Greetings! My name is ilidrake (known as The_Red_Mage on the nwvault). I've been watching this, and many other, threads for a while now. I'm an experienced module maker in regards to NWN and NWN2 and I have been rolling the idea around for BG3. I realize that Sawyer is supposedly making a module and that several people on here have posted the same. Yet I have in fact created a few modules, and have been involved in several freelance game projects using other engines. I am currently working on the story and design document for said module and I'm here simply to request any interested parties to join me.
I'm not here to promise this is the most epic module ever, or even that it will live up to the originals (I think that would be impossible). What I am suggesting after reading many of your posts is that we have a lot of talent here and I would like to create a team and create a module that we and many others can enjoy.
As for anyone wondering about license and all that rubbish I say nah. It will be a module based loosely on the original two games set about 80 years afterwards. The primary locale will be around Hillsfar and a few other towns and villages nearby. The only NPC from the original game that will make an apperance will be Imoen, and she will in fact play an important role in the entire game. Though players will not have to worry about the "I'm the child of Bhaal", plot. Personally I hate game hooks like that and am staying well away from it.
So, if your interested please email me at baldursgate3@live.com
I currently have openings for every possible position. Area construction, conversations, encounter builders, textures, modelers, music, sound, voices, etc...Of course you will need NWN2 and both expansions and be updated to patch 1.23
Thanks and cheers!!!
Neverwinter nights 2/ Baldur's Gate 3
I have been an actor for over 20 years. I am currently SAG but not AFTRA so if you'd like some professional voice overs done, I'm available as well. I can be reached at Gjefflin@nyc.rr.com.