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Druid Question

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dzidek1983
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Druid Question

Post by dzidek1983 »

I know that the phisical stats when shifted don't stack. But if i wear a fire resistance ring and wield a club that has a stun opponent on hit ability will i still have this resistances or other feats when i am shifted. It worked in BG2 but i'm new to NWN2 :P
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baron667
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Post by baron667 »

rings should still apply, unless stated otherwise in the description or you incur in some bug.

forget about the club. while shape-shifted you get a so-called natural weapon.

feats will depend on what they do. weapon finesse will apply for natural weapons for instance, but your str might exceed your dex while shifted - and many similar examples could be made.
just read the descriptions of each.
No images allowed? :mad: WTF
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dzidek1983
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Post by dzidek1983 »

weapon focus: unarmed etc. will it apply for the shifted claws ???
hmm how about two weapon fighting... does unarmed count as a one weapon or does each hand count as one???
can i power attack when shifted or disarm or knockdown?
can i cast flaiming weapon on myself while shifted to get a bear with fire attack bonus? :D

these are the things i need to know :D
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Loki[D.d.G]
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Post by Loki[D.d.G] »

dzidek1983 wrote:hmm how about two weapon fighting... does unarmed count as a one weapon or does each hand count as one???
No. It's not applicable. As for the rest I'm not a 100% sure and thus won't risk a reply :p
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Scottg
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Post by Scottg »

dzidek1983 wrote:weapon focus: unarmed etc. will it apply for the shifted claws ???
hmm how about two weapon fighting... does unarmed count as a one weapon or does each hand count as one???
can i power attack when shifted or disarm or knockdown?
can i cast flaiming weapon on myself while shifted to get a bear with fire attack bonus? :D

these are the things i need to know :D
Unarmed attack bonus counts with the Wild Shapes, but they do not with Elemental and Plant Shapes. For those others I believe it's a "creature attack". I'm unsure about Epic forms. Weapon Specialization does not, (..so no extra damage).

Two weapon fighting requires the use of weapons, so no it doesn't work. A Monk's Flurry of Blows DOES work. ;) (..it is activated on the lower right-hand corner of the screen.)

Any special ability on the lower right-hand side of your screen you can perform while Shape-Shifted. Disarm and Knockdown are abilities that are "dragged" from your character sheet and placed on the left-hand "quick bar" list - so they don't work while shifted. (..more over you can't activate any item you carry that isn't story-scripted.) This does leave Power Attack and Improved Power Attack available. (..An FB level 5 can still add to the power attacks damage.)

Abilities that don't need activation still count as well: like the "cleaves". Whirlwind on the other hand does not (because it's an activated attack taken from the character sheet).

Any additional damage effect that has a time period (like Divine Might), can only be activated before shifting. (..of course it won't last very long either.)

Spells can be cast (while Shape-Shifted) only if you have the feat: Natural Spell.

Additional Info.:

Wild Shape - NWN2Wiki, the Neverwinter Nights 2 wiki - Races, classes, skills, and more

Plant Shape - NWN2Wiki, the Neverwinter Nights 2 wiki - Races, classes, skills, and more

Elemental Wild Shape - NWN2Wiki, the Neverwinter Nights 2 wiki - Races, classes, skills, and more

Particularly note the additional info starting from "Specific Feat Notes" heading and continuing down from there:

http://nwn2.wikia.com/wiki/Druid

Final note: Spending a feat on a Deinonychus pet (SOZ expansion required), can provide a *better* buffed attack melee'er than you are (level for level). You *can* however achieve better damage than a Deinonychus can. Remember though that it/Deinonychus only gets better if you continue as a Druid (only).
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