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Posted: Mon Mar 03, 2003 5:58 am
by garazdawi
LOL, great ep kay :D poor Castor.... :(

Posted: Mon Mar 03, 2003 6:02 am
by Kayless
DCI is built on his pain. :( :D

Posted: Mon Mar 03, 2003 6:04 am
by garazdawi
Originally posted by Kayless
DCI is built on his pain. :( :D
don't go to far though...... we as readers are not very sadistic..... or are we :eek: :rolleyes: ;) :D

Posted: Mon Mar 03, 2003 6:08 am
by Kayless
Hey I love the little dude, but he's the group's fall guy. :p It's not like he's got any other talents to help the others out. :rolleyes:

Posted: Mon Mar 03, 2003 7:02 am
by Osiris
Good ep., Kayless! The hand drawn style is getting further and further ahead of the sprites too. :cool:

Posted: Mon Mar 03, 2003 8:16 am
by Kayless
It's the last frame that really does it for me. I'm really proud of that shot of Castor getting an arrow to the ass. :D

Posted: Mon Mar 03, 2003 8:40 am
by Stilgar
Great work on the comic Kayless.
Why have you changed to animated instead of the BG screenshots?

Keep up the good work!

Posted: Mon Mar 03, 2003 8:53 am
by Kayless
I switched hand-drawn artwork because there was only so much I could do with sprites. There were no facial expressions, limited movement options (no sitting or jumping gifs) and watching little gifs attack each other is rather boring (and thus few fights). I have a lot more freedom if I draw the comic myself ;) (this latest issue is a good example of the stuff I can do with hand-drawn art that I couldn't do with sprites).

Posted: Mon Mar 03, 2003 9:02 am
by Stilgar
That's true,
I would recommand a mixture like in nr.70

Posted: Mon Mar 03, 2003 9:03 am
by Maharlika
Too bad, Kay...

...*sniff!* but I do find the sprites cute, and very challenging nonetheless... I think, the one thing that added to DCI's charm was the creative and resourceful way :cool: you used those sprites... maybe, when you design your plot you could figure out which ep would be sprite ed or cartoon ed.

But then again that's just my suggestion. :)


Posted: Mon Mar 03, 2003 9:06 am
by Scayde
Originally posted by Kayless
I switched hand-drawn artwork because there was only so much I could do with sprites. There were no facial expressions, limited movement options (no sitting or jumping gifs) and watching little gifs attack each other is rather boring (and thus few fights). I have a lot more freedom if I draw the comic myself ;) (this latest issue is a good example of the stuff I can do with hand-drawn art that I couldn't do with sprites).


Kay..I absolutely LOVE the new look of your comic :cool: .....Great job :D

Posted: Mon Mar 03, 2003 9:17 am
by Tybaltus
But the old sprites gave a feeling of nostalgia to BG fans. And beyond that something to go back to when the series has retired. It added a whole different element beyond the funny lines. It was something that we could build our imaginations with with the very sprites that we grew up with and loved from the BG series. We seeked this nostalgia and world in your comic with those sprites, and now that its gone, then that world is no more.

That said, its still a cool comic ;)

My 2 cents.

Posted: Mon Mar 03, 2003 9:24 am
by Scayde
Originally posted by Tybaltus
But the old sprites gave a feeling of nostalgia to BG fans. And beyond that something to go back to when the series has retired. It added a whole different element beyond the funny lines. It was something that we could build our imaginations with with the very sprites that we grew up with and loved from the BG series. We seeked this nostalgia and world in your comic with those sprites, and now that its gone, then that world is no more.

That said, its still a cool comic ;)

My 2 cents.


