Magic options
Posted: Wed May 12, 2010 2:57 pm
Lets say I want a themed character, I am creating a Mystic Theurge Wizard/Druid my goal is to have cold spells(that includes ice and snow). Backstory is training in the north...ect
now, the hypothetical is lets say I like a spell such as mage armor. Could I adept it to be armor made of ice/snow that has the same effects or should I stick with the original spell?
now, the hypothetical is lets say I like a spell such as mage armor. Could I adept it to be armor made of ice/snow that has the same effects or should I stick with the original spell?