Ideas for KOTOR 3
- Macen Press
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Ideas for KOTOR 3
I know there is all ready posts but there are to many posts so im starting another thread.
In kotor 3.I would like to see a the playable character start off in an academy under the training of Brienna(Handmaiden). Then she will tell you about the exile and then your quest would to be tofind the exile and revan.I would not like to see carth or bastila as playable characters as that would take away the whole create your own character concept.
In kotor 3.I would like to see a the playable character start off in an academy under the training of Brienna(Handmaiden). Then she will tell you about the exile and then your quest would to be tofind the exile and revan.I would not like to see carth or bastila as playable characters as that would take away the whole create your own character concept.
"Fear attracts the fearful, the strong, the weak, the innocent, the corrupt. Fear, fear is my ally."
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- Macen Press
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nah id want it to be about revan to be honest. cause they left way to many mysteries about him kind of and i want to go to the outer rim worlds and like travel round un-known space meeting new races and like meet some more kind of rakata (i tihnk thats how you spell it) but like id think that would be cool
I'm thinking whatever happens will have to move pretty quickly to the outer rim.
the only problem I forsee with being a traditional 'padawan' is that most padawans are starting their training at oh... about 3 years old or whatnot.
They've already 'bent' those rules quite a bit in the first 2 games...
I'd like the game to start even earlier than KOTOR 2... (at least for the opening) perhaps you're a jedi (or sith) who encounters Darth Nihilus early on (before he is the big bad planet killer) and your one of his first 'victims.' Like he did with Traya, he could sap you of your force powers and leave you for dead... (perhaps you could even be his pre-Visas apprentice and your coup against your sith master failed miserably...)
Then you discover, years later, (after he is defeated) that from his death your connection to the force is slowly reforming... as the creature that 'consumed' the force that was in you has died, all that which he devoured is re-released into the galaxy- and your connection to the force is slowly making its way back to you.
Plus, this would give us a better look at Nihilus, who, IMHO, should have been the toughest of the 'Sith Lords' and not the easiest as he seemed to be to me... Always felt they short changed the man. Kinda like Darth Maul. Cool bad guy, gone too quick...
Maybe you were already in the outer rim hunting him down for whatever reason... that would leave you in the right place at the right time to discover what Revan and the Exile were up to...
I like the way 2 used dialogue options to set the stage for Revan... would be nice if they could do something similar in this game... by what you say early on, you decide if Revan and the Exile are Sith or Jedi or one of each... would be interesting to see where that dynamic makes the story line go
the only problem I forsee with being a traditional 'padawan' is that most padawans are starting their training at oh... about 3 years old or whatnot.
They've already 'bent' those rules quite a bit in the first 2 games...
I'd like the game to start even earlier than KOTOR 2... (at least for the opening) perhaps you're a jedi (or sith) who encounters Darth Nihilus early on (before he is the big bad planet killer) and your one of his first 'victims.' Like he did with Traya, he could sap you of your force powers and leave you for dead... (perhaps you could even be his pre-Visas apprentice and your coup against your sith master failed miserably...)
Then you discover, years later, (after he is defeated) that from his death your connection to the force is slowly reforming... as the creature that 'consumed' the force that was in you has died, all that which he devoured is re-released into the galaxy- and your connection to the force is slowly making its way back to you.
Plus, this would give us a better look at Nihilus, who, IMHO, should have been the toughest of the 'Sith Lords' and not the easiest as he seemed to be to me... Always felt they short changed the man. Kinda like Darth Maul. Cool bad guy, gone too quick...
Maybe you were already in the outer rim hunting him down for whatever reason... that would leave you in the right place at the right time to discover what Revan and the Exile were up to...
I like the way 2 used dialogue options to set the stage for Revan... would be nice if they could do something similar in this game... by what you say early on, you decide if Revan and the Exile are Sith or Jedi or one of each... would be interesting to see where that dynamic makes the story line go
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed."
