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This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
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Rob-hin
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Hello

Post by Rob-hin »

Hello everybody,

This BotB sounds very interesting, people you know of gamebanshee.
I'm interested in joining, but what do I have to do to be allowed except creating an character and be a member of Gamebanshee?

And what will BotB be doing when the game is availabla? (for excample: goinig on quests, training together ect.?)

Thanx,
Rob-hin
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Garcia
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Post by Garcia »

That is about it Rob when you have submitted your char. Xandax will update the Blades homepage.
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Rob-hin
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Post by Rob-hin »

But what will it mean if your a member, will there be stuff organised (online quests)?

If I understand correctly you are meakeing a new land for NwN, will new members be able to give their thoughts and ideas about it?
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Xandax
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Post by Xandax »

Originally posted by Rob-hin:
<STRONG><snip>
If I understand correctly you are meakeing a new land for NwN, will new members be able to give their thoughts and ideas about it?</STRONG>
We are not currently making lands/modules for NwN.
I have plans when the game comes out to give it a shot - but I have no concrete plans.
As for the other members, well I can't speak for them.

As for benefits of being a member - well actually there are none :D . It is just a way to organise us so we can find somebody to multiplay with easy - we are however hoping to be able to create the guild ingame at Argyle though, wich would create a more safe ingame envoiment for us :D (safty in numbers and stuff :D )
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Post by Garcia »

Originally posted by Xandax:
<STRONG>
As for benefits of being a member - well actually there are none :D </STRONG>
(just a little add if you please :D )

other than you know the pepole that you play with and you can trust them more than some one you just meet on the net.
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Rob-hin
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Post by Rob-hin »

I think I'd like to join, it can take a while however since I'm still thinking about what I want to be ect.

Everybody ok with that?
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Post by Garcia »

normally no.....but since it is you we will make an Exemption :D

you dont have to make all of your char. now stats, class, history.....etc. you can just post here or mail it to or great Webmaster (Xandax) and I am sure that he will update it for you/us.
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Post by average joe »

Originally posted by Garcia:
<STRONG>normally no.....but since it is you we will make an Exemption :D </STRONG>
You're such an ass, Garcia...

:p ;) :D

Welcome aboard Rob-hin
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Rob-hin
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Post by Rob-hin »

Thanx Joe and Garcia!

But I still need some help with my character.
First of, if I duell class, in what Wing do I end up? I'm thinking about fighter/sorcerer or just one of them(not sure by far).
But I sure could use some help with this desicion.

I like a fighter but I do like to think when I have to fight, not just step up to a enemy and hack hack hack...(I liked my wizard slayer in BG2 thought, but then I also controled other people like wizards ect.)

I also like magic, but I don't want to be to weak to fight with weappons (is an sorcerer way to bad to fight head to head with simple monsters?).

I don't want to fight in name of a god.

And I don't feel like keeping balance with nature.

I'm not interested in a Bard either.


I know this isn't easy but:
PLEASE HELP AN TROUBLED YOUNG MAN!!
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Post by ThorinOakensfield »

Be a thief mage.
IN BG there were quite alot of theif/mage assasins that went after the pc, and they rocked, didn't they.

anyway welcome to BotB.

if you want a snack, drop by my kitchen. I'm making hot kobolds in a bun today.


AT the moment we'll play in Argyle, but after we have progressed wwe could make a world of our own. It would be pretty cool. We could have different people make their own cities, regions etc.
The only problem would be that we would need a dungeon master. I'm sure we could find some on the net though.
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Xandax
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Post by Xandax »

@Rob-hin:
Things you need to considere before making your choice.
Argyle is "magic-poor" and actually the citizen of this realm dosen't like magic users much, so they will be hard to RP because people will be out to get you.

Also there is no dual-class, there is multiclass. YOu start out as level 1 in one class - then you can later add levels or classes up to a total of 3 classes. And the cap in NwN is level 20, wich is lvl. 20 combined of all classes so a lvl. 5/7 rogue/wizard is actually a level. 12 character. Therefore remember if you as a sorcerer needs to cast highlevel spells, you should advance much in your first class :)
(Also remember a sorcerer uses charisma for spell-level, not intelligence, so how smart a sorcerer is can be debated ;) :p :D )

Check out the character generator demo if in doubt on how to make a character, I can only recommend it, but don't pay notice to spells and skills etc, just the pure character creation of stats and levels.
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Post by Xyx »

I'm not sure Clerics really have to fight in the name of a specific god. D&D has given life to the concept of "godless" Clerics that simply worship the whole of "generic" divine energies (not unlike Aerie in BG2). This is in D&D3, but I'm not sure it'll be in Argyle (which reminds me to ask around there...).
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
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Post by Xandax »

Originally posted by Xyx:
<STRONG>I'm not sure Clerics really have to fight in the name of a specific god. D&D has given life to the concept of "godless" Clerics that simply worship the whole of "generic" divine energies (not unlike Aerie in BG2). This is in D&D3, but I'm not sure it'll be in Argyle (which reminds me to ask around there...).</STRONG>
Better wait with that untill they get their "God-list" worked out, gonna be cool to see what gods they have made :D
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Rob-hin
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Post by Rob-hin »

Even if it's pretty obious, I didn't know about that: "And the cap in NwN is level 20, wich is lvl. 20 combined of all classes so a lvl. 5/7 rogue/wizard is actually a level. 12 character"

This means for me that multiclass is no option, because I believe that then your character isn't strong enough.

That leaves a fighter, sorcerer, or a wizard.
Ah well, I'll keep working with the Character Generator demo then.

Thanx everybody!
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