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Posted: Sun Jul 18, 2004 4:05 am
by Dark Master
lol, I apprciate that Jester, but nobody could do this mod on thier own without giving up mountains of time - so the credit belongs to everybody. I'm anticipating a similar response to Maar Gan, and I'll post a link to the thread so you can all see how our work is recieved.
DM
Posted: Sun Jul 18, 2004 4:34 am
by JesterKing
oh, our 'organizer' is so modest too. well I will take away your imaginary cigar if it makes you feel better... but I think poeple will want to clap for you anyway.
Posted: Sun Jul 18, 2004 6:31 am
by Dark Master
I'm starting to put Maar Gan together, a couple of NPCs needed things adding. (Fable off the top of my head your alchemist needed a response for 'pearls' after the quest is complete, so when its done he says "Thank you again for the pearls" rather than starting the quest again). But it certainly looks very promising, and should turn out very well.
DM
Posted: Sun Jul 18, 2004 9:38 am
by Dark Master
I have just finished putting in Beornica's dialogue for the quest to reunite the Zama-Rasours, and I have decided that this is the last time we have a quest like this! Its taken me four hours to put it in, but its done now.
DM
Posted: Sun Jul 18, 2004 10:29 am
by beornica
No kidding! I know you by far had the more difficult job, but I am NEVER writing a script like that again! UGH!
Posted: Sun Jul 18, 2004 10:46 am
by Dark Master
Don't blame you a bit. I just wanted to tell you of a couple of minor changes I made. I added the line "please be tactful %PCname" to what Shili says when he first sends you off, simply because there are no second chances, and the do you still love him option is the most obvious one, its a subtle hint... And also "Make sure you're on her good side first" was added before you go to speak to her for the make/break bit of the quest, since I know I wouldn't think to raise her disposition to the required level otherwise.

Its a lot of fun to play through, and a little mini-triumph for the project.
On the topic of the streaker, getting him/her to run around will probably require Bloodmoon, so it would be good to save it for a smaller town that is BM dependent, Ald-Ruhn is huge, and for anybody without BM to miss out on it would be a real shame. Hla Oad or Gnaar Mok springs to mind.
DM
Posted: Sun Jul 18, 2004 2:53 pm
by Dark Master
So close....
One NPC is still outstanding. When that is sent I'll put the dialogue in game, send the mod to be cleaned, and when I have it back, zip it up with the readme and upload it. If anybody is on the PC and wants to help out with the play testing reply here, it'll send me an instant response email.
DM