-albert einstein
-albert einstein
- Chimaera182
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The way it's been explained on why Nihilus was such a pansy is because he tried to rip the Force from the Exile, the way he did Traya. What Nihilus encountered instead of raw Force was the gaping maw, the wound, what Kreia looked at as the death of the Force. Since Nihilus gains his power by sapping the Force strength from others, by using that power of his on the Exile weakened him instead of strenghtening him. Lame, I know, but at least it works.
There were two things I wanted to bring up, but since I didn't know where else to post it, I'll say it here.
I was playing KotOR I today, and while I was talking to HK-47 after I fixed him and learned of his employment to a Hutt on Sleyeheron, he mentioned the Exchange's retaliation against the Hutt. I was under the impression--probably a wrong impression--that G0-T0 formed the Exchange. I know he led it, and maybe I'm dead wrong, but if G0-T0 did form the Exchange, he didn't exist in the first game, so how would that work? (Now that I'm writing it out, I'm thinking I'm definitely dead wrong, but I swore G0-T0 gave me the impression that he did, in fact, create the Exchange in order to fulfill his duties; maybe he just took over the joint and used it to his advantage)
The second thing had to do with Mandalore. When you're on Kashyyyk in the Shadowlands, and you kill those Mandalorians, they have datapads. One of them said something TO Mandalore. I was under the impression there were no new Mandalores after the Mandalorians were defeated at Malachor V. And they don't get a new Mandalore until Canderous found the helmet and claimed the rank of Mandalore for himself.
As for returning characters... there's a reason we got guaranteed the three return characters in II that were in I: they were, without a doubt, the ONLY characters who would've survived no matter your choices in the first game. HK-47 and T3 are droids and will follow you, although HK will do it more gleefully, if such a word can be ascribed to a droid. Canderous sticks by you because he respected Revan, warrior to warrior. Everyone else is iffy. Carth, Mission, and Zaalbar could be stranded on the Rakatan homeworld (and if you were a woman, Carth could come up to Star Forge and get his annoying head cut off). Jolee and Juhani could have been killed on top of the Rakatan temple. Bastila could be brought back to the light, could join you as a Sith, or could be killed on the Star Forge. If we want characters back in KotOR III, it has to be people who wouldn't be affected by choices made in I and II, and that leaves so few people. I recall someone mentioning a reason that so much content was cut from KotOR II was because so much of your party gets killed at the end. Well, since the content was cut, it's now possible for the majority of your party in II to be in III. Although maybe they'll be in it passively, like Carth and Bastila were in II (if you chose the light side ending to I, you see them in the game).
There were two things I wanted to bring up, but since I didn't know where else to post it, I'll say it here.
I was playing KotOR I today, and while I was talking to HK-47 after I fixed him and learned of his employment to a Hutt on Sleyeheron, he mentioned the Exchange's retaliation against the Hutt. I was under the impression--probably a wrong impression--that G0-T0 formed the Exchange. I know he led it, and maybe I'm dead wrong, but if G0-T0 did form the Exchange, he didn't exist in the first game, so how would that work? (Now that I'm writing it out, I'm thinking I'm definitely dead wrong, but I swore G0-T0 gave me the impression that he did, in fact, create the Exchange in order to fulfill his duties; maybe he just took over the joint and used it to his advantage)
The second thing had to do with Mandalore. When you're on Kashyyyk in the Shadowlands, and you kill those Mandalorians, they have datapads. One of them said something TO Mandalore. I was under the impression there were no new Mandalores after the Mandalorians were defeated at Malachor V. And they don't get a new Mandalore until Canderous found the helmet and claimed the rank of Mandalore for himself.
