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Gothic controls

Posted: Tue Oct 13, 2009 5:17 pm
by zippythezip
I have tried Gothic 1 but just cant handle the key control system, so are the other Gothic games the same? I am playing Risen and want to know if the controls can be be made similar?

Posted: Tue Oct 13, 2009 8:22 pm
by DesR85
zippythezip wrote:I have tried Gothic 1 but just cant handle the key control system, so are the other Gothic games the same? I am playing Risen and want to know if the controls can be be made similar?
Both Gothic 1 & 2 use the same control system (e.g. Ctrl+up to equip/use stuff, Ctrl+direction keys for different attacks).

Gothic 3 onwards is more streamlined where the left mouse button is enough to attack/equip/use/interact. Combat is still unsatisfactory, though, even though it is an improvement over both Gothics 1 & 2.

Risen follows the same control scheme as Gothic 3, but the combat is much better. Just as long as you are good with the combos and keep blocking, you'll be fine. ;)

Posted: Tue Oct 13, 2009 8:44 pm
by fable
DesR85 wrote:Both Gothic 1 & 2 use the same control system (e.g. Ctrl+up to equip/use stuff, Ctrl+direction keys for different attacks).
I think that Gothic 2 lets you reconfigure the control system (but it's been years since I've played, so I could be wrong).

Posted: Wed Oct 14, 2009 4:35 pm
by zippythezip
thanks guys, i will try gothic 3 next

Posted: Wed Oct 14, 2009 5:54 pm
by fable
zippythezip wrote:thanks guys, i will try gothic 3 next
You may want to check out the reviews, first. It was pretty severely panned for a host of technical reasons and bugs, most of the latter never being fixed.

I believe Risen is considered its successor, and that's been well received thus far.

Posted: Thu Oct 15, 2009 3:23 pm
by zippythezip
yea I read it got a few bad reviews, was hoping the community fix would help?

Posted: Thu Oct 15, 2009 4:36 pm
by fable
zippythezip wrote:yea I read it got a few bad reviews, was hoping the community fix would help?
It should, but I wouldn't count on it. Remember, the developers were paid to do their work. The community isn't, meaning that if the results don't meet your expectations, you have every right to yell at your pillow about it. Which isn't a criticism of community-developed bugfixes. Far from it. It's just a caveat to bear in mind.