Most expensive spell to cast, in terms of Magicka?
Most expensive spell to cast, in terms of Magicka?
What is the most expensive spell to cast, in terms of magicka, and is it possible to create a character that can cast it without the use of mods/buffs?
- Loki[D.d.G]
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Are you referring to vanilla spells or those you can create? If it is the latter, then there is no definitive answer to the question. Just load up multiple effects on a single spell and see the magicka cost rise 
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- Fljotsdale
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Never bothered finding out which specific vanilla spells cost most magica, but they are all Master spells, and by the time you are capable of casting Master spells, any decent spellcaster (High Elf, or Breton, with Apprentice sign), should have sufficient magica to cast 'em. Using certain classes of spell (Mysticism, Summon) increases points for INT on level-up, plus you can enchant items to give you extra INT, etc.Adam08 wrote:Naw I'm referring to spells that are available on the 360 version, so the not-as-fun spells that console owners are limited to. It is only possible to have so much magicka which is why I want to know how I should make a mage character.
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minor spoilers
Finger of the Mountain is a spell you get as a quest reward (spoiler:), and the magicka requirement can be so high that it's impossible to cast, depending on what level you were when you did the quest and what level of spell you used to solve the puzzle. I've seen the number be in the thousands when I did the quest at high level and used an Expert level spell, so it's best to do it while your Destruction skill is low and use a Novice level spell to solve the puzzle (the magicka requirements for any given spell decrease as you skill in that school increases, so if your Destruction skill is already high when you get the spell, it won't have much room to come down in magicka cost).
Also, once you get access to an altar of spellmaking you can create your own spells even on the 360. You get access by (spoiler:) or with the Frostcrag Spire DLC. And as Loki pointed out, when you create spells it's pretty easy to make a spell so powerful that you can't cast it.
Finger of the Mountain is a spell you get as a quest reward (spoiler:
Spoiler
it's an optional side mission that opens up during the Mages Guild quest line after you seek the recommendation from the Chorrol guild
Also, once you get access to an altar of spellmaking you can create your own spells even on the 360. You get access by (spoiler:
Spoiler
getting far enough in the Mage Guild quest line
Can the answer to this question be "No"?
I think paralyze might have the highest magica use per second. Not sure though.
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- ParanoidAndroid
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I think enemies explode is the most expensive (other than custom spells), see here:
Oblivion:Spells - UESPWiki
842 base cost:
Fire Damage 5pts in 10ft for 5sec on Target
Fire Damage 70pts in 20ft for 1sec on Target
Oblivion:Spells - UESPWiki
842 base cost:
Fire Damage 5pts in 10ft for 5sec on Target
Fire Damage 70pts in 20ft for 1sec on Target
- Fljotsdale
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Yeah, we've all done that sort of thing.
But we figured the initial question was about puchasable spells, rather spells created 'in character'.
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- Master David
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Permanent CE glitch.Adam08 wrote:It is only possible to have so much magicka which is why I want to know how I should make a mage character.
It is legal because beth knows it and didn't fix it (when beth was still actively patching Oblivion).
There is nothing you can't do, at least if you have enough patience to keep trying.
Then I agree.ParanoidAndroid wrote:I think enemies explode is the most expensive (other than custom spells), see here:
Oblivion:Spells - UESPWiki
842 base cost:
Fire Damage 5pts in 10ft for 5sec on Target
Fire Damage 70pts in 20ft for 1sec on Target
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