Well we know not if it is at all possible to become a smith, at least without one DMs attention, because IIRC it has been said ealiere that "creation" will not be implemented in NwN, and therefore he needs a DM to give him the item - this could work albeit maybe he could make 1 item every 2 days of gameing dependend on DM's perception of his skills.
But seeing as we are not in-game, and our "community" (BoTB) does really exist it would be difficult to ask him to "join".
We don't know each other ingame - BoTB doesn't exits ingame.
All we currently are doing is laying a foundation for establising a "guild" in-game.
All that exist is a loose "agreement" that some of us (not all 50+) will, if possible, adventure together.
So smaller parties inside the BoTB is possible and IMO neassecary. But IMO these should primary be made in-game.
Of course we can agree to meet in that city - but I still belive that it should be ingame meetings - unless your background story goes back togehter (something like we were a group of friends from back home going on our first adventure togeheter-stuff).
As for the creation of a Friendly Arms Inn type of place - sounds cool.
As for branching out into other guilds, well it could be done and could be quite "fun" to infiltrate.
But I would also say alligiance lays with BoTB.
Lastly to adress some points - as for getting this Vessel guy to "join" us, I'm not to keen about. We could, if we get a nice place - subrent space and protection to him for "hardware" or like that - but to make him a member of BoTB I wouldn't like.
To me this goes kinda against what BoTB were originally ment to be - a place for Banshee-people, so to speak.
Also to do this - one would have to approch him in an ingame fashion and couldn't do that as BoTB - but maybe as a smarller group (as mentioned ealier with the background group stuff).
Also we must remember that BoTB was ment to be kept secret untill we were strong enough to "rise" in game
It is all up to the members how they want to shape BoTB

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