Help with Ranged Weapon Build
Posted: Fri Oct 18, 2013 8:16 am
The reason I wanted to use blasters in Kotor was a faq on gamefaqs where a guy made a scoundrel like Han Solo and took on malek in endgame with little problems whatsoever. He invested in dexterity and force speed during fight making him get extra attacks. From there whenever he faced jedi, he would equip a shield of energy (you get them for free from canderous) and with his boosts would just gun the enemy jedi down as they did nothing to minor damage.
I want to try that except instead of scoundrel, I will go with a scout. They don't have sneak attack but Scouts have more health, best saves in the game, implants of lvl 2 and 3 giving them boosts to stats and other perks. I was going to go with Jedi Guardian for mastery in damage for blasters of +2
It should work I just don't like it when games screw me over in endgame. Does anyone know if this will work? I think that with mastery of +2 damage that will make up for damage. I want to try this because I already beat the game 2 times with a lightsabre user and it was easy.
Does anyone have experience in this build?
I want to try that except instead of scoundrel, I will go with a scout. They don't have sneak attack but Scouts have more health, best saves in the game, implants of lvl 2 and 3 giving them boosts to stats and other perks. I was going to go with Jedi Guardian for mastery in damage for blasters of +2
It should work I just don't like it when games screw me over in endgame. Does anyone know if this will work? I think that with mastery of +2 damage that will make up for damage. I want to try this because I already beat the game 2 times with a lightsabre user and it was easy.
Does anyone have experience in this build?