As for returning characters... there's a reason we got guaranteed the three return characters in II that were in I: they were, without a doubt, the ONLY characters who would've survived no matter your choices in the first game. HK-47 and T3 are droids and will follow you, although HK will do it more gleefully, if such a word can be ascribed to a droid. Canderous sticks by you because he respected Revan, warrior to warrior. Everyone else is iffy. Carth, Mission, and Zaalbar could be stranded on the Rakatan homeworld (and if you were a woman, Carth could come up to Star Forge and get his annoying head cut off). Jolee and Juhani could have been killed on top of the Rakatan temple. Bastila could be brought back to the light, could join you as a Sith, or could be killed on the Star Forge. If we want characters back in KotOR III, it has to be people who wouldn't be affected by choices made in I and II, and that leaves so few people. I recall someone mentioning a reason that so much content was cut from KotOR II was because so much of your party gets killed at the end. Well, since the content was cut, it's now possible for the majority of your party in II to be in III. Although maybe they'll be in it passively, like Carth and Bastila were in II (if you chose the light side ending to I, you see them in the game).
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
- Chimaera182
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Speaking of playing KotOR I, I'm on the Rakatan homeworld now, and I noticed something I never did before.
Usually, I go to the Elders first; never think to go to the One's camp first, although I know I have once. Well, I agreed to help the One (the other time I went, I swear I told him I sided with him but betrayed him [again]) and I was talking to the Loremaster. He said, when you ask him what happened to the First Empire, "Also, in scattered fragments and records, we have heard of a people being found... a people unlike the Rakata but taking our form, who waged a monumental war that tore civilization apart. What this war was, or who those beings were we do not know, but they are the demons of our legends now. We believe them to be gone, wiped out in that vast conflagration, but we cannot know for sure..." I know the First Empire was supposed to have suffered a colossal civil war along with the great plague, and maybe that's what this is: those corrupted by their power sought to overthrow the First Empire, fighting ensued, and the Empire was destroyed as a result (much like what happened between the Sith and Republic in both games). The "people unlike the Rakata" made me think of whoever the threat was Kreia mentioned, but "taking our form," maybe not. But if they still exist, and truly were the cause of the downfall of the First Empire, seems we have our mysterious enemy Revan went to fight.
Usually, I go to the Elders first; never think to go to the One's camp first, although I know I have once. Well, I agreed to help the One (the other time I went, I swear I told him I sided with him but betrayed him [again]) and I was talking to the Loremaster. He said, when you ask him what happened to the First Empire, "Also, in scattered fragments and records, we have heard of a people being found... a people unlike the Rakata but taking our form, who waged a monumental war that tore civilization apart. What this war was, or who those beings were we do not know, but they are the demons of our legends now. We believe them to be gone, wiped out in that vast conflagration, but we cannot know for sure..." I know the First Empire was supposed to have suffered a colossal civil war along with the great plague, and maybe that's what this is: those corrupted by their power sought to overthrow the First Empire, fighting ensued, and the Empire was destroyed as a result (much like what happened between the Sith and Republic in both games). The "people unlike the Rakata" made me think of whoever the threat was Kreia mentioned, but "taking our form," maybe not. But if they still exist, and truly were the cause of the downfall of the First Empire, seems we have our mysterious enemy Revan went to fight.
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
[QUOTE=Chimaera182]Speaking of playing KotOR I, I'm on the Rakatan homeworld now, and I noticed something I never did before.
Usually, I go to the Elders first; never think to go to the One's camp first, although I know I have once. Well, I agreed to help the One (the other time I went, I swear I told him I sided with him but betrayed him [again]) and I was talking to the Loremaster. He said, when you ask him what happened to the First Empire, "Also, in scattered fragments and records, we have heard of a people being found... a people unlike the Rakata but taking our form, who waged a monumental war that tore civilization apart. [/QUOTE]
The 'species' of Sith, perhaps?
Pretty interesting. I seem to remember also reading someone say that the Sith had manipulated the Mandalorians into starting the war against the republic. And not the Exar Kun war, which they faught on the Sith's side... but the Mandalorian war. Revan and Malak were neither of them Sith at the onset of the Mandalorian agression (in non-Republic Space) though they may have arguably been headed down that road by the time the Mandalorians struck against the Republic.
