Those are the only two patches I have, and I am able to access my rules folder.
Maybe just double check:
ToEE folder -> Data folder -> Rules folder -> item_creation
I imagine you could also do a search on your computer for the document "item_creation" or "rules" folder.
Crafting Items Help!!!
You need to have a caster at a level of xp and must have the pre-req spells.
-Flaming
Caster lvl- 10th.
prereq. - craft magic arms & amour, flame blade/flame strike/fireball
bonus +1
+1D6 of fire damage.
on missle weapos, arrow is enchanted
-Frost
Caster lvl- 8th
prereq. - CMA & A, chill metal/ice storm
bonus +1
+1D6 of cold damage
on missle weapos, arrow is enchanted
-Shock
Caster lvl- 8th
prereq. - call lightening, lightening bolt
bonus +1
+1D6 electrical damage
on missle weapos, arrow is enchanted
-Keen
only slashing weapons
Caster lvl- 10th
prereq - CMA & A, keen edge spell
bonus +1
increase chance of crits
i.e. changes longsword 19-20 to 17-20
-Mighty Cleaving
Caster lvl- 8
prereq -CMA & A, divine power
bonus +1
add one addtional cleave attempt in a round
-Icy burst
Caster lvl- 10th
prereq - CMA & A, chill metal, icestorm
bonus +2
+1D10 cold damage on crit
if weapon crit multiplier is X3 add 3D10
on missle weapos, arrow is enchanted
-Shocking Burst
Caster lvl- 10th
prereq - CMA & A, call lightening/ligthning bolt
+1D10 elect. damage on crit
if weapon crit multiplier is X3 add 3D10
on missle weapos, arrow is enchanted
-Flaming Burst (I don't know why this is included as you cannot attain this level of xp)?
Caster lvl- 12th
prereq. - craft magic arms & amour, flame blade/flame strike/fireball
bonus +1
+1D10 of fire damage.
on missle weapos, arrow is enchanted
-Holy
Caster lvl- 7th
prereq - CMA & A, creator must be good, holdy smite
bonus +1
+2D6 against evil
on missle weapos, arrow is enchanted
-Unholy
Caster lvl- 7th
prereq - CMA & A, creator must be evil, unholy blight
+2D6 against good
on missle weapos, arrow is enchanted
Axiomatic (Lawful)
Caster lvl- 7th
prereq - creator must be lawful, orders wrath
bonus +2
Anarchic (Chaotic)
Caster lvl- 7th
prereq - creator must be chaotic, chaos hammer
bonus +2
-Flaming
Caster lvl- 10th.
prereq. - craft magic arms & amour, flame blade/flame strike/fireball
bonus +1
+1D6 of fire damage.
on missle weapos, arrow is enchanted
-Frost
Caster lvl- 8th
prereq. - CMA & A, chill metal/ice storm
bonus +1
+1D6 of cold damage
on missle weapos, arrow is enchanted
-Shock
Caster lvl- 8th
prereq. - call lightening, lightening bolt
bonus +1
+1D6 electrical damage
on missle weapos, arrow is enchanted
-Keen
only slashing weapons
Caster lvl- 10th
prereq - CMA & A, keen edge spell
bonus +1
increase chance of crits
i.e. changes longsword 19-20 to 17-20
-Mighty Cleaving
Caster lvl- 8
prereq -CMA & A, divine power
bonus +1
add one addtional cleave attempt in a round
-Icy burst
Caster lvl- 10th
prereq - CMA & A, chill metal, icestorm
bonus +2
+1D10 cold damage on crit
if weapon crit multiplier is X3 add 3D10
on missle weapos, arrow is enchanted
-Shocking Burst
Caster lvl- 10th
prereq - CMA & A, call lightening/ligthning bolt
+1D10 elect. damage on crit
if weapon crit multiplier is X3 add 3D10
on missle weapos, arrow is enchanted
-Flaming Burst (I don't know why this is included as you cannot attain this level of xp)?
Caster lvl- 12th
prereq. - craft magic arms & amour, flame blade/flame strike/fireball
bonus +1
+1D10 of fire damage.
on missle weapos, arrow is enchanted
-Holy
Caster lvl- 7th
prereq - CMA & A, creator must be good, holdy smite
bonus +1
+2D6 against evil
on missle weapos, arrow is enchanted
-Unholy
Caster lvl- 7th
prereq - CMA & A, creator must be evil, unholy blight
+2D6 against good
on missle weapos, arrow is enchanted
Axiomatic (Lawful)
Caster lvl- 7th
prereq - creator must be lawful, orders wrath
bonus +2
Anarchic (Chaotic)
Caster lvl- 7th
prereq - creator must be chaotic, chaos hammer
bonus +2
The CO8 patch has made many more enchantments availible, and it's all done by "text editing".
I would imagine that in near future more Craft options will be availible as it's an important game feature.
The Brew Potion is heavily flawed, all 1st to 3rd lvl spells should be "brewable" , if the spell has a target of "self", or "person"
The item_creation.mez file isn't availible for editing until you install the CO8 patch AFAIK.
I strongly suggest all dedicated players to fool around with the .mez files and report back if anything useful info is gained.
Let's rip this game apart and make it into what it should be :
A fun game to play and a true heir to the BG/IWD series!
For Glory
I would imagine that in near future more Craft options will be availible as it's an important game feature.
The Brew Potion is heavily flawed, all 1st to 3rd lvl spells should be "brewable" , if the spell has a target of "self", or "person"
The item_creation.mez file isn't availible for editing until you install the CO8 patch AFAIK.
I strongly suggest all dedicated players to fool around with the .mez files and report back if anything useful info is gained.
Let's rip this game apart and make it into what it should be :
A fun game to play and a true heir to the BG/IWD series!
For Glory
Oh, When all else fail, put the Dwarf up front!
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
Originally posted by Greywulf
Those are the only two patches I have, and I am able to access my rules folder.
Maybe just double check:
ToEE folder -> Data folder -> Rules folder -> item_creation
I imagine you could also do a search on your computer for the document "item_creation" or "rules" folder.
seems to be a problem with the Co8 patch:
what I have done so far:
1. Installed TOEE
2. Installed the Atari patch
3. Installed the: TOEE Co8 200.exe patch (the latest (?) version including a set-up - cause I have no idea what to do with the .rar files.
(both patches launched from the directory with the toee.exe - don't know if that makes any difference)
what happened:
1. don't get the rules folder at any point - only
- art
- sound
- movies
I also used search for: item_creation.mes - on my TOEE folder and found nothing !
2. seems that at least the Co8 features: fogless towns & masterwork weapons don't work also...
....think I need some advice how to solve this problem...
...thanks in advance !
.
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
Originally posted by Greywulf
Sounds like you've got the wrong patch.
I heard there was a mod that eliminated fog of war, but that is not the Co8 2.0 patch that I have - that is something else.
the only patch I found is the TOEE Co8 200.exe you can download from the Co8 forum...
...and I installed thisone after the atari patch...
...if you have another patch please be so kind and give me the link...
...thanks !
EDIT: or did you use the .rar patch ?
.
Hmm - the 2.0 patch is the right one, but I do not have the fog lifted from my towns, and my patch was not a .rar
The link I used to download the patch I use is this one:
http://www.kasec.org/toee/TOEE_Co8_200.zip
I don't know why it would make a difference, since the patch itself should be the same, but who knows?
The link I used to download the patch I use is this one:
http://www.kasec.org/toee/TOEE_Co8_200.zip
I don't know why it would make a difference, since the patch itself should be the same, but who knows?
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact: