I'm kind of okay with gibs flying around when someone gets hit by violent magics. But I don't think that critical hits during swordplay and backstab should have to result into explosive death.
Is there a way to turn down the gibs setting for melee combat only? Or has it been modded before?
Gibs
Gibs
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- Silvanerian
- Posts: 455
- Joined: Thu Jun 21, 2001 10:00 pm
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I believe the 'chuckify' death is hardcoded in the game. I remember someone trying to make shadows 'fizzle' upon death in some mod, but it was apparently impossible to get around the 'chuckification'.
So basically, the only advise I have is do 10 damage or less per hit, as things only get chucked if reduced to -10 or more HP in a single hit.
Yeah, I know - crappy advise, eh? Hehe..
So basically, the only advise I have is do 10 damage or less per hit, as things only get chucked if reduced to -10 or more HP in a single hit.
Yeah, I know - crappy advise, eh? Hehe..
Qualis Artefix Pereo
Thanks, actually. Now I know enough to stop abusing Google. ![Smile :)](./images/smilies/)
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]