Im a sorcerer and want to go marauder as a second class. But im not sure - will magic effects from 2 staves work correctly on target and wont override each other?
Also, what is better as second class for sorcerer (/wizard) - imperial with heavy pole weaps or maradeur with light dual weaps? (talking only about magical staves here)
Noobie question on dual magic weapons and classes
duel wield
you cannot duel wield staves, poles, axes, hammers, maces, or anything that looks like it would weigh more than a swinging cod. kinda sucks. i will point out that duel wield does make you a heck of a lot tougher durring melee combat, mainly cause of the attack speed you keep them stunned. overall i would say stick with the best duel wield you can.
you cannot duel wield staves, poles, axes, hammers, maces, or anything that looks like it would weigh more than a swinging cod. kinda sucks. i will point out that duel wield does make you a heck of a lot tougher durring melee combat, mainly cause of the attack speed you keep them stunned. overall i would say stick with the best duel wield you can.
no dual wielding staves, though you can dual wield some staves with dagger of winter or something in your off hand IIRC.
I played a Wizard/Marauder and marauder was strong enough melee to kill trash/conserve spells...meanwhile Wizard was insane for tough enemies and nuking spells = attacked by 50 enemies at once then a coupla blast novas later just pick up the loot.
I played a Wizard/Marauder and marauder was strong enough melee to kill trash/conserve spells...meanwhile Wizard was insane for tough enemies and nuking spells = attacked by 50 enemies at once then a coupla blast novas later just pick up the loot.
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