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Which Secondary Classes to Pick?

Posted: Wed Jul 15, 2009 1:43 pm
by bushwhacker2k
I an an Urgoth warrior and I'm becoming a marauder and a deathlord, but I'm not sure what to take for my other 2 classes.

I might take rogue/trickster, for the thieving and nether magic bonuses and the magic weapon skill.

Ideas?

Posted: Wed Jul 15, 2009 3:50 pm
by swcarter
Deathlord is the toughest class to become, because of the heavy equipment requirements. So usually people pick secondary classes to help out with learning bonuses. Adept->Paladin works for this.

SWC

Posted: Wed Jul 15, 2009 4:01 pm
by Cionaoith
Mage/Battlemage is another good choice. Rogue classes don't give "enough" learning bonus for weapons and armor.

Posted: Thu Jul 16, 2009 10:05 am
by bushwhacker2k
What are 'Basic Weapon Skills'?

Paladin has Basic Weapon Skills, Parry and Rune Magic, Battlemage has Magic Weaponry, Repair and Arcane Magic... tough choice, I don't know which one I should go for.

Posted: Thu Jul 16, 2009 10:13 am
by bushwhacker2k
BTW, if I go Paladin, will I gain the armor learning bonus from fighter, marauder, adept AND paladin?

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Ah, sorry about double-post, didn't occur to me until I posted >_<

Posted: Thu Jul 16, 2009 11:11 am
by Cionaoith
Yes. Learning bonuses "stack", so every class that you gain which gives a bonus, will add to the learning bonus that you already have.

"Basic weapons" are light, medium, and heavy weapons. I think polearms are included, as well, but I'm not sure (I don't see any classes that offer learning bonuses for polearms, so they probably are). I only use polearms when absolutely necessary (one time through the entire game), so I never paid attention. Thrown weapons and archery are not - neither are light/medium dual weapons abilities.