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Level 32 normal in OC?

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Oquin & Terian
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Level 32 normal in OC?

Post by Oquin & Terian »

I have completed the game with my level 19 Female Tiefling Sorcerer, then I exported it into the beginning. Now, I had all this awesome equipment I could use earlier in the game! Eventually, I got to level 20, but my other companions did not level up (apart from Neeshka), I know its because of the lvl limit which is 20 but then I had enough xp to lvl up again, and me and Neeshka leveled up, but not the rest. I eventually got to lvl 32 and me and Neeshka are totally Killing every thing we see. But all the others are level 20! Is my character normal? I am continuing to level up. I have awesome stats (str 22, dex 18, con 20, int 19, wis 13, cha 24) and loads of feats. Normal?
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Post by Scottg »

..well that's certainly not a normal way to play it. ;)

Personally I thought the game's cap on levels was 30 (..it is every time I've tried it in Vordan's Hero Creator).


As to the slaughter-fest you are experiencing:

As you move higher in level vs. that of your opponents, their "power" (for lack of a better word) goes down - NWN2 reference's it as their "challenging rating". (Note: Your experience points are based on this - so you aren't getting any, or not much.)

Your party level is referenced to your character's effective level - so if it truly is 32 then that's your party level and the challenging rating of most monsters will be pathetic by comparison.

This is how the engine deals with tougher opponents in the game - like the end-boss. They give the end-boss an effective level of 40 which shifts his challenging rating way-up relative to a normal level 20 party to make the fight more difficult (..or to make it more fair relative to a very large party of level 20 characters).
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Post by Claudius »

How did you go above 30? Level cap remover mod? Or are you playing NWN1?
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Post by Oquin & Terian »

I am playing NWN2. And I am not using any Mods, maybe its a glitch. I dont know if this is normal for exporting characters that have reached there level limit. It hasn't happened with any other people?
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Post by GawainBS »

NWN2 has a level limit of 30, with the expansion.
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Post by Scottg »

Oquin & Terian wrote:It hasn't happened with any other people?


I've never heard of anyone playing it like that - so there really isn't a valid comparison. Perhaps there is some weird bug to the level-cap when played like that.
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Post by Tricky »

If you're playing with Neeshka you can't even have progressed to the 20+ expansions yet, let alone 30. I'm pretty sure the OC alone is capped at 20?
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Post by Claudius »

Yes, OC is capped at 20.
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Post by Oquin & Terian »

Yeah it's capped at 20, that's the problem, right now I'm up to level 43.
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Post by GawainBS »

Where are you reading your level? What's your hit point total?
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Post by Oquin & Terian »

Reading my level?
My character sheet says "Sorcerer, 42".
And my hit-points: 324.
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Post by GawainBS »

Ok, I thought you were misreading something. This shouldn't be possible without modding the game.
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Post by Oquin & Terian »

No modding.
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Post by Tenser »

Scottg wrote:This is how the engine deals with tougher opponents in the game - like the end-boss. They give the end-boss an effective level of 40 which shifts his challenging rating way-up relative to a normal level 20 party to make the fight more difficult (..or to make it more fair relative to a very large party of level 20 characters).
Uuuuuh ...

Just for the record, at least in the D&D P&P rules, a level 40 boss is supposed to slaughter any level 20 party easily, unless we talk about hundreds of level 20 characters.

IIRC the D&D3 handbooks say something along the lines "if your 4 people player party manages to kill a mob 7 levels or more above theirs, award no xp and recheck your game".
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Post by GawainBS »

What I don't get, is that NWN2 is hardcoded in the OC to cap at lvl 20, and at 30 in MotB...
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Post by Oquin & Terian »

GawainBS wrote:What I don't get, is that NWN2 is hardcoded in the OC to cap at lvl 20, and at 30 in MotB...
It's because you can export your character into MotB so that xe can keep leveling up.
Tenser wrote:Uuuuuh ...

Just for the record, at least in the D&D P&P rules, a level 40 boss is supposed to slaughter any level 20 party easily.
Well, If "Black Garius" was level 30 (I think) and I beat him easily, The King of Shadows must be level 40, and I did it without dying once, I don't think that applies to me.
P.S: I had 9 level 20 companions with 1 lvl 48 like me.
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Post by Oquin & Terian »

Geez, I just levelled up RIGHT then (2 computers, 1 with Gamebanshee, 1 with NWN2.) and am now level 49!!!!!
I am up to rescuing Shandra Jerro (For the 12th time!!!!)
Neeshka (Tiefling rogue) has Badass sneak attack, can make a shadow reaver badly wounded, she has lvld up so much she has Great Cleave feat, and when she does 100 damage on an enemy (Bandit, wolf, lizardfolk, orc .etc.) she can kill at least 8 orcs at a time.
I have almost ran out of feats for my character (Excluding Skill specialty)
What I find annoying is that Khelgar can wield 2 hammer of Ironfists at a time, but I can't hold 2 gith silvr swords at a time.
Also, does anyone know where I can get Plate Armour (full) +2 in OC, I will keep lvling up until I find
MotB for Mac!!!!!!!!!!!!!!!!!
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Post by Oquin & Terian »

Yeah... killing stream!
Does anyone know a mod which allows you to attack ANYONE, even Lord Nasher?
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Post by Scottg »

Tenser wrote:Uuuuuh ...

Just for the record, at least in the D&D P&P rules, a level 40 boss is supposed to slaughter any level 20 party easily, unless we talk about hundreds of level 20 characters.

IIRC the D&D3 handbooks say something along the lines "if your 4 people player party manages to kill a mob 7 levels or more above theirs, award no xp and recheck your game".


NWN2 isn't exactly PnP.

Also, a "mob" isn't a single enemy. *Trying* to take-out a single boss character more than 7 levels isn't an uncommon design element in a party-based module or campaign, even ones with "artifact-like" powers/abilities. It's rather dependent on both the modules build (and particularly the ability to find and properly use counter-acting artifacts) and the party members (number and level).

In any event the game registers the King of Shadows with 20 levels of "Outsider".. and really doesn't seem to care about scaling generic classes (like "Outsiders") except for hit-points and BAB (..i.e. it's broken). The remaining 20 levels was an absurd 10 in Warlock and 10 in FB.
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