Was this the 'Sith threat' Revan learned about and was preparing for and left to confront? Who were these Sith? The "True" Sith Krea said exsisted beyond the outer rim?
I don't know, but I'm looking forward to finding out
Coincidentally, I've been replaying 1 as well and it's nice to discover new stuff still I didnt resolve or bump into my first half dozen times playing the game... specifically finding the 'spice' that Rodian on Korriban was after...
What was interesting is the delivery you make FOR him after you give him the package... if you sneak a peek at it even after being warned not to. It was very interesting stuff I hadnt noticed even after playing the game several times through.
For anyone who was in my position of never being able to find the missing shipment for the rodian on Korriban,
Spoiler:
You have to boost your "Awareness" skill pretty high to find the Rodian's Spice. I think, with special goggles, gauntlets, etc, mine was a bit over 30 when I 'saw' the secret compartment. If you give the Rodian the Spice, he gives you something like 500 or 1000 credits, I cant remember. Then he offers you a job taking a package to someone and warns you repeatedly not to look into it.
If you 'sneak a peek' you find interesting place, but run the risk of never leaving that place... Id suggest saving before you look at it.
The "Package" is apparently a prison for a Rakatan constructed, apparently, during the heyday of their empire. The 'prisoner' seems cordial enough, and some of the things he mentions are interesting, as is the fact that he's almost too pleasant to be your typical 'prisoner.' When competing for your freedom, pay attention to some of his early statements and choose your dialoge appropriately when available. He basically tells your right off what he isn't good at, and if you manage it, it will come back to haunt him when competing for your freedom.
Usually, I go to the Elders first; never think to go to the One's camp first, although I know I have once. Well, I agreed to help the One (the other time I went, I swear I told him I sided with him but betrayed him [again]) and I was talking to the Loremaster. He said, when you ask him what happened to the First Empire, "Also, in scattered fragments and records, we have heard of a people being found... a people unlike the Rakata but taking our form, who waged a monumental war that tore civilization apart. [/QUOTE]
The 'species' of Sith, perhaps?
Pretty interesting. I seem to remember also reading someone say that the Sith had manipulated the Mandalorians into starting the war against the republic. And not the Exar Kun war, which they faught on the Sith's side... but the Mandalorian war. Revan and Malak were neither of them Sith at the onset of the Mandalorian agression (in non-Republic Space) though they may have arguably been headed down that road by the time the Mandalorians struck against the Republic.
Was this the 'Sith threat' Revan learned about and was preparing for and left to confront? Who were these Sith? The "True" Sith Krea said exsisted beyond the outer rim?
I don't know, but I'm looking forward to finding out
Coincidentally, I've been replaying 1 as well and it's nice to discover new stuff still I didnt resolve or bump into my first half dozen times playing the game... specifically finding the 'spice' that Rodian on Korriban was after...
What was interesting is the delivery you make FOR him after you give him the package... if you sneak a peek at it even after being warned not to. It was very interesting stuff I hadnt noticed even after playing the game several times through.
For anyone who was in my position of never being able to find the missing shipment for the rodian on Korriban,
Spoiler:
You have to boost your "Awareness" skill pretty high to find the Rodian's Spice. I think, with special goggles, gauntlets, etc, mine was a bit over 30 when I 'saw' the secret compartment. If you give the Rodian the Spice, he gives you something like 500 or 1000 credits, I cant remember. Then he offers you a job taking a package to someone and warns you repeatedly not to look into it.
If you 'sneak a peek' you find interesting place, but run the risk of never leaving that place... Id suggest saving before you look at it.
The "Package" is apparently a prison for a Rakatan constructed, apparently, during the heyday of their empire. The 'prisoner' seems cordial enough, and some of the things he mentions are interesting, as is the fact that he's almost too pleasant to be your typical 'prisoner.' When competing for your freedom, pay attention to some of his early statements and choose your dialoge appropriately when available. He basically tells your right off what he isn't good at, and if you manage it, it will come back to haunt him when competing for your freedom.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed."
