Yes, those stats are good, although as a thief, you recieve no benefit for constitution over 16.
The two weapons you chose are alright to start with, given that you acquire a certain dagger early on. Personally, as a thief, I hardly ever used ranged combat. The best weapons however would probably be longswords... although you may choose not to get them.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
Your first character was better. More than 16 con doesn't grant extra HP and is nearly useless, but having 9 instead of 8 int and wis is totally useless.
Coot has asked a very relevant question.
Different races have different advantages. For a thief halflings are particularly good, with elves coming a good second due to the dexterity bonuses. If your character is human, it can be a good idea to dual class a fighter to a thief. That way you get the bonuses than Crenshinibon mentioned and you can also use potions and equipment that can only be used by fighters, potions of heroism, invulnerability, strength, composite bows for example.
Well, Bohman said that he probably didn't want to dual-class... but maybe multi-classing is an option? Fighter/thieves are among the most effective classes.
Bohman, are you by any chance soloing the game?
She says: Lou, it's the Beginning of a Great Adventure
A little while ago I created an Orc Assassin. Thief class, but not specifically a dex user. Good backstab, 19 Str. Got bored with after an hour or two.
Edit: scratch that, I thought this was the BG2 forum. I do use Tutu, but.. my mistake.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
I think that I am right in thinking that if you don't have a dex of 19 together with 65 in "open locks", you cannot get that VERY nice jewel in Candlekeep.
Pure class thieves aren't very good in BG. If you want a powerful thief take a multiclass or start as human fighter and dualclass after 3 levels for weapon specialisation.
I agree, but it doesn't really matter if you're not soloing. If your'e not soloing, the best thing to do is just get on with it and not to worry too much as to whether you've got the optimal team. Just enjoy!
I think thieves (primarily single class ones, as you won't be tempted to just be a hack and slash fighter) as well as bards are the funnest classes to play.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
In terms of gameplay, you don't really differ from a paladin or fighter, except that the fighter is more proficient in weapons and both, the paladin and ranger get spells later on. Also, the ranger can hide and the paladin can turn undead, which in my opinion is significantly weaker than the cleric's and thus doesn't have much use.
From the roleplaying point of view, the ranger provides interesting opportunities, especially with all the wilderness around. The stats are fine as they are.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
I agree, yes your stats are fine. I personally don't think that there is any advantage in being a ranger over a fighter unless you are going solo. If you play solo, you can use your stealth to discover enemies, retreat and then use necklace of missiles, oil of fiery burning etc. on them. In a party, you would use your thief for this tactic. This tactic is not for any and every foe, just the ones that are likely to cause you major problems. You can of course just sneak past your enemies, though the loss in experience might cause you problems later on.
There are different opinions as to the best time to dual her. Some say level four, others level six. If you wait, you get better constitution and weapons ability without sacrificing too much as far as her mage ability is concerned.
However, there is no right or wrong. Do what you want. You will learn more by trial and error.
Whilst I know ToSc pretty thoroughly, when it comes to Tutu, the opposite is true and I am having great fun making mistakes, as the games are sometimes incredibly different.