So after BG2 i think it's time for IWD2.
I read a few threads before creatin' a new party and i'm a bit confused.
I read everywhere about multiclassin' but not in the "easy" way.
f.r:
lvl1-monk
lvl2-rogue
lvl3-druid
lvl4-10-rogue
etc.
Huh that seems a bit hard for someone new to the IWD2 rules.
A simple "pure"(without multiclassing) party can't make the game?
Or if it is that easy with a multiclassed party what are the easiest multiclassing options?
And one more thing. I read somewhere about class specific quest. What are classes that are a "must" because of those quest?
Thanks.
Party question
- szenhidrat
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Those complicated multiclassing instructions are directed at players who want a normal game, rather for cheaters who take every exploit to get their characters to the highest levels.
If you build such a party and play an honest game you'll have a hard time since you'll have to fight the battles without the options you're supposed to have at those points in the game if you crippled your casters by multiclassing.
Essential for an easy game are a cleric and an arcane caster who advance in their casting levels as fast as possible. A pure class druid and bard are also very useful.
Thieves/paladins/rangers/fighters don't suffer much from mixing however (but don't benefit much either).
If you build such a party and play an honest game you'll have a hard time since you'll have to fight the battles without the options you're supposed to have at those points in the game if you crippled your casters by multiclassing.
Essential for an easy game are a cleric and an arcane caster who advance in their casting levels as fast as possible. A pure class druid and bard are also very useful.
Thieves/paladins/rangers/fighters don't suffer much from mixing however (but don't benefit much either).
- szenhidrat
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- Joined: Sat Nov 11, 2006 1:22 pm
- Location: Hungary
- Contact:
Uh. Maybe i'm gettin' something wrong but ... i want to play a normal game.kmonster wrote:Those complicated multiclassing instructions are directed at players who want a normal game,
So with a "classic" fighter(maybe paladin) thief cleric mage (+bard and druid then) party it is possible to beat the game without too much trouble.kmonster wrote: Essential for an easy game are a cleric and an arcane caster who advance in their casting levels as fast as possible. A pure class druid and bard are also very useful.
Thieves/paladins/rangers/fighters don't suffer much from mixing however (but don't benefit much either).
Your standard party will surely be easier to play than the multiclass monsters if you don't mess up the character attributes.
Unlike in BG2 a pure rogue isn't bad. You gain 3 extra skillpoints per level, 1-6 extra sneak attack damage every two levels until the end and starting at level 10 you can pick special feats and get a bonus feat every three levels.
Most important for a rogue is high strength, if you don't maximize it he'll suck, no matter if you mix warrior levels or not.
There's of course also the option to create a rogue1/wizard who can easily handle all other thieving stuff if you don't want to do physical damage.
Unlike in BG2 a pure rogue isn't bad. You gain 3 extra skillpoints per level, 1-6 extra sneak attack damage every two levels until the end and starting at level 10 you can pick special feats and get a bonus feat every three levels.
Most important for a rogue is high strength, if you don't maximize it he'll suck, no matter if you mix warrior levels or not.
There's of course also the option to create a rogue1/wizard who can easily handle all other thieving stuff if you don't want to do physical damage.