-albert einstein
-albert einstein
- Darth Zenemij
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Yes the Speices of the sith is what I have been thinking that was. And the spoiler that you have mentionded makes me want to go play that level, mote.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
- Chimaera182
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I've done the Rakatan prison box many times, but for some reason I never tire of it. The riddles, to me at least, were real easy; I only failed once, and that was intentional (I wanted to see what would happen). I like milking the people in the game for history, especially him; I also like to drag the history out of the Sand People, but then I purposely ask a question to piss them off. So much experience, so little time.
I was thinking about my comment about the enemy we may be facing... If you've read the New Jedi Order series, you know about the Yuuzhan Vong, and how they were expelled from their galaxy. I always assumed they had conquered the galaxy but were somehow kicked out, but it seems their own homeworld did the work for them; if that's the case, I can't see one world throwing the entire species out of the galaxy, they must've just been expelled from that world. I wondered if, maybe, just maybe, they had come from the Star Wars galaxy and kind of took a trip in the space between galaxies for a while, then looped around and came back without realizing it. But between the rocky ship that fired plasma that Canderous found and the "people unlike the Rakata but taking our form," the threat we'll be facing is starting to look more and more like the Yuuzhan Vong. That whole "taking our form" just screams ooglith masquer. But they abhore technology and were reputed to be at war with a civilization that relied heavily on technology, which the galaxy certainly is in Star Wars, both in KotOR's time and in NJS's time. Plus, if someone's intentionally blinding a section of the galaxy to the Force, what better cover could they have? (Of course, if I recall correctly, the planet stripped the Force from them after they became so wretched and violent, and then cast them out, so maybe that theory doesn't hold water).
I was thinking about my comment about the enemy we may be facing... If you've read the New Jedi Order series, you know about the Yuuzhan Vong, and how they were expelled from their galaxy. I always assumed they had conquered the galaxy but were somehow kicked out, but it seems their own homeworld did the work for them; if that's the case, I can't see one world throwing the entire species out of the galaxy, they must've just been expelled from that world. I wondered if, maybe, just maybe, they had come from the Star Wars galaxy and kind of took a trip in the space between galaxies for a while, then looped around and came back without realizing it. But between the rocky ship that fired plasma that Canderous found and the "people unlike the Rakata but taking our form," the threat we'll be facing is starting to look more and more like the Yuuzhan Vong. That whole "taking our form" just screams ooglith masquer. But they abhore technology and were reputed to be at war with a civilization that relied heavily on technology, which the galaxy certainly is in Star Wars, both in KotOR's time and in NJS's time. Plus, if someone's intentionally blinding a section of the galaxy to the Force, what better cover could they have? (Of course, if I recall correctly, the planet stripped the Force from them after they became so wretched and violent, and then cast them out, so maybe that theory doesn't hold water).
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
- Darth Zenemij
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Well, the jedi I must say have a bad way of viewing things.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
- Chimaera182
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- Darth Zenemij
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Spoilers
Them just sitting there doing nothing while all the jedi who fought at malachor, they led them to meaningless deaths, for no absolute reason. So many fell to the dark side, and were exiled beacuse of the actions of the jedi council.
Them just sitting there doing nothing while all the jedi who fought at malachor, they led them to meaningless deaths, for no absolute reason. So many fell to the dark side, and were exiled beacuse of the actions of the jedi council.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
- Chimaera182
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I think that was pretty much the point of KotOR II: to show that the Jedi Council had erred terribly. I was talking to Kreia after a heartfelt and meaningful discussion with Hanharr (this is only the second time in like 8 games I've ever had him, even though I've only been a light-sider once), and she gives you that lesson on strength. She claims how the Sith and Jedi cling so rigidly to their beliefs and codes, and some other stuff. She's not too fond of either side, and she definitely doesn't like it when you go too far to either side. She wants you to be neutral and to get the job done efficiently, but not to go out of your way to help others or inflict harm on others (lol she was so pissed at me earlier after I healed Geriel, and again later when I told Saquesh that Geriel was sick [even though I'd healed him] and that he should have Geriel killed before the illness spreads). She approaches something close to an "ends justifies the means" sort of person, which is why she detests the Jedi Council so much; Revan and his/her followers got the job of beating the Mandalorians done, but instead of complimenting, condoning, or understanding why they went to war, they condemn them without a second thought. Then, when Revan came back and invaded the Republic, the Council didn't even hesitate to fight back like they did against the Mandalorians; they sent young Jedi like Bastila right to the front lines. They didn't try to "understand" why Revan was invading the Republic, either.
