Here are the rules
3 Main Classes:
Fighter
Archer (coming soon)
Mage
1 Die game (standard 1 - 6 die)
Player can choose 3 skills per encounter from the skill list below
The first roll indicates the power of the first skill
First roll x skill value
The second roll indicates the power of the second skill
Second roll x skill value
The third roll indicates the power of the third skill
Third roll x skill value
The fourth roll determines your defensive stance
Fourth roll x class AC
Fighter Skills:
Jab - 2
Swing - 3
Thrust - 4 (if you roll a 1 this attack doesn't hit)
Lunge - 5 (if you roll a 1 or 2 this attack doesn't hit)
Rage - 8 (if you roll a 1, 2 or 3 this attack doesn't it)
Mage Skills:
Magic Orb - 3
Lightning Strike - 6 (if you roll a 1 this attack doesn't hit)
Flame Strike - 9 (if you roll a 1 or 2 this attack doesn't hit)
Frost Strike - 9 (if you roll a 1 or 2 this attack doesn't hit)
Inferno - 15 (if you roll a 1, 2 3 or 4 this attack doesn't hit)
AC value:
Fighter - 8 - 50hp
Archer - 6 - 40hp
Mage - 4 - 35hp
An encounter will be added every couple of days
If your character survives the posted encounter, you may move onto the next!
More info coming soon!