When given the option - what school of magic do you usually specialize in?
I tend to be drawn towards the lightning/air magic schools of magic
It must be something about those lightning bolts and thunder storms!
What offensive mage type do you like to create?
- JapanKitty
- Posts: 15
- Joined: Wed Jul 16, 2008 7:19 am
- Location: England
- Contact:
- prof. Moriarty
- Posts: 83
- Joined: Wed Nov 07, 2007 2:58 pm
- Location: Prime Material, a galaxy very, very very near.
- Contact:
I like to play a summoner with all kinds of monsters, undead etc. to do the fighting and giving me the XP and treasure (hehe) but an illusionist if I'm playing some kind of scoundrely mage. Think Ravnos. XD
Deus Vult!
prof. Moriarty
Deus Vult!
prof. Moriarty
"Sometimes it is better to light a flamethrower than to curse the darkness" - Terry Pratchett
-
- Posts: 584
- Joined: Sat Mar 31, 2007 9:44 am
- Location: The Netherlands
- Contact:
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Heh...did you use skeletons -without- amplify damage? That curse is a lifesaver for summoners.Ronan wrote:I play with the most offensive and destructive character there is (mostly fire). Of course I still make my defence as good I can get it (e.g. stonekin in NWN). I haven't liked summoners after I played as Necromancer in Diablo 2 and I couldn't beat anybody in act 4 in the second difficulty stage.
Personally, I like transmuters or ones that can buff themselves up in many various ways either through shapeshifting, increasing speed, dexterity, strength, health, or anything that'll help them survive when a few fireballs aren't enough.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
- prof. Moriarty
- Posts: 83
- Joined: Wed Nov 07, 2007 2:58 pm
- Location: Prime Material, a galaxy very, very very near.
- Contact:
When fireballs aren't enough, you're just not using enough of them.
Rule 34: "If you’re leaving scorch-marks, you need a bigger gun."
and
Rule 37: "There is no 'overkill.' There is only 'open fire' and 'time to reload.'"
Hm... Maybe an evoker is more my kind of a spellcaster. :laugh:
Deus vult!
prof. Moriarty
Rule 34: "If you’re leaving scorch-marks, you need a bigger gun."
and
Rule 37: "There is no 'overkill.' There is only 'open fire' and 'time to reload.'"
Hm... Maybe an evoker is more my kind of a spellcaster. :laugh:
Deus vult!
prof. Moriarty
"Sometimes it is better to light a flamethrower than to curse the darkness" - Terry Pratchett
I like to make a mage with above average damage output, but with some skills/spells that hinder/demoralize/curse the target. I'm not sure what school that'd be in the classic DnD setting. Nothing wrong with a good old fireball though, that cliché is so popular for a reason
When you compare a game to Oblivion, God kills a kitten.