Removing 'Being Hit' and 'Target Immune' sounds
Posted: Tue Apr 23, 2013 5:16 am
I have a question, something I've been trying to fix but so far been unable to.
I absolutely hate the sounds characters make when they are hit, especially in situations where they are hit all the time (ie: walking over lava). It just sounds silly.
I also hate the way they tell you a target is immune. Useful info, to be sure, but it drives me nuts when a warrior is accidentally using GWW on an immune target.. 10 times a round you hear the same message.
So I was wondering: is there a way to remove these sounds completely from the soundsets?
I found [url='http://social.bioware.com/forum/Baldur039s-Gate-1-and-2/Baldur039s-Gate-2-and-Throne-of-Bhaal-Official-Campaigns-Spoilers-Warning/Making-a-Custom-Voice-Set-12599903-1.html']this[/url]list, which suggests XXXXXXXl.wav is the 'being hit' sound and XXXXXXX2.wav is the 'target immune' sound of each soundset. I removed these sounds. It didn't change anything.
What am I doing wrong? Please tell me there's some way to get rid of them...
I absolutely hate the sounds characters make when they are hit, especially in situations where they are hit all the time (ie: walking over lava). It just sounds silly.
I also hate the way they tell you a target is immune. Useful info, to be sure, but it drives me nuts when a warrior is accidentally using GWW on an immune target.. 10 times a round you hear the same message.
So I was wondering: is there a way to remove these sounds completely from the soundsets?
I found [url='http://social.bioware.com/forum/Baldur039s-Gate-1-and-2/Baldur039s-Gate-2-and-Throne-of-Bhaal-Official-Campaigns-Spoilers-Warning/Making-a-Custom-Voice-Set-12599903-1.html']this[/url]list, which suggests XXXXXXXl.wav is the 'being hit' sound and XXXXXXX2.wav is the 'target immune' sound of each soundset. I removed these sounds. It didn't change anything.
What am I doing wrong? Please tell me there's some way to get rid of them...