probo wrote:
At rhakert rift when you get to chose poison the fish or destroying the machinery, its like its harder to destroy the machinery (not too hard though), because you gotto finish the riddle and all. And ofcourse it would be a very politicly correct thing to save the environment and all that. BUT, since im almost always playing a good character I want the republic to beat the sith, right? So I might consider the kolto (which is explained to be extremely important to the republic for them to win the war) MORE important than the echosystem of some random ONE world. Saving the environment on one planet isnt as important as trying to avoid the destruction or enslavement of the WHOLE GALAXY.. Oh, but you get 1500 exp if you destroy the machinery like its the right thing to do!
This is all propably due to some random politicly correct wannabe BS the developers put in the game, save the environment.. We are not talking global warming here, its another world, a fictional world with a VERY different situation at hand!
Well, from an ethical point of view, the decision of the developers is understandable. What you do, is going down the Utalitarian line, which sees people and "goodness" as numbers and makes a sum, to conclude what's the "most good." Many ethici see this as a rather evil thing, since you quantify people. The way I see it, this is what a Jedi does *not*.
There's a second such issue at Kashyyyk, with the riddles there. Letting one city perish to win the war, or prolong the war and save the city?
I think we have to view it how this things measure up to the Jedi Code.
While I don't agree with Utalitarians, I have to admit that at a certain point you are forced to make sacrifices, or you will lose everything.
Anyway, just trying to explain the developer's perceived thinking.