Appropiate Level for Final fight against Bodhi? Spoiler?
Appropiate Level for Final fight against Bodhi? Spoiler?
my party :
Paladin - Lvl 15
Aerie Lvl 12/12
Minsc - Lvl 15
Keldorn - Lvl 15
Imoen-Lvl 12/7
That "Shapeshifter Druid Guy" Lvl 14 (Forget his name, not important he's gone as soon as Saeverok's back in ToB)
Magic I use rarely, I've got stockades of Delayed Fireballs which I'll use on touge fights where I can't bash the **** outta my foes.
Equipment wise I cannot get better, My guys are pimped out
AC's range from -12 to -6 No where else
Thaco for the fighters -3 to 0
Hero always passes his Spell Saves (Somehow he's at -1 for the roll?)
So I ask what level SHOULD I be at? I'm taking Drizzt with me, well, just because it's Drizzt.
Party Difficulties
Mind Flayers
Beholders (If 3+ otherwise they are REALLY easy)
Demons that Require 5+ weapons to hit (Only Keldorn is equipped to fight them, where else can you get +5 weapons?)
Hard guys found easy
Dragons (Hard to believe but I find them easy now)
Mages (Including Jon Icenicus, He died in Asylum before he even casted a dupilcate of me, i found Yoshimo harder then him Just because he actually HURT me.)
The Drow town (Took em all on, I made the mistake of resting b4 leaving, oh well, thats 1000 less drow..!)
Vampires (Main hero + Mace of Disruption +2 + boots of speed = very dead very fast Vamps)
Does Mace of Disruption work on Bodhi in the way it instant kills undead?
****loads of questions here requiring ****loads of answers THANKS!
Paladin - Lvl 15
Aerie Lvl 12/12
Minsc - Lvl 15
Keldorn - Lvl 15
Imoen-Lvl 12/7
That "Shapeshifter Druid Guy" Lvl 14 (Forget his name, not important he's gone as soon as Saeverok's back in ToB)
Magic I use rarely, I've got stockades of Delayed Fireballs which I'll use on touge fights where I can't bash the **** outta my foes.
Equipment wise I cannot get better, My guys are pimped out
AC's range from -12 to -6 No where else
Thaco for the fighters -3 to 0
Hero always passes his Spell Saves (Somehow he's at -1 for the roll?)
So I ask what level SHOULD I be at? I'm taking Drizzt with me, well, just because it's Drizzt.
Party Difficulties
Mind Flayers
Beholders (If 3+ otherwise they are REALLY easy)
Demons that Require 5+ weapons to hit (Only Keldorn is equipped to fight them, where else can you get +5 weapons?)
Hard guys found easy
Dragons (Hard to believe but I find them easy now)
Mages (Including Jon Icenicus, He died in Asylum before he even casted a dupilcate of me, i found Yoshimo harder then him Just because he actually HURT me.)
The Drow town (Took em all on, I made the mistake of resting b4 leaving, oh well, thats 1000 less drow..!)
Vampires (Main hero + Mace of Disruption +2 + boots of speed = very dead very fast Vamps)
Does Mace of Disruption work on Bodhi in the way it instant kills undead?
****loads of questions here requiring ****loads of answers THANKS!
- Stilgar
- Posts: 4079
- Joined: Fri Jun 15, 2001 11:00 am
- Location: The Netherlands - Sietch Tabr
- Contact:
SPOILEROriginally posted by Cyrus
That "Shapeshifter Druid Guy" Lvl 14 (Forget his name, not important he's gone as soon as Saeverok's back in ToB)
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Rather not that you mention that Sarevok is a new NPC in the SoA forum, i read it here before I got ToB, rather had find out myself!
I do not have the touch, nor do I have the power.
I had the paladin guild help me out along with Drizzt.
They did pretty well helping my Cavalier who was using the Mace of Disruption.
The necklace of power will help. So have on your mages equiped with it so she can cast stuff on them.
