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Mass Effect Impressions

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BlueSky
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Post by BlueSky »

Ulfang wrote:I'm really enjoying ME. Good storyline, great graphics and fells very much KOTOR to me but without the Star Wars theme lol. The gameplay feels similar and the way tou manage your equipment, upgrades, skills etc. I've not played too far as yet as I tend to play the PC the most and the 360 is on the 42" downstairs which the wife watches her TV on (dammit I knew there would ge a reason why I'd regret getting married lol) so can only play on it at limited times unless I move the 360 upstairs but then I'd have to slum it on a 28" ;)
Same feelings here.... :)
I'm having to fight with my son-in-law over time....he's got his hands on it and has played his character up to level 14....looks like a huge game...noticed that he's still getting the hang of using his team...
oh well, while he's playing, I'll just go back to Morrowind... :D
or play some more Assassins Creed....:laugh:
I do not intend to tiptoe through life only to arrive safely at death"-anon ;)
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Post by Ulfang »

BlueSky wrote:Same feelings here.... :)
I'm having to fight with my son-in-law over time....he's got his hands on it and has played his character up to level 14....looks like a huge game...noticed that he's still getting the hang of using his team...
oh well, while he's playing, I'll just go back to Morrowind... :D
or play some more Assassins Creed....:laugh:
I'd kick him out ... if the daughter complains kick her out too! Your happiness comes first after all ;)

I've not gotten too far into the game think i'm only level 5 or so and spent what seems like an age exploring the Citadel and gathering information. Is it just me or is the Codec you have to store all the info you find on other races likes the Hitchhikers Guide to the Galaxy?? :) It spreaks to you with all the info on Races you've collected. You don't even have to read ... just listen!! Great stuff!

Don't mention Assassin's Creed. I was just getting into it when I got Mass Effect! Now I can't even spare the time to play that :)
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Post by BlueSky »

@Ulfang

I should....:laugh:...but instead I got them interested in playing the Wii....so I had some time to play....I'm just in the Citadel also....man its huge....
so far so good...still running into some Oh Wow look at that moments...:laugh:

Assassins Creed....wonderful world....about 2/3 through the game and still having fun....

Actually thinking about buying another Xbox for Xmas so everybody could play Mass Effect.......:laugh: :D :)
I do not intend to tiptoe through life only to arrive safely at death"-anon ;)
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Post by Ulfang »

I'm still in the Citadel but think i'm close to finishing the quests there so can move on soon hopefully. It's annoying having to choose only two characters to accompany you. I keep having to drop people I like so I can bring new characters in. I have Wrex and the Asari gal at the moment but had to drop Garrus which I wasn't too happy about.

I just wish Shepard had some charisma. He's a bit boring isn't he... a stiff I'd say :laugh:

I'm not too far into Assassin's Creed (still not done my first Assassination) due to the fact I got Mass Effect :)
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Post by BlueSky »

With time on my hands this holiday and the house quiet....:angel:
spent hours playing and was taken by just how much this game owes to KOTOR.
Gameplay, the way you equip and upgrade and level up, all are very like the KOTOR series...
At the moment my character is a level 9 and only visited 2 systems out of the many systems available....still getting a little used to the combat....:laugh:many reloads... :D :laugh:...
so many choices in dialog...and actions...will be playing on and off for quite awhile.. :)
I do not intend to tiptoe through life only to arrive safely at death"-anon ;)
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Post by Revans mask »

I personaly think Mass Effect beats the hell out of Starwars Knights of the Old Republic 1 and 2. I feel that the makers just thrown scenes in kotor 1, then took alot of time making the game good with a history and romance. Kotor 2. Hell no, I want my money back.

With a good review, Mass Effect kick ass.
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Post by XKilimanjaro »

I've heard a lot of good things about Mass Effect, but I've heard a lot of bad things too. It seems like Mass Effect is one of those games where you either hate it or you love it...what I'm most iffy about is the battle sequences, which apparently aren't very good.

For anyone who already owns the game, do you think it is a good buy?
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Post by Faust »

XKilimanjaro wrote:I've heard a lot of good things about Mass Effect, but I've heard a lot of bad things too. It seems like Mass Effect is one of those games where you either hate it or you love it...what I'm most iffy about is the battle sequences, which apparently aren't very good.