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
- Macen Press
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One thing they never finished in number 2 is the hk factory and i think we should see a storyline that involves this even ifit is just a little side story but i would like 2 get tothe bottom ofthis story.
"Fear attracts the fearful, the strong, the weak, the innocent, the corrupt. Fear, fear is my ally."
- Chimaera182
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[QUOTE=Macen Press]One thing they never finished in number 2 is the hk factory and i think we should see a storyline that involves this even ifit is just a little side story but i would like 2 get tothe bottom ofthis story.[/QUOTE]
As you may have heard, the HK factory was cut material from KotOR II. There's a group of people trying to restore much of the cut material from KotOR II, and the HK factory was one of them. If there are any HK-50s in III, it's likely they'll just be remnants anyway.
I'm still curious as to how anyone got the schematics on HK-47 to build the HK-50s. Also, G0-T0 implies that the HK-50s' original mission was to hunt down the exile; the bounty placed on the exile was just convenient to them. One wonders why. If anyone had access to HK-47, it was Revan, and if anyone knew about the exile (especially what happened to him/her), it was Revan. Makes you think.
As you may have heard, the HK factory was cut material from KotOR II. There's a group of people trying to restore much of the cut material from KotOR II, and the HK factory was one of them. If there are any HK-50s in III, it's likely they'll just be remnants anyway.
I'm still curious as to how anyone got the schematics on HK-47 to build the HK-50s. Also, G0-T0 implies that the HK-50s' original mission was to hunt down the exile; the bounty placed on the exile was just convenient to them. One wonders why. If anyone had access to HK-47, it was Revan, and if anyone knew about the exile (especially what happened to him/her), it was Revan. Makes you think.
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
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Fable?
another idea i had for the game is a lot like a game called Fable (heard of it?)
my idea is that you are a child on coruscant who is found to be strong in the force at a young age, you are taken in by the jedi council on coruscant and sent to a jedi temple on another planet far away from your family. After your jedi training you go back to coruscant to see your family again only to find they have all been killed by a group of bandits (or maybe bounty hunters). your choices begin here. you take your lightsaber and track down the bounty hunters. on your way you become acquainted with several other jedi, droids, etc. until you finally reach your goal (the leader of the bounty hunters) you then find that the leader is the very man that discovered you to be strong in the force. you now have your final choice. he tries to defend himself by saying that he had no choice, he was paid or threatened. you can now either kill him, let him live, or join him.
another idea i had for the game is a lot like a game called Fable (heard of it?)
my idea is that you are a child on coruscant who is found to be strong in the force at a young age, you are taken in by the jedi council on coruscant and sent to a jedi temple on another planet far away from your family. After your jedi training you go back to coruscant to see your family again only to find they have all been killed by a group of bandits (or maybe bounty hunters). your choices begin here. you take your lightsaber and track down the bounty hunters. on your way you become acquainted with several other jedi, droids, etc. until you finally reach your goal (the leader of the bounty hunters) you then find that the leader is the very man that discovered you to be strong in the force. you now have your final choice. he tries to defend himself by saying that he had no choice, he was paid or threatened. you can now either kill him, let him live, or join him.
She's got a smile that, it seems to me, reminds me of childhood memories, where everything is as fresh as the bright blue sky.
- stormcloud
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