Maybe that is the difference...I am a fan for the sake of the comic, and I see it as an extension of Kayless's talent. I am not a BG player, so that aspect holds no meaning for me ;)

Posted: Mon Mar 03, 2003 11:42 am
by Kayless
Originally posted by Stilgar
That's true,
I would recommand a mixture like in nr.70

Wow. You actually liked issue 70? Everybody else thought it was too eclectic. Nice to know somebody enjoyed the sprite/hand-drawn combo. :)

Originally posted by Maharlika
...*sniff!* but I do find the sprites cute, and very challenging nonetheless... I think, the one thing that added to DCI's charm was the creative and resourceful way you used those sprites... maybe, when you design your plot you could figure out which ep would be sprite ed or cartoon ed.

But then again that's just my suggestion. :)

I liked the sprites too. Originally I was only going to do a few issues hand-drawn (the crew gets hit by a Wild Surge that makes them hand-drawn instead of sprites) :D but the files are much smaller than a sprite-generated issue (a big plus). It's also more unique, since there are a ton of sprite comics out there (though no others based on the BG games that I know of). Who knows what the future may hold. Sprites were a lot faster to work with, at the very least. :D


Originally posted by Tybaltus
But the old sprites gave a feeling of nostalgia to BG fans. And beyond that something to go back to when the series has retired. It added a whole different element beyond the funny lines. It was something that we could build our imaginations with with the very sprites that we grew up with and loved from the BG series. We seeked this nostalgia and world in your comic with those sprites, and now that its gone, then that world is no more.

That said, its still a cool comic ;)

My 2 cents.

Well just go and depress the hell out of me why don't you. :p J/K I love gifs and sprites and it's great to go back to a beloved old game and continue to get some use out of it. Hopefully the new DCI at least carries the spirit of the old.


Originally posted by Scayde
Kay..I absolutely LOVE the new look of your comic :cool: .....Great job :D

Thank you. But it's the kobolds who deserve the real credit. :D

Posted: Mon Mar 03, 2003 12:36 pm
by Tybaltus
Originally posted by Kayless

Thank you. But it's the kobolds who deserve the real credit. :D
Wow...those kobolds have them mad skillz goin on. It must have been difficult for them to make the transition from sprite to hand drawn...them having to actually use discipline to draw, rather then slap together a few sprites. :D

Posted: Mon Mar 03, 2003 1:03 pm
by Kameleon
Originally posted by Tybaltus
But the old sprites gave a feeling of nostalgia to BG fans. And beyond that something to go back to when the series has retired. It added a whole different element beyond the funny lines. It was something that we could build our imaginations with with the very sprites that we grew up with and loved from the BG series. We seeked this nostalgia and world in your comic with those sprites, and now that its gone, then that world is no more.

That said, its still a cool comic ;)

My 2 cents.


Apart from the grammatical errors, I agree completely :p

Posted: Mon Mar 03, 2003 1:05 pm
by Kayless
Originally posted by Tybaltus
Wow...those kobolds have them mad skillz goin on. It must have been difficult for them to make the transition from sprite to hand drawn...them having to actually use discipline to draw, rather then slap together a few sprites. :D

Hey, you get can get a bear to ride a motorcycle if you shove a cattle prod far enough up it's ass. The same applies to kobolds and hand-drawn art. Image

Yikes, I just checked my E-Mail and got million little warnings that my private messages were filled up.
:o

Posted: Mon Mar 03, 2003 3:36 pm
by Kameleon
As of now (or perhaps even earlier) TWC voting is back, get your vote in for the day where fans of other comics might not! :D

Posted: Mon Mar 03, 2003 4:01 pm
by Kayless
Yes! VOTE! You know you want to! Image

Posted: Mon Mar 03, 2003 4:18 pm
by Tybaltus
Originally posted by Kameleon
Apart from the grammatical errors, I agree completely :p
Well the first message, which I thoroughly proofread and edited, didnt get posted because I got the stupid, "This page cannot be displayed" page. So I had to retype the thing, so thats the best youre going to get.

(yes, I know I missing the god damn appostrophe. I dont use those in short hand.)

@Kayless Who would email you dealing with pms?