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Posted: Fri Apr 11, 2008 9:17 am
by GawainBS
I bought mine from Amazon.co.uk, which was 7£, including shipping.
It was no party.
It has a dry sense of humor, and you can customise your protagonist's face, hair, and clothing. (Granted, some outfits are less suited for adventure...)
It plays and feels a bit like Divine Divinity.
Posted: Sat Apr 12, 2008 1:12 pm
by Oskatat
funny, i was going to put on fable as good example. at night fall, shops close an many people head for the pub. as night gets old, more and more people leave for home
Posted: Mon Apr 14, 2008 9:47 am
by Domi_Ash
Heya, unfortunately, the game is not available form Canadian amazon, and States charges the full price plus draconian S&H, plus I got very mixed reviews and without a party... nah, I will pass on the Kult (not that I have time for another game, lol!)

Posted: Mon Apr 14, 2008 12:05 pm
by galraen
Well Morrowind 'fails' the 'test' and Oblivion 'passes' it, which leads one to the conclusion that the test is meaningless prattle by a journo filling space, as the first is in fact far superior to the second.
Posted: Mon Apr 14, 2008 2:32 pm
by rearviewmirror
galraen wrote:Well Morrowind 'fails' the 'test' and Oblivion 'passes' it, which leads one to the conclusion that the test is meaningless prattle by a journo filling space, as the first is in fact far superior to the second.
OK well my question is- which has a more realistic feel, as pertaining to the topic of the thread? What I mean is, according to PURELY superficial or physical characteristics, such as day/night cycles, which has a more realistic feel, that immerses you into the game- Fable or Morrowind?
Btw, do any of you remember playing the Pokemon games when you were younger? Remember the gbc Crystal game with the day night cycles, and phone and other cool features. those bring me into a game so take that into consideration.
Posted: Mon Apr 14, 2008 2:48 pm
by BlueSky
For me, personally.....Morrowind pulls you into a more realistic feeling....quests, sidequests, and lots of choices to make....
Fable was way too linear, forcing you to tackle quests in a certain order, limited map, and beaten in a couple of days....
Posted: Mon Apr 14, 2008 4:19 pm
by ross12694
i think fable 2 will have lots more options becuase in there first one you always make choices not to mention how AI reacts to day and night like trespassing after dark, guards and wives turning lights off, drunks going to the bar, civilians going to sleep, ect...
the only bad thing about morrowind is that you can never do everything in the game! i dont think its humanly possible