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Which to choose?

Posted: Wed Mar 23, 2005 10:04 am
by Piff
Right now I'm in chapter 5 about to finnish the quest to get a henchmen. So My question is which henchman should i choose? Right now i have a defense paladin from chapter 2. Should i change him or keep him? Im a Paliden by the way with 20 skill in thorns.

Posted: Wed Mar 23, 2005 10:18 am
by Nasuke
[QUOTE=Piff]Right now I'm in chapter 5 about to finnish the quest to get a henchmen. So My question is which henchman should i choose? Right now i have a defense paladin from chapter 2. Should i change him or keep him? Im a Paliden by the way with 20 skill in thorns.[/QUOTE]

Which class is it that your about to get as a henchman?I forgot which one it is in ch#5. Usually the henchmen get better and better so you should get whoever it is.

Posted: Wed Mar 23, 2005 10:45 am
by Piff
barbarian

Posted: Wed Mar 23, 2005 11:28 am
by Nasuke
Hmm, i think you should, mainly cause they get better, OH, but if your current henchman has lvled up nicely dont, esspecially if you like him.

Posted: Wed Mar 23, 2005 11:51 am
by moltovir
Wait until you reach Nightmare difficulty and then pick either a might or a holy freeze aura merc :)

Posted: Wed Mar 23, 2005 9:43 pm
by Casserole
If you are building a paladin that relies on thorns, then I would go with a merc from act 5. Your current merc will raise your defense, making it harder for monsters to hit you. If monsters can't hit you then your thorns aura is wasted. An act 5 merc will make a decent meat shield to soak up some of the hits and will be able to dish out more damage. Try getting a high end damage 2-handed sword and some life leech for the barb/merc. However, once you get to act 2 in NM, I would follow Moltovir's advice and get a might merc.

Posted: Thu Mar 24, 2005 12:53 am
by Lonelypilgrim
My opinion is that stay with your Henchman what you have now and then get one from Kurast(the wizard)when you are in Nightmare difficulty.

Posted: Thu Mar 24, 2005 2:02 am
by Deadalready
Combat/Normal Difficulty: Jab/Prayer
Combat/Nightmare Difficulty: Jab/Thorns
Combat/Hell Difficulty: Jab/Prayer
Defense/Normal Difficulty: Jab/Defiance
Defense/Nightmare Difficulty: Jab/Holy Freeze
Defense/Hell Difficulty: Jab/Defiance
Offense/Normal Difficulty: Jab/Blessed Aim
Offense/Nightmare Difficulty: Jab/Might
Offense/Hell Difficulty: Jab/Blessed Aim

~

Since you're a paladin I'd personally go with a merc from Act 2 and get two auras for the price of one.