For anyone who already owns the game, do you think it is a good buy?
Mass Effect is, essentially, a Science Fiction themed RPG with a combat engine that plays like a squadron game. I mean by this that you get to improve abilities and customize your character. Most importantly to me, there is an engaging story and world that your actions effect. Here's my 2 cents worth on the game:

Pros: Engaging core story. The main quest and missions central to that main quest are very well done. The character interactions are solid and well worth your time, as well.

The game is gorgeous. The graphics are simply beautiful. The mythology crafted for the Mass Effect world is as engaging as any game I've played, as well. The alien races are cool and unique. The technology is well thought out. Interplanetary politics are as infuriating as you'd imagine them to be. It's a fun world that is easy to get lost in. I can definitely see the Mass Effect universe making great subject matter for novels, comics, and other things, as well as video games.

Cons: The exploration aspect of the game is a bit tedious and not that much fun after your first few hours of doing it. The "side quests" are simply redundant and not fully fleshed out. But, again these are an optional part of the game. I'd do as many of them as you find interesting, then move back to the main story.

The game only has one real "city" too. It's a well done city that you'll enjoy. However, if you're like me and really enjoy visiting and exploring cities in video games, the game will never feel quite as cool as it does at the very early on point in the game you visit the massive Citadel.

Don't get me wrong, you'll visit merchants in other places and some colonies. And, the ones that are part of the core game are very well done and interesting. However, don't expect a lot of side quests in them. The majority of your exploration will not be in cities, but, rather, on unchartered worlds which feel barren and can grow redundant.

I've heard the game criticized for its inventory system, quite a bit. It isn't the best in the world, but it didn't bother me as much as it did other people. You get used to it.

Somewhere in Between: Combat. I've never played games like "Call of Duty", so the shooter action took some getting use to. Combat gets to actually be fun, but there is a learning curve. My experience was that it starts off hard, but as you gain more powerful, it grows fairly easily (typical for Bioware games...). Still, expect to die a lot early on. And, if you like replaying games, I've heard the higher difficulty levels (beyond normal) add the need for increased tactics to the game.

All in all, I think it's worth picking up. It's a solid game. If you enjoyed Bioware's other efforts such as Jade Empire and KoTOR, you'll like Mass Effect. If you like sci-fi or just a good central story, you'll like Mass Effect. My hope is that when they do Mass Effect 2 (it's suppose to be part of a trilogy), they'll put together more polished areas and have less dull side missions in recycled areas. Still, I'm enjoying the game (particularly the "game world") and I'll pick up the sequel, if they are still planning on making it.
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Post by Lady Dragonfly »

I am playing the PC version (my hero - a custom-made eye-candy male soldier, spacer, sole survivor).

I haven't progressed far enough to comment on the whole story (I am exploring the uncharted worlds), but obviously it is once again about saving the world (aka the galaxy), single-handedly. Shepard's background causes a few comments from some NPCs, but that's about it.

The dialogues are decent (without much depth or insight) but unskippable. At least, ESC button does not work. So, you are forced to enjoy a prolonged spiel even if you accidentally choose the dialogue option you've already explored. If that happens, it's time for a bathroom break or a trip to your fridge.
To my embarrassment, I more than once caught myself admiring facial animation instead of listening to whatever was being said, anyway.

The world is very much KOTOR-like plus excellent graphics (positive) plus overwhelming pseudo-scientific-technological-super-duper-mumbo-jumbo Codex (negative, imho) minus Pazaak (gambling in ME is mind-numbing, so - negative). Very little humor (whether this is positive or negative is up to you).

Questing is easy: get an objective; your journal entry will tell you what to do; your map will show you where to go. Done. Vene, vidi, vici.
So far, I am unimpressed with the side-quests.

Combat - expect a hefty dose of "WTF is going on?" kind of emotion, especially in the beginning. A rather long learning curve. Incomprehensible NPC management… oh, I am sorry, Squad Member management during combat. Surprisingly, level scaling is virtually unnoticeable, so no big deal. Verdict: negative, unless you are a trigger-happy FPS fan.

Inventory - as bad as it gets. Supernegative. On the bright side: apparently no weight or room restriction.

Merchants - huh? 70,000 for a regular suit of armor?!

Overall, my first impression: a good game for a 14-years old (mentally). A sci-fi shooter with RPG elements.

-----

The note on the back of the game manual:

"Don't let technical issues stop you from saving the galaxy."

