Druid useage? *maybe a spoiler*
Posted: Fri Mar 20, 2009 2:25 pm
Back in December I posted here for party ideas, and they were good, but I ended up not getting off the ground with the game due to time constraints. Now I am back and here's my party:
1)bard
2)paladin
3)transmuter
4)ranger
5)fighter/thief
6)fighter/mage
Is there anything in there that's redundant or can be improved? On to my main question, should I replace one of the dual classed fighters with a pure druid so I can, among other things, cure the giant near the beginning of the game without having to come back later? Thanks very much.
1)bard
2)paladin
3)transmuter
4)ranger
5)fighter/thief
6)fighter/mage
Is there anything in there that's redundant or can be improved? On to my main question, should I replace one of the dual classed fighters with a pure druid so I can, among other things, cure the giant near the beginning of the game without having to come back later? Thanks very much.