What if...
What if...
What do you think would be cool on oblivion?
For example-
Making towns/camps to start a group.
Making your own swords, axes, etc.
Enchating more than one time.
So what do you think?
For example-
Making towns/camps to start a group.
Making your own swords, axes, etc.
Enchating more than one time.
So what do you think?
"MANNERS"
Because Waving At Someone Before They Die Is Just More Humiliating.
Because Waving At Someone Before They Die Is Just More Humiliating.
- Fljotsdale
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Putting more than one enchantment on an item.MageRage wrote:What do you think would be cool on oblivion?
For example-
Making towns/camps to start a group.
Making your own sords, axes, etc.
Enchating more than one time.
So what do you think?
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
Fljotsdale wrote:Putting more than one enchantment on an item.
There's been a mod available for some time that takes care of that, you can find it here
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- Fljotsdale
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Thanks, galraen.
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
- ParanoidAndroid
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Haha, you're the boss! When something is possible you'll post a link and when it's not possible you always know whygalraen wrote:There's been a mod available for some time that takes care of that, you can find it here
Thanks for the link, although I don't install game changing mods
A button to turn it into everything Pete Hines promised..
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
Cool I been looking for that.galraen wrote:There's been a mod available for some time that takes care of that, you can find it here
Thanks "G"!
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Also I meet post your own.
PS-But its okay.
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Hey, what about dual welding and bigger, badder, meaner spells
"MANNERS"
Because Waving At Someone Before They Die Is Just More Humiliating.
Because Waving At Someone Before They Die Is Just More Humiliating.
- Fljotsdale
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Dual wielding is pretty good. Iirc, you could do that in Morrowind.
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
I don't think so Fljotsdale, unless there was a mod that managed it. I tried a few mods that had off-hand 'weapons' only they weren't weapons as such but parrying devices that were basically shields in disguise.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
1. I'd love it if wearing a faction's costume would let you infiltrate or at least give you an extra couple seconds of reaction time instead of automatically being tagged as an outsider.
2. It would be sweet if you could lock down items after you place them on a shelf or table. In Morrowind, when you dropped something it didn't move. In Oblivion, you get too close to your trophies and they go flying.
3. Rock climbing. No disrespect intended to those of us with hooves, but when a hill that is impassible to a character possessing wits and opposable thumbs is easily negotiated on horseback, well, that's utterly ridiculous.
2. It would be sweet if you could lock down items after you place them on a shelf or table. In Morrowind, when you dropped something it didn't move. In Oblivion, you get too close to your trophies and they go flying.
3. Rock climbing. No disrespect intended to those of us with hooves, but when a hill that is impassible to a character possessing wits and opposable thumbs is easily negotiated on horseback, well, that's utterly ridiculous.
Can the answer to this question be "No"?
I agree with all three of those, the third one though, mmm, I guess they had to find some reason to have horses in the game!Belthan wrote:1. I'd love it if wearing a faction's costume would let you infiltrate or at least give you an extra couple seconds of reaction time instead of automatically being tagged as an outsider.
2. It would be sweet if you could lock down items after you place them on a shelf or table. In Morrowind, when you dropped something it didn't move. In Oblivion, you get too close to your trophies and they go flying.
3. Rock climbing. No disrespect intended to those of us with hooves, but when a hill that is impassible to a character possessing wits and opposable thumbs is easily negotiated on horseback, well, that's utterly ridiculous.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]
And everything is hidden in the fine print.[/QUOTE]
- Fljotsdale
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No, I didn't use mods at all for Morrowind - I only rarely use em in any game. But I'm fairly sure (but I could easily have got myself confused!) you could dual wield in one of the Elder Scrolls games. I've played Daggerfall, Battlespire, Redguard (not sure if Elder Scrolls), Morrowind and expansions, Oblivion and expansions.galraen wrote:I don't think so Fljotsdale, unless there was a mod that managed it. I tried a few mods that had off-hand 'weapons' only they weren't weapons as such but parrying devices that were basically shields in disguise.
If not in any of those I really have got my brain in a knot! :laugh:
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
- Fljotsdale
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- Joined: Tue Oct 25, 2005 4:07 pm
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Yes, particularly locking things in place - though you'd also need an unlock function in case you wanted to move stuff later.Belthan wrote:1. I'd love it if wearing a faction's costume would let you infiltrate or at least give you an extra couple seconds of reaction time instead of automatically being tagged as an outsider.
2. It would be sweet if you could lock down items after you place them on a shelf or table. In Morrowind, when you dropped something it didn't move. In Oblivion, you get too close to your trophies and they go flying.
3. Rock climbing. No disrespect intended to those of us with hooves, but when a hill that is impassible to a character possessing wits and opposable thumbs is easily negotiated on horseback, well, that's utterly ridiculous.
As for hill-climbing - the better your Agility the more easily you can climb; but yes, it seems silly horses can do what they couldn't in real life! But hey! It's a game! Mostly, I avoid getting a horse. The exception is Shadowmere, of course.
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
I am 80% sure a mod with that very thing in mind has been made. Search Tesnexus.Belthan wrote:1. I'd love it if wearing a faction's costume would let you infiltrate or at least give you an extra couple seconds of reaction time instead of automatically being tagged as an outsider.
I top you with a GRAPPLING HOOK. Man, I had was so much fun with that when someone made one for Unreal back in the day. I was swinging my way all over the place. Oblivion is not much of a vertical game though.. except for perhaps the Oblivion realms.3. Rock climbing. No disrespect intended to those of us with hooves, but when a hill that is impassible to a character possessing wits and opposable thumbs is easily negotiated on horseback, well, that's utterly ridiculous.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
- Loki[D.d.G]
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What wouldn't I give for thatTricky wrote:I top you with a GRAPPLING HOOK. Man, I had was so much fun with that when someone made one for Unreal back in the day. I was swinging my way all over the place. Oblivion is not much of a vertical game though.. except for perhaps the Oblivion realms.
Getting from around in an Oblivion realm was a real pain and the maps didn't help much at times. Imagine... just one hook and the Sigil Stone is yours for the taking. Batman's spandex would make a fine compliment too
Love is just a chemical. We give it meaning by choice ~ Eleanor Lamb, Bioshock 2: Sea of Dreams
Reneers Disguises Mod at The Elder Scrolls Nexus - Oblivion mods and communityBelthan wrote:1. I'd love it if wearing a faction's costume would let you infiltrate or at least give you an extra couple seconds of reaction time instead of automatically being tagged as an outsider.
- Fljotsdale
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Uh... eating? I don't think any of my chars have ever eaten anything except an ingredient by accident. Never done 'em the least harm!
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
time for a change
"Dogs come when they're called. Cats take a message and get back to you."
- Loki[D.d.G]
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- Joined: Sun Jun 24, 2007 8:50 pm
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I have to agree that the AI conversations are probably the most irritating thing in Oblivion. And to think that was hyped up by the devs once to "add more life" to the game.MageRage wrote:Dragons would be cool and a smarter AI would be nice istead of eating every 23 hours and having 20 sec talks and so on.
Love is just a chemical. We give it meaning by choice ~ Eleanor Lamb, Bioshock 2: Sea of Dreams