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Best rolled characters.

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate and Baldur's Gate: Tales of the Sword Coast expansion pack.
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Darth Malignus
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Best rolled characters.

Post by Darth Malignus »

What´s your best character roll of all time? I still get semi-turned on by the thought of my very first Elven Fighter/Thief:

18/86
19
17
16
16
14

Of course my computer back then suffered a horrible fate, meaning that I never got to save that character for future uses. I sometimes recreate him with Shadow Keeper for the sentimental reasons of it.

An Elven Fighter/Mage I played a lot with:

18/51
19
17
18
15
10

This Paladin of mine was of course nothing to scoff at, IMO, at least:

18/37
18
18
11
15
18

Now, I always bump Intelligence a bit, seeing that a certain Intelligence-draining critter much later on won´t get the best of my character in one single hit. I never really plan on making my main Characters the leader, unless I have the Charisma for it, so that isn´t a real priority.

Oh, I almost forgot this plain Fighter:

18/71
18
18
11
15
17

Now, after the different tomes in BG, they become a tad more powerful, of course.
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Crenshinibon
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Post by Crenshinibon »

Fighters are perhaps the easiest characters to roll for.

This is my roll (without doing so for an hour) for a bard (made especially for time usage):

18 -> 19
18 -> 19
15 -> 16
16 -> 17
4 -> 7
18 -> 19

Although I could have just as easily subtracted from Strength and found the level two scroll.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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kmonster
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Post by kmonster »

My best character was a human fighter with an 98/76 roll. 8 wisdom, all other stats 18.
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Jordoo
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Post by Jordoo »

Paladin When Finished With Tomes
18(56) 19
18 19
18 19
10 11
15 18
17 18

He pretty much just catsed protection from evil & power of holy might on himself and swated people around by the end of the game.
:) Once again time to give someone the boot to make room for Coran. LOL :)
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Revi
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Post by Revi »

I am trying out a chaotic evil character for the first time (well, I've tried a few before but those were always half-hearted attempts), and I made him a half-orc fighter.

I read somewhere that it is possible to raise the main character's Strength by a total of +6 if you play him through all of BGI, ToSC, BGII and ToB, and I wanted to give that a try. He took me ages to roll, because I really wanted to give him some decent Int, Cha and Wis as well (I mean, a lord of murder shouldn't be a witless brute, right?).

Morth, chaotic evil half-orc fighter:

19 Str
18 Dex
19 Con
16 Int
14 Wis
14 Cha

By the end of ToB I hope to have him at

25 Str
20 Dex
23 Con
18 Int
18 Wis
18 Cha

Fitting stats for a lord of murder, I think :)

Bite my shiny metal ass, Sarevok!
You now bear the awesome responsibility of the Metal "Unit". Gussets of wind, seams like reality, pockets of resistance, the seat of power, and legs as flared as your temper. Polish it well; the onus is now on you.
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wise grimwald
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Post by wise grimwald »

My fighter/mage/thief which I got without multiple re-rolling was
Str 18
Dex 18
Con 18
Int 18
Wis 18
Cha 4

After playing ToSc these became
Str 19
Dex 19
Co 19
Int 19
Wis 21
Cha 4
I gave the charisma tome to another character.
Of course using a well known exploit, his charisma was quickly up to 25 in SoA. :laugh:
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Revi
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Post by Revi »

I am curious which exploit you are talking about. I don't think I know it...

I don't think I will ever really need it (when I really want to cheat I just use SK) but I'm always interested in finding out more of this game's secrets.

I don't think I will use any exploits on my current playthrough. This is my first time playing an evil-aligned protagonist through the entire saga, so I want to take it very serious. Besides, it would be a waste of the ~2 hours spent rolling the character's original stats :laugh:

-Revi
You now bear the awesome responsibility of the Metal "Unit". Gussets of wind, seams like reality, pockets of resistance, the seat of power, and legs as flared as your temper. Polish it well; the onus is now on you.
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Sapience
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Post by Sapience »

I am going through the game with this Dwarven Berserker (with Tutu). He isn't exceptional but he has done a pretty darn good job so far. He is wearing the cloak from the fat man in Feldepost's Inn for the +2 charisma.