The game freezes and crashes to desktop A LOT. Oh, and the loading time is unbelievably long. It might not stop me from saving the galaxy, but it certainly makes the process of saving painful.
Man's most valuable trait is a judicious sense of what not to believe.
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Post by Nightmare »

I'm currently about halfway through the game right now on the Xbox. I like parts and I dislike some parts. The universe Bioware created is incredibly detailed and very interesting...and yet many of the places you actually go aren't. At some points the game is an excellent mixture of KotOR and Deus Ex, but at other times, the bad parts of KotOR start to show through. You can really only roleplay two characters here...there's no real middle ground, or some like a Chaotic Good type of choice from D&D.
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Post by DesR85 »

A few questions:
  • What about in-game performance? Is it smooth or choppy?
  • What are the system requirements for this game? I hope it's more specific as those mentioned in Bioware's site is pretty vague, especially the processor part.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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Post by Lady Dragonfly »

DesR85 wrote:A few questions:
  • What about in-game performance? Is it smooth or choppy?
  • What are the system requirements for this game? I hope it's more specific as those mentioned in Bioware's site is pretty vague, especially the processor part.

************************
Mass Effect - README
************************

System Requirements
-------------------
*Minimum System Requirements

* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD
* 1 GB RAM (XP), 2 GB RAM (Vista)
* 12 GB free HD space
* 1x or better DVD-ROM drive
* NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements)
* ATI X1300 XT or better (X1300, X1300 Pro, X1600 Pro and HD2400 are below minimum system requirements)
* Shader Model 3.0 required
* 100% DirectX 9.0c compatible sound card and drivers.
* DirectX 9.0c October 2006 (Included)
* INTERNET CONNECTION, ONLINE AUTHENTICATION, AND END USER LICENSE AGREEMENT REQUIRED TO PLAY.

*Recommended System Requirements

* Windows XP or Vista
* 2.6+ GHz Intel or 2.4+ GHz AMD
* 2 GB RAM
* 12 GB free HD space
* 1x or better DVD-ROM drive
* ATI X1800 XL series, NVIDIA GeForce 7900 GTX, or better recommended
* 100% DirectX 9.0c compatible sound card and drivers.
* DirectX 9.0c October 2006 (Included)
* INTERNET CONNECTION, ONLINE AUTHENTICATION, AND END USER LICENSE AGREEMENT REQUIRED TO PLAY.

Game Known Issues
-----------------
In Mass Effect you will occsaionally find elevators that connect different locations. While riding in an elevator the game is loading significant amounts of information and modifying data. We recommend against saving the game after an elevator is activated until the player departs the elevator. Saving during elevator trips can occasional cause unusual behaviors.

Mass Effect does not run on a system using a GMA X3000 video card, a general protection fault error appear after double clicking the start icon.

Mass Effect does not run optimally on the Sapphire Radeon x1550 series of video cards. We recommend that Mass Effect is not played on a system with this video card.

Mass Effect does not run optimally on the NVIDIA GeForce 7100 series of video cards. We recommend that Mass Effect is not played on a system with this video card.

The ATI X1950, and X1650 have a known issue with minor pixilation of some visual effects in Mass Effect. An upcoming Catalyst 8.6 video driver from ATI update will address this issue.

Mass Effect does not run optimally on a computer with a Pentium 4 CPU with a FSB below 800 MHz under Windows Vista. We recommend that Mass Effect is not played on a system with this CPU and operating system combination.

The NVIDIA 8800 Series of video cards can require significant time (30 seconds or more) to change resolutions. This is due to a required recalculation of thousands of video shaders.


I hope it helps.
Man's most valuable trait is a judicious sense of what not to believe.
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Post by Foss »

I just finished ME on PC.

And I must say I really enjoyed it. Though there were several low points during the game.

One thing though which most likely influenced my experience was that I had relatively low expectations to the game, as most of what I had read and seen involved tactical combat which is not something I find interesting.

But luckyly for me I didn't find the combat to be too irritating, and I actually enjoyed it most of the times. It gave me a sort of Alien (the movies) impression.
Hard to explain. Perhaps because the way I fought was very non tactical and more brute force/shoot at everything. Which reminded me of the marines in Aliens.

Story wise, I think it was really good. I like how it evolves over time and I really like the Codex (Your Lore book) where new lore got added as you found out more about the world. Reminded me alot of The Witcher and how the journal works there. I also felt it was quite an original story.

Main quest/side quests wise, I think the main quest was well made though a bit short and very different from the side quests which I didn't like that much. Side quests should have been made more interesting. It was fun in the start but got to repetetive after some time.
It also felt weird that the planets/buildings in your side quests were almost identical and rather cheap made, and then the main quests locations were much more grand.
That also play a bit into the fact that there weren't many civilised places you could go to. I would really have loved to have several cities like in KoToR that you could visit.

