Maybe it's a stupid question, but I really like some appearances from IWD II, that are unfortunately not available in BG II and I was thinking if it's somehow possible to obtain this appearances from Dalekeeper to be used in BG II by Shadowkeeper?
Thanks
Shadowkeeper and Dalekeeper
Do you mean the paper doll icon/in-game figure or the portraits of the character? The paper doll/in-game figure is basically fixed, although there are some mods for BG2 (maybe IWD2, I'm less familiar with that).
For portraits there are different pixel requirements between the two games (see below), so if you have portraits you like from one game, you'd need to use a graphics editor to change the pixel sizes.
IWD2
For portraits there are different pixel requirements between the two games (see below), so if you have portraits you like from one game, you'd need to use a graphics editor to change the pixel sizes.
IWD2
for BG2Custom Portraits:
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Using the portraits simply is putting them in the right folder and selecting them in the customize character screens in-game.Custom Portraits:
The measurements for player portraits are 38X60 pixels for
the smaller portraits (8-bit color runs faster but it can be
up to 24 bit color), and 110X170 pixels for the larger
portraits. To use a custom portrait, place it in the
Portraits directory (in the install directory for the game)
and add an S to the end of the small portrait name and an L
to the end of the large portrait - otherwise the two names
must be identical. The names must be 1-7 letters long,
maximum - so the filename with the S or L added to the end
is no longer than 8 total characters. The portrait files
must be in BMP format.
For example:
XXXXXXXS.bmp for small (38x60, 8-bit)
XXXXXXXL.bmp for large (110x170, 24-bit)
For multiplayer, each player must have a copy of the
portraits, otherwise they will see a blank icon instead of
the other player's custom portraits. You will need to
manually send these portraits to your friends as BG2 has
no method of transferring them.