Daystar works well, you'll need it in several encounters but if they don't touch the rest of your party and just your Mace wielder, you'll be fine.
Drizzt and the Paladins help a lot
Becareful with Bodhi I don't think the instant kill works on her. Even though she can't drain your main guy or Drizzt or the Paladin, she could kill you damn fast.
In mine, Drizzt took most of Bodhi's blows while I took out her buddies.
They did pretty well helping my Cavalier who was using the Mace of Disruption.
The necklace of power will help. So have on your mages equiped with it so she can cast stuff on them.
Daystar works well, you'll need it in several encounters but if they don't touch the rest of your party and just your Mace wielder, you'll be fine.
Drizzt and the Paladins help a lot
Becareful with Bodhi I don't think the instant kill works on her. Even though she can't drain your main guy or Drizzt or the Paladin, she could kill you damn fast.
In mine, Drizzt took most of Bodhi's blows while I took out her buddies.
-Delita
- Phantom Lord
- Posts: 877
- Joined: Sun Jul 22, 2001 10:00 pm
- Location: Exiled - yet ...
- Contact:
Daystar, Amulet of power, Helm of Brillance and Mace of disruption are the proper tools for this fight, if you have those you should have no big problems with Bodhi. Have your cleric memorizing some restoration spells or get some scrolls, protection from undead can also be useful.
If you use both the sunrays from Daystar and the Helm of Brilliance at the beginning of the fight it should be easy.
If you use both the sunrays from Daystar and the Helm of Brilliance at the beginning of the fight it should be easy.
Your main character must be a Paladin (kits also) and complete the stronghold quest, you can then ask them to help with the fight against Bodhi.Originally posted by Aubreii
How do you get the paladin guild to help you out?
"When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong."
Buckminster Fuller
Buckminster Fuller
SPOILER
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There are basically 3 places you can get help from: Drizzt (Of Course), Knights of the Radiant Heart (You talk to that Prelate guy), and Shadow Thieves (Don't think you can do this if you sided with Bodhi at first but I could be wrong, You talk to Aran Linvail for this). You can also get your temple to help if you own that stronghold.
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There are basically 3 places you can get help from: Drizzt (Of Course), Knights of the Radiant Heart (You talk to that Prelate guy), and Shadow Thieves (Don't think you can do this if you sided with Bodhi at first but I could be wrong, You talk to Aran Linvail for this). You can also get your temple to help if you own that stronghold.
- Phantom Lord
- Posts: 877
- Joined: Sun Jul 22, 2001 10:00 pm
- Location: Exiled - yet ...
- Contact:
Bridge district -> tavern -> secret door
There is a much discussed not too bright lich in the room and there are many strategies in this forum how to get Daystar with or without killing the lich. One tip anyway: If the lich summons a pit fiend and you're not protected from evil it may happen that the pit fiend follows you if you leave the room. This usually leads to the death of all bystanders in the tavern. If you're protected from evil there's is a good chance, that the lich gets into serious trouble with his pet, I've seen him ending up dead more than one time. As said before, he's not too bright.
There is a much discussed not too bright lich in the room and there are many strategies in this forum how to get Daystar with or without killing the lich. One tip anyway: If the lich summons a pit fiend and you're not protected from evil it may happen that the pit fiend follows you if you leave the room. This usually leads to the death of all bystanders in the tavern. If you're protected from evil there's is a good chance, that the lich gets into serious trouble with his pet, I've seen him ending up dead more than one time. As said before, he's not too bright.
About Temples
S P O I L E R
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As far as I remember, your Temple --if you're a cleric, that is-- can't really help you. They tell you to go to the Order of the Most Radiant Heart and ask for help there.
From my experience, you and your party have to do the most part of the dirty work. Drizzt's party is the most helpful. The Paladins are either killed or some of them gone, and only their leader (Sir ...something) stays with you to the end. The same applies to the Thieves: as long as you reach the lower chamber, they leave. The purpose I think is they help you with some of the traps on the corridor leading to that chamber.
