Please note that new user registrations disabled at this time.

Looting all random items.

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
Post Reply
User avatar
Wened
Posts: 3
Joined: Thu Sep 23, 2010 10:14 am
Location: poznan
Contact:

Looting all random items.

Post by Wened »

Hi. On my last run (years ago) i was very anoyed by random loot generation. You have only one shot at geting some cool, unique items. And if you have bad luck, you need to reload :( . Is there any mod that would cause all random items to spawn simultaneously in their respective spawn points? So that when i plunder that orc cave i would get Belt of beatyfication, boots of sneaking and whatever the third one was?
User avatar
Majorman
Posts: 92
Joined: Sat Jun 14, 2008 11:54 am
Location: Sofia, Bulgaria
Contact:

Post by Majorman »

A bit late for a responce, but anyway: you can always use the console to generate the random-drop item you need. Or use Dale Keeper to generate the item instead. However, generating all three items will make the game all too easy. Consider dropping the random item you don't need and generating the one you need instead.
Post Reply