Does anybody have any idea if you will be soft-forced to
wield class-specific gear?
i.e. Will your Wizard be nigh-unplayable without Wands
and Orbs? Will Monks be able to do just as well with,
say, Sword as their Claws?
I'd very much like to play a Sword & Shield Wizard & a
Poleweapon Monk, while still being able to use all the
skills effectively.
Thanks in advance!
Question about Diablo III gear
No, there are few class limitations. However, the game is balanced such that it's basically pointless to, say, try to make a melee wizard, partially because all attribute increases are automatic.
It can actually be beneficial to use a non-class weapon, though. Wizards can, for instance, equip a high-damage sword and do more damage with their spells, because spell damage scales off of DPS and finding a good staff or wand can be hard. Yes, it's silly and I'm surprised Blizzard haven't changed that.
It can actually be beneficial to use a non-class weapon, though. Wizards can, for instance, equip a high-damage sword and do more damage with their spells, because spell damage scales off of DPS and finding a good staff or wand can be hard. Yes, it's silly and I'm surprised Blizzard haven't changed that.