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Noobie question on dual magic weapons and classes

Posted: Tue Oct 28, 2008 11:39 am
by Knjaz
Im a sorcerer and want to go marauder as a second class. But im not sure - will magic effects from 2 staves work correctly on target and wont override each other?
Also, what is better as second class for sorcerer (/wizard) - imperial with heavy pole weaps or maradeur with light dual weaps? (talking only about magical staves here)

Posted: Tue Oct 28, 2008 3:09 pm
by swcarter
It's been a while, but I don't think you can dual wield staves.

SWC

Posted: Thu Nov 06, 2008 1:20 pm
by terran698
duel wield

you cannot duel wield staves, poles, axes, hammers, maces, or anything that looks like it would weigh more than a swinging cod. kinda sucks. i will point out that duel wield does make you a heck of a lot tougher durring melee combat, mainly cause of the attack speed you keep them stunned. overall i would say stick with the best duel wield you can.

Posted: Thu Nov 06, 2008 1:33 pm
by Claudius
no dual wielding staves, though you can dual wield some staves with dagger of winter or something in your off hand IIRC.

I played a Wizard/Marauder and marauder was strong enough melee to kill trash/conserve spells...meanwhile Wizard was insane for tough enemies and nuking spells = attacked by 50 enemies at once then a coupla blast novas later just pick up the loot.