Cheers
S P O I L E R
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As far as I remember, your Temple --if you're a cleric, that is-- can't really help you. They tell you to go to the Order of the Most Radiant Heart and ask for help there.
From my experience, you and your party have to do the most part of the dirty work. Drizzt's party is the most helpful. The Paladins are either killed or some of them gone, and only their leader (Sir ...something) stays with you to the end. The same applies to the Thieves: as long as you reach the lower chamber, they leave. The purpose I think is they help you with some of the traps on the corridor leading to that chamber.
Cheers
• "You cannot pass."..."I am a servant of the Secret Fire, Wielder of the Flame of Anor, You cannot pass. The dark fire will not avail you, Flame of Udun. Go Back to the Shadow! You cannot pass."
Gandalf the Grey
Gandalf the Grey
Oh yeah which reminds me, why does the staff of the Magi not protect against evil even though it says it does!
( I summoned a Pit fied with Aerie and the thing pounded on her)
On a seperate note, the twisted rune.. Hardest battle ever, especially not doing it "the cheap way"
(Try having ALL the traps you set for the lich Miss, and have him confuse one guy which runs into the room and attracts everyone else.)
Had 2 fatalities, both revived, and well, that mage of the twiested rune that sat in the back, her pit fiend killed the vamp and the beholder and HER for me. talk about bad luck! (Serves em right, there a few benefits from all the pally crap spells they give you!)
( I summoned a Pit fied with Aerie and the thing pounded on her)
On a seperate note, the twisted rune.. Hardest battle ever, especially not doing it "the cheap way"
(Try having ALL the traps you set for the lich Miss, and have him confuse one guy which runs into the room and attracts everyone else.)
Had 2 fatalities, both revived, and well, that mage of the twiested rune that sat in the back, her pit fiend killed the vamp and the beholder and HER for me. talk about bad luck! (Serves em right, there a few benefits from all the pally crap spells they give you!)
Holy **** that was hard!
HA!
In the sense of trying to kill Bodhi before Drizzt did!
I used JUST my paladin equipped with Mace of Disruption +2 the others hid in the hallway, walked in, pounded on vamps, had to reload 4 times because of that Drizzt prick stole my Bodhi kill (And the exp!!!) Then finally I got the final hit and da-dum no more bodhi, DAMN that was easy!
And I was worried when I lost Aerie (Her being my only mage)
HA!
In the sense of trying to kill Bodhi before Drizzt did!
I used JUST my paladin equipped with Mace of Disruption +2 the others hid in the hallway, walked in, pounded on vamps, had to reload 4 times because of that Drizzt prick stole my Bodhi kill (And the exp!!!) Then finally I got the final hit and da-dum no more bodhi, DAMN that was easy!
And I was worried when I lost Aerie (Her being my only mage)
its in the city gates district, crooked crane inn, locked secret door phantom lord......Originally posted by Phantom Lord
Bridge district -> tavern -> secret door
There is a much discussed not too bright lich in the room and there are many strategies in this forum how to get Daystar with or without killing the lich. One tip anyway: If the lich summons a pit fiend and you're not protected from evil it may happen that the pit fiend follows you if you leave the room. This usually leads to the death of all bystanders in the tavern. If you're protected from evil there's is a good chance, that the lich gets into serious trouble with his pet, I've seen him ending up dead more than one time. As said before, he's not too bright. [/b]
a strategy i always used for the lich was this:
1-get him to cast his non damaging magicks (usually the first 12 seconds of the fight)
2-get him to cast time stop
3-get him to get all his "hard" spells out (demon, meteor swarm)
4-get the HELL outta the room as soon as the time stop wears out
5-rest rightaway
6-go back in, the demon should be gone and if you hit him enough, he would have spell failures....voila! daystar is in the locked chest
"We thank God, the all powerful and all forgiving, for putting death at the end of life and not in the beginning..."