Playing with a few friends over Tunngle, and 2 of them always have completely unplayable lag. We see them spinning in circles stabbing, standing still, and they see everything standing still. Then their client catches up and they run around for 3 minutes stabbing the entire time even though they aren't clicking.
My point is, has anyone managed to get the game working, within a reasonable amount of lag, over multiplayer? And if so, using what protocol?
Thanks mates.