18/95 STR
17 DEX
19 CON
9 INT
12 WIS
16 CHA

Everything I need.

[url="http://img520.imageshack.us/img520/5568/torgsnaphn8.jpg"]http://img520.imageshack.us/img520/5568/torgsnaphn8.jpg[/url]
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wise grimwald
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Post by wise grimwald »

To answer Revi, the exploit is

SPOILERS highlight to read

To use the ring that raises charisma to 18 along with the staff found on the lich in the gate district. This staff lowers charisma from time to time. When it becomes negative your charisma wraps around to 25.
Make sure that you do not take off the ring when your charisma is zero.

The same can be done with Dexterity using Lum's machine at Watcher's Keep if you have a very low dexterity. That isn't worth the effort however, but it can be done.
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Varcan
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Post by Varcan »

Installed game, started creation then 15 mins later i got 18/00 strength and in total 98 points while watching Lost.

:cool:
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Sapience
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Post by Sapience »

Could someone explain to me what the number after the slash in the strength statistic means?

So, 18/99 or 18/00? Which one is better? I've always thought that the higher the better but I never questioned it.
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Nightmare
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Post by Nightmare »

The higher, the better, but 18/00 is the best you can roll. 18/01 is the lowest (value of one) and 18/00 is the highest (value of 100).
If nothing we do matters, then all that matters is what we do.
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wise grimwald
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Post by wise grimwald »

Recently rolled a paladin

Str 18
Dex 18
Con 18
Int 15
Wis 13
Cha 18

My best roll ever I believe
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Sain
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Post by Sain »

A human mage

Str-10
Dex-18
Con-18
Int-18
Wis-18
Cha-12
And without rolling more than 60 times.
"That dead... whatever that thing was, is really gross, but Hawaii is still very nice."
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wise grimwald
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Post by wise grimwald »

Sain wrote:Str-10
Dex-18
Con-18
Int-18
Wis-18
Cha-12
And without rolling more than 60 times.
A pretty good mage, particularly since it won't be long before you can buff the two areas of weakness, ie strength and charisma. Are you playing solo or with a party?
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Curry
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Post by Curry »

Sain wrote:Str-10
Dex-18
Con-18
Int-18
Wis-18
Cha-12
And without rolling more than 60 times.
Why did you give your mage WIS 18? If you're not gonna dual him to cleric you just wasted lots of points.
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
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Post by AvatarOfLight »

Human Paladin
18(something) Strength
18 Dexterity
18 Constitution
15 Intelligence
18 Wisdom
18 Charisma

Believe me, that took a while.

I didn't want to acquire one of the tomes of wisdom for moral reasons so end up with:
19 Strength
19 Dexterity
19 Constitution
16 Intelligence
20 Wisdom
19 Charisma

Unrelated but for the lulz. Stats at the end of ToB:

20 Strength
19 Dexterity
20 Constitution
17 Intelligence
22 Wisdom
21 Charisma
Sage plays a paladin,
because other classes would be frowned upon for laying their hands on a wounded companion
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wise grimwald
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Post by wise grimwald »

What moral reason? Surely after taking the tome to the high priestess, it would not be imoral to kill her. She is an evil priestess after all! Some paladins would have no scruples about wiping out the high priestess and everyone else in the temple.
If you have scruples about attacking non-hostile characters I understand, but I believe that there are ways of making her hostile.

It is that tome that you are referring to?
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Post by AvatarOfLight »

wise grimwald wrote:What moral reason? Surely after taking the tome to the high priestess, it would not be imoral to kill her. She is an evil priestess after all! Some paladins would have no scruples about wiping out the high priestess and everyone else in the temple.
If you have scruples about attacking non-hostile characters I understand, but I believe that there are ways of making her hostile.

It is that tome that you are referring to?
Correct and yes you can make her hostile by talking iirc.

You're not technically doing anything wrong by asking for the tome to help someone and then just resolving the matter by violence. But fact is I know it'll end in violence. I don't deal with people only to kill them afterward and keep the tome for myself :D
Sage plays a paladin,
because other classes would be frowned upon for laying their hands on a wounded companion
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Curry
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Post by Curry »

edit: stupid me
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
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