim should have access to, treasure wise.
Cheers,
TGHO
Posted: Sun Feb 20, 2005 10:27 pm
by Galuf the Dwarf
[QUOTE=The Great Hairy]Hmmm, I'm not sure if Durngrim's stats are high enough - I mean, he's a 20th level PC. As such, he should be able to afford a couple of +5 Stat books or the like. And I would expect him to wear at all times some magical item which boosts CHA - just so he can <ahem> "get his groove on" whenever a cute girlie turns up!
Have a look at the NPC treasure amounts in the DMG - they do get a reasonable amount of cash at 20th, and that would give you a better idea of what Durngrim should have access to, treasure wise.
Cheers,
TGHO[/QUOTE]
I'm more or less leaving that up to Kayless. It's his character, so let him have the say.
Posted: Wed Mar 09, 2005 6:08 pm
by Galuf the Dwarf
Beatrice Rough Draft
Well this is what I've got so far for the legitament daughter of Thaddeus Leoncourt.
Lawful Good Female Human Monk 5
Hit Dice: 5d8+15 (53 hp)
Speed: 40 Feet (8 squares)
Armor Class: 18 (+4 Dexterity, +3 Wisdom, +1 Deflection), Touch 10, Flat-Footed 14
Base Attack/Grapple: +3/+5
Attack: Unarmed Strike +7 (1d8+5/20x2)
Abilities:
14 Strength
18 Dexterity
16 Constitution
12 Intelligence
17 Wisdom
12 Charisma
Saving Throws: Fortitude +7, Reflex +8, Will +7
Special Attacks: Flurry of Blows +2/+2, Ki Strike (magic)
Special Qualities: Evasion, Fast Movement (10 ft.), Purity of Body, Slow Fall 20 feet, Still Mind
Skills and Feats; Escape Artist +12, Listen +12, Sense Motive +10, Spot +10, Tumble +14, Acrobatic, Combat Reflexes, Improved Unarmed Strike, Stunning Fist
Possessions: Monk’s outfit
Challenge Rating: 5
Kayless, if you're reading this, help me.
Posted: Sat Jul 09, 2005 9:38 pm
by Galuf the Dwarf
Note to all:
For all new character stats and updates, please check
here.
Posted: Mon Jul 11, 2005 2:16 am
by Ripe
[QUOTE=Galuf the Dwarf]Well this is what I've got so far for the legitament daughter of Thaddeus Leoncourt.
...
Abilities:
14 Strength
18 Dexterity
16 Constitution
12 Intelligence
17 Wisdom
12 Charisma
...[/QUOTE]
Her Charisma is only 12?

Posted: Mon Jul 11, 2005 3:06 pm
by Galuf the Dwarf
[QUOTE=Ripe]Her Charisma is only 12?

[/QUOTE]
She doesn't have much of an attractive personality. Besides, looks aren't everything to Charisma. It's mostly social magnetism.
Posted: Tue Jul 12, 2005 12:52 am
by Rob-hin
That was a point of discussion when Galuf created her, we all felt that this was the way to go.
