Debuff bug
Posted: Mon Nov 21, 2005 7:01 pm
Curse bug?
One of my characters is a fighter dual to a combat mage.
The reason is to make him able to autocast an agressive curse (Damage Over Time) in order to keep the aggro. This works really well.
My problem comes when I try to increase the power of the curse, by adding points into the appropriate skill or by increasing intelligence.
The curse details show a (theorical) appropriate increase in terms of duration, damage per second, etc.
However, when applying it to ennemies, this is the other way around, I mean, the damage of the DOT is lower than before!
I tested that several times on the exact same ennemies (same name, same level).
The more you increase the power, the less damage you do.
Really annoying bug.
Has anyone experienced the same issue?
If yes, is there any fix available?
Thanks in advance.
One of my characters is a fighter dual to a combat mage.
The reason is to make him able to autocast an agressive curse (Damage Over Time) in order to keep the aggro. This works really well.
My problem comes when I try to increase the power of the curse, by adding points into the appropriate skill or by increasing intelligence.
The curse details show a (theorical) appropriate increase in terms of duration, damage per second, etc.
However, when applying it to ennemies, this is the other way around, I mean, the damage of the DOT is lower than before!
I tested that several times on the exact same ennemies (same name, same level).
The more you increase the power, the less damage you do.
Really annoying bug.
Has anyone experienced the same issue?
If yes, is there any fix available?
Thanks in advance.