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Magic options

Posted: Wed May 12, 2010 2:57 pm
by Impure13
Lets say I want a themed character, I am creating a Mystic Theurge Wizard/Druid my goal is to have cold spells(that includes ice and snow). Backstory is training in the north...ect :cool:
now, the hypothetical is lets say I like a spell such as mage armor. Could I adept it to be armor made of ice/snow that has the same effects or should I stick with the original spell?:angel:

Posted: Wed May 12, 2010 3:01 pm
by Siberys
As long as it's fluff (doesn't effect anything else gamewise) and your DM doesn't care, I wouldn't see a problem with that. If you wanted it to give you a resistance to fire or something though, that's a different story....