Please note that new user registrations disabled at this time.

Energy weapons vs. Guns

This forum is to be used for all discussions pertaining to any of the titles or expansions within the Fallout series.
Post Reply
User avatar
TAKR86
Posts: 88
Joined: Sat Oct 03, 2009 6:28 am
Location: Denmark; Copenhagen
Contact:

Energy weapons vs. Guns

Post by TAKR86 »

Hey guys I've been playing Fallout: New Vegas a lot (Fallout 3 not so much), but I've never really used energy weapons or invested skill points in it - I always use "regular" guns. I've started on a new playthrough and is considering using energy weapons, but since I've never used them I don't know the advantages or disadvantages. Which of the two weapon types are best (if it's that simple)?
User avatar
galraen
Posts: 3727
Joined: Sat Nov 25, 2006 3:03 am
Location: Kernow (Cornwall), UK
Contact:

Post by galraen »

I don't know about New Vegas, never played it, but I have used both in F3.

Initially projectile weapons are better, but eventually energy weapons rule, especially if you have the Mothership Zeta DLC installed.

A Missile Launcher or Fatman is always useful to have available mind, and the flame thrower comes in useful also, but for most purposes the energy weapons are eventually supreme in my experience.

A 10mm submachine gun should keep you going until the better energy weapons become available, I've never found it necessary to put many points in small guns for that purpose either.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
User avatar
Stworca
Posts: 1223
Joined: Tue Aug 11, 2009 8:20 am
Location: D, NL & PL
Contact:

Post by Stworca »

I like guns more. First of all : AMR is the king of all weapons, when coupled with A-Piercing ammo you will make enemies drop.
Furthermore guns are more common, yet also more diverse than Energy Weapons. Shotguns anyone? Guns only.

Finally : i'm really not into those red lines and green balls that come out of energy weapons.
[url="http://www.gamebanshee.com/forums/baldurs-gate-ii-shadows-of-amn-9/guide-to-tactical-mods-spoilers-116063.html#post1068546"]BG2 tactical mods guide[/url]
What? You're still here? Go write a review![url="http://www.gamebanshee.com/forums/rpg-user-reviews-118/"]Here[/url]
Insane Ironman BG2 let's play! [url="http://www.bay12forums.com/smf/index.php?topic=81201.msg2140894#msg2140894"]Here[/url]
Post Reply