But overall I enjoyed the game, expecially the story and I also partly enjoyed the combat which seems always to be a weak point for me. I did however never really go into full tactical mode. I mostly played my own chr as a "solo" player and left my squad to do whatever they wanted to do during combat.
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Post by Foss »

To add a bit to the above post.

At a role playing impression it wasen't particular a good RPG.
I didn't feel there was much you could do through dialog. Dialog was a way to enhance or add to the story but it didn't feel like you could change much through it, except the Charm/Intimidate feature. There didn't seem to be an influence gained or lost with your squad members like in KoToR or NWN MOTB.

Also, the whole lvling up aspect didn't seem to have much effect either. You become a bit better at something, but it didn't seem that important. Might be because of the lvlscaling.

The Paragon/Rebel seemed to remind me a bit of Light/Dark in KoToR but seemed less significant. I can't remember it having any influence on the game except the fact that it could increase your maximum Charm/Intimidate talents. And that was also the only reason I chose to focus on one of them, so my Charm could get higher and by that influence some situations.

Interface/loot wise it reminded me alot of KoToR. Alot of weapons and upgrades but seemed very static. You might have 6-7 different rifles which had a rank from 1-10 or something. Avenger I, Avenger II etc.
I enjoy a Fallout system much more, unique names and more interesting descriptions of a weapon. I sometimes felt there was to much, and I hated to have to go through my squad members to make sure they had the best of the best of the 4 weapon types + upgrades.

But I liked the story. And thats the most important for me. And the combat was simple enough for me and at many times quite enjoyable.
And it made me enjoy the game.
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Post by Lady Dragonfly »

Foss is quite right: the game is enjoyable if your expectations are not set high. This game should be viewed and played as FPS, not as RPG. FPS, because the squad members just contribute to your own firepower and there is no interaction while you are running around frying everything that comes at you during the look-alike missions set in a generic environment. The best word to describe such galactic adventuring is "omni-gel".
Aside from the main quest, NPC interaction is reserved for Normandy only, KOTOR-like, but without humor or dark mystery. As I mentioned before, there is not much depth or insight to be found in any of the "dialogues".

The fancy Codex feature, imo, feels optional. It is crafted for those who enjoy sci-fi reading, but you don't have to read all this info to understand what is going on. Perhaps Codex adds some flavor but I'd rather have the designers concentrate on more important features.

Buck summed it all pretty well in that mini-review of his.

That makes me wonder at the direction BioWare is moving, farther and farther departing from RPG genre towards hollow action clothed in flashy graphics. From BG to KOTOR to NWN to ME to Alpha Protocol. I don't hold high expectation for any of their games any more.
Man's most valuable trait is a judicious sense of what not to believe.
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Post by Foss »

Lady Dragonfly wrote: That makes me wonder at the direction BioWare is moving, farther and farther departing from RPG genre towards hollow action clothed in flashy graphics. From BG to KOTOR to NWN to ME to Alpha Protocol. I don't hold high expectation for any of their games any more.
Isen't Alpha Protocol being made by Obsidian?

Another game that RPG wise I don't have high expectations for, since I haven't seen many RPG features there. But thankfully that doesn't mean I can't enjoy it.
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Post by Lady Dragonfly »

You are right, it is Obsidian, another shapeshifter.

Substitute AP with JE then. From BG to JE and ME. I guess action games sell better.
Man's most valuable trait is a judicious sense of what not to believe.
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Post by Foss »

Hmm, one thing I forgot to mention aswell, though which I am not sure is 100% correct but from what I remember it looked like it. Is the Charm/Intimidate feature in the dialog.

That, there was no way to fail at Charm or Intimidate, since if you would fail you wouldn't be able to choose the answer in the first place, it would be grayed out. And would be in blue if you could choose it and then it would always succeed.

That limits the consequences/options.

A normal RPG with these features, like intimidate, charm, bluff, persuassion, ect. ect. doesn't automatically succeed. You normally get the option no matter how much you suck at that particullar skill and therefor has the chance to fail aswell, which would, optimal, create some new consequences and options.
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Lady Dragonfly
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Post by Lady Dragonfly »

Has anybody noticed this weird glitch: in several posts (not only in this thread), text after a certain word gets chopped off. Weird, isn't it? The word is RPG...
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
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