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Magic options

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Impure13
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Magic options

Post by Impure13 »

Lets say I want a themed character, I am creating a Mystic Theurge Wizard/Druid my goal is to have cold spells(that includes ice and snow). Backstory is training in the north...ect :cool:
now, the hypothetical is lets say I like a spell such as mage armor. Could I adept it to be armor made of ice/snow that has the same effects or should I stick with the original spell?:angel:
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Siberys
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Post by Siberys »

As long as it's fluff (doesn't effect anything else gamewise) and your DM doesn't care, I wouldn't see a problem with that. If you wanted it to give you a resistance to fire or something though, that's a different story....
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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