Well, there will be at least one indie game on that list, but I'm not sure if it's going to be
Natuk or
Teudogar.
I have played the
Natuk demo, but have not continued since I received the CD. To be honest, that's a game I hesitated before purchasing. As mentioned in my first post, story is minimal: it's a dungeon crawler with lots of fights. So I was afraid it would become very repetitive. I finally decided to buy it since I was having fun.
I have not played
Disciples of Steel, so I can't compare the two games, sorry.
One interesting feature of
Natuk is that you have an 8 characters party, so it's fun for diversity. But I read somewhere that you end up improving only two stats, so diversity is pretty gone (because experience gains are based on
intelligence and spellcasters use
strength to cast spells). That said, I don't know if that person was a powergamer of if he was saying it's the only successfull way. Personally, I did not go that way when I played the demo, but I didn't got far enough either to see if I was making good or a bad decisions.
I have tried many demos since I tried the
Natuk one, so I can't really remember the details. I don't remember if there were aimed shots for example, but I do remember that you could bleed and loose points each round for that, and I also think there were crippled limbs. (If I recall correctly you could loose an eye and have a permanent stat lost as a result.)
All I can really suggest is that you try the demo yourself and see if you like it. I'm sorry, but I can't be more precise. One reason for this is that I tend to approach demos differently than full games, since I play them when I don't have much spare time. I play them mostly to see if I am having fun and if I would like to continue with the full game, I don't tend to explore all the